Player Matchup

Loki
Loki
Silver V
 
Loki
Silver V
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Silver III
 
Mulan
Silver III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Silver III
Kempun
Sol
Silver III
Level 129
God Stats
2W - 4L
1,547 SR
Queue Stats
85W - 92L
1,131 MMR
Party 2
Merlin
Merlin
Silver IV
Renzô
Merlin
Silver IV
Level 130
God Stats
0W - 1L
1,527 SR
Queue Stats
197W - 210L
861 MMR
Solo
Cabrakan
Cabrakan
Silver II
jkt2232
Cabrakan
Silver II
Level 100
God Stats
20W - 21L
1,473 SR
Queue Stats
246W - 271L
1,036 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 112
1,509 SR
1,206 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 92
1,470 SR
918 MMR
Cupid
Cupid
Bronze I
Blista92
Cupid
Bronze I
Level 136
God Stats
12W - 8L
1,557 SR
Queue Stats
130W - 143L
776 MMR
Solo
Anubis
Anubis
Silver I
Bronzinforlife
Anubis
Silver I
Level 44
God Stats
10W - 11L
1,536 SR
Queue Stats
39W - 51L
1,045 MMR
Solo
King Arthur
King Arthur
Silver II
Bulieee
King Arthur
Silver II
Level 69
God Stats
2W - 0L
1,448 SR
Queue Stats
89W - 94L
1,037 MMR
Solo
Ares
Ares
Silver II
KANEWOW
Ares
Silver II
Level 125
God Stats
2W - 3L
1,505 SR
Queue Stats
231W - 254L
937 MMR
Solo
Lancelot
Lancelot
Silver III
ParadoxXIX
Lancelot
Silver III
Level 87
God Stats
1W - 2L
1,307 SR
Queue Stats
156W - 164L
794 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
1 / 7 / 2
10,051
437
9,941
22,647
9,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
 
Mulan
12
0 / 7 / 0
8,214
357
6,247
20,433
12,752
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
Kempun
Sol
14
0 / 9 / 0
9,216
401
6,686
19,781
6,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
Renzô
Merlin
19
2 / 3 / 1
11,484
499
11,818
12,123
5,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
jkt2232
Cabrakan
16
5 / 7 / 2
11,131
484
16,125
21,759
19,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
Baron SamediRavanaKaliCliodhna

VS

Bans
EsetChironHorusBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Blista92
Cupid
19
8 / 1 / 10
12,783
556
17,568
20,001
10,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
12 / 0 / 9
15,580
677
22,926
19,148
11,922
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Bulieee
King Arthur
18
2 / 4 / 7
12,480
543
7,129
21,222
18,631
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ares
KANEWOW
Ares
17
6 / 0 / 15
12,378
538
13,783
23,315
30,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
ParadoxXIX
Lancelot
19
5 / 3 / 15
12,368
538
11,279
19,229
9,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
89
8
Kills
33
33
Deaths
8
5
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
7
2
0.29
L
Mulan
 
Mulan
0
7
0
0
W
Cupid
Blista92
Cupid
8
1
10
13
W
12
0
9
16.5
W
King Arthur
Bulieee
King Arthur
2
4
7
1.38
W
Ares
KANEWOW
Ares
6
0
15
13.5
L
Sol
Kempun
Sol
0
9
0
0
W
Lancelot
ParadoxXIX
Lancelot
5
3
15
4.17
L
Merlin
Renzô
Merlin
2
3
1
0.83
L
Cabrakan
jkt2232
Cabrakan
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,817
Damage
72,685
96,743
Taken
102,915
53,008
Mitigated
81,171
11,602
Healing
42,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
9,941
3,095
0
680
22,647
9,102
0
8,837
13,810
0
82,243
L
Mulan
 
Mulan
6,247
1,596
0
2,687
20,433
12,752
0
8,762
11,671
0
50,160
W
Cupid
Blista92
Cupid
17,568
11,731
905
9,217
20,001
10,461
4,721
3,933
16,026
0
122,570
W
22,926
1,389
655
14,962
19,148
11,922
732
8,259
10,815
177,833
0
W
King Arthur
Bulieee
King Arthur
7,129
556
0
5,954
21,222
18,631
428
9,114
11,660
0
83,187
W
Ares
KANEWOW
Ares
13,783
772
0
4,201
23,315
30,219
1,021
6,928
15,251
34,034
0
L
Sol
Kempun
Sol
6,686
2,510
0
6,055
19,781
6,859
0
3,462
16,319
69,070
0
W
Lancelot
ParadoxXIX
Lancelot
11,279
2,622
0
6,358
19,229
9,938
1,512
9,232
9,839
0
110,108
L
Merlin
Renzô
Merlin
11,818
640
0
990
12,123
5,123
185
6,247
5,876
118,163
0
L
Cabrakan
jkt2232
Cabrakan
16,125
1,318
0
1,190
21,759
19,172
564
9,647
12,112
69,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,096
Gold Earned
65,589
635
Minions Killed
711
0
Camps Cleared
0
2,080,543
Distance Traveled
2,341,114
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,051
437
109
5
0
436,801
1
L
Mulan
8,214
357
81
4
0
421,827
6
W
Cupid
12,783
556
140
6
0
450,097
2
W
Anubis
15,580
677
248
11
0
435,076
10
W
King Arthur
12,480
543
165
7
0
417,623
1
W
Ares
12,378
538
33
1
0
482,038
3
L
Sol
9,216
401
127
6
0
407,853
2
W
Lancelot
12,368
538
125
5
0
556,280
5
L
Merlin
11,484
499
188
8
0
434,267
5
L
Cabrakan
11,131
484
130
6
0
379,795
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role