Player Matchup

Serqet
Serqet
IceQuiver
Serqet
Level 155
God Stats
4W - 1L
1,863 SR
Queue Stats
31W - 18L
1,619 Elo+
Party 1
King Arthur
King Arthur
LeegloryDDS
King Arthur
Level 160
God Stats
91W - 46L
1,781 SR
Queue Stats
488W - 226L
1,734 Elo+
Party 1
Scylla
Scylla
Maniac Mike
Scylla
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,694 Elo+
Party 1
Team Averages
Level 147
1,715 SR
1,683 Elo+

VS

Team Averages
Level 74
1,343 SR
1,287 Elo+
Atlas
Atlas
Barzotin_Z105
Atlas
Level 82
God Stats
0W - 3L
1,151 SR
Queue Stats
5W - 31L
1,036 Elo+
Solo
Janus
Janus
ImyanEPOMNU
Janus
Level 87
God Stats
32W - 76L
1,314 SR
Queue Stats
116W - 222L
1,266 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mr KoKo1228
Ah Muzen Cab
Level 54
God Stats
3W - 1L
1,564 SR
Queue Stats
4W - 2L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
IceQuiver
Serqet
12
3 / 1 / 4
8,225
748
7,612
10,554
11,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
LeegloryDDS
King Arthur
13
1 / 0 / 6
7,434
676
7,807
8,371
8,459
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
12
3 / 0 / 3
7,714
701
7,239
3,900
1,397
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
7,247
659
4,971
13,204
12,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
1 / 1 / 0
7,173
652
3,262
5,297
1,912
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ah Muzen Cab
Mr KoKo1228
Ah Muzen Cab
10
0 / 4 / 1
6,675
607
7,074
8,484
3,003
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
1
1
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Serqet
IceQuiver
Serqet
3
1
4
5
L
1
1
0
1
W
King Arthur
LeegloryDDS
King Arthur
1
0
6
4
W
Scylla
3
0
3
4.5
L
Ah Muzen Cab
Mr KoKo1228
Ah Muzen Cab
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,658
Damage
15,307
22,825
Taken
26,985
21,129
Mitigated
17,091
3,006
Healing
5,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,971
2,008
152
1,630
13,204
12,176
0
3,868
8,784
10,652
0
W
Serqet
IceQuiver
Serqet
7,612
1,462
0
1,756
10,554
11,273
179
3,982
6,572
0
18,045
L
3,262
255
0
1,190
5,297
1,912
0
808
4,465
19,557
0
W
King Arthur
LeegloryDDS
King Arthur
7,807
867
0
1,250
8,371
8,459
136
3,446
4,925
0
28,248
W
Scylla
7,239
235
0
0
3,900
1,397
355
1,223
2,677
24,450
0
L
Ah Muzen Cab
Mr KoKo1228
Ah Muzen Cab
7,074
3,035
525
1,575
8,484
3,003
96
2,179
5,800
0
27,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,373
Gold Earned
21,095
123
Minions Killed
109
5
Camps Cleared
0
619,753
Distance Traveled
576,037
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,247
659
8
1
0
207,877
1
W
Serqet
8,225
748
27
2
2
232,485
1
L
Janus
7,173
652
56
5
0
200,165
0
W
King Arthur
7,434
676
43
4
3
215,175
2
W
Scylla
7,714
701
53
5
0
172,093
3
L
Ah Muzen Cab
6,675
607
45
4
0
167,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role