Player Matchup

Apollo
Apollo
CHAPPiE022
Apollo
Level 81
God Stats
11W - 10L
1,731 SR
Queue Stats
285W - 298L
1,582 Elo+
Party 1
Zeus
Zeus
GohaNat10
Zeus
Level 115
God Stats
0W - 1L
1,255 SR
Queue Stats
272W - 285L
1,572 Elo+
Party 1
Bacchus
Bacchus
JonBeeee
Bacchus
Level 69
God Stats
1W - 1L
1,719 SR
Queue Stats
264W - 235L
1,500 Elo+
Solo
Mercury
Mercury
SadRomance
Mercury
Level 109
God Stats
1W - 5L
1,076 SR
Queue Stats
61W - 60L
1,537 Elo+
Solo
Chronos
Chronos
toxena830
Chronos
Level 77
God Stats
19W - 24L
1,483 SR
Queue Stats
230W - 234L
1,570 Elo+
Party 1
Team Averages
Level 90
1,453 SR
1,552 Elo+

VS

Team Averages
Level 125
1,628 SR
1,580 Elo+
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
Laposmacska
Fafnir
Level 143
God Stats
2W - 0L
1,911 SR
Queue Stats
29W - 19L
1,621 Elo+
Party 2
Ra
Ra
Pinima
Ra
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,736 Elo+
Party 2
Bellona
Bellona
breent
Bellona
Level 122
God Stats
13W - 11L
1,561 SR
Queue Stats
215W - 232L
1,540 Elo+
Party 2
Chiron
Chiron
larlos12
Chiron
Level 138
God Stats
11W - 5L
1,668 SR
Queue Stats
846W - 890L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CHAPPiE022
Apollo
6
0 / 0 / 0
3,363
673
215
2,224
649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
5
0 / 1 / 0
3,020
604
516
2,087
564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bacchus
JonBeeee
Bacchus
5
0 / 0 / 0
3,299
660
1,010
3,868
1,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
SadRomance
Mercury
1
0 / 0 / 0
2,409
482
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
toxena830
Chronos
5
0 / 0 / 0
2,988
598
1,648
1,296
329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
0 / 0 / 0
3,279
656
621
1,980
680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
5
0 / 0 / 0
3,509
702
1,139
3,039
2,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ra
6
0 / 0 / 0
3,594
719
763
1,003
292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bellona
breent
Bellona
6
1 / 0 / 0
3,627
725
972
2,167
1,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
larlos12
Chiron
5
0 / 0 / 0
3,110
622
2,146
1,753
594
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
0
0
L
Apollo
CHAPPiE022
Apollo
0
0
0
0
L
Zeus
0
1
0
0
L
Bacchus
JonBeeee
Bacchus
0
0
0
0
W
Fafnir
0
0
0
0
W
Ra
0
0
0
0
L
Mercury
SadRomance
Mercury
0
0
0
0
W
Bellona
breent
Bellona
1
0
0
1
W
Chiron
larlos12
Chiron
0
0
0
0
L
Chronos
toxena830
Chronos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,389
Damage
5,641
9,475
Taken
9,942
3,524
Mitigated
4,742
4,790
Healing
4,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
621
349
0
947
1,980
680
1,352
464
1,516
14,576
2,176
L
Apollo
CHAPPiE022
Apollo
215
0
0
1,758
2,224
649
0
655
1,461
0
20,241
L
Zeus
516
167
0
166
2,087
564
0
503
1,584
11,859
0
L
Bacchus
JonBeeee
Bacchus
1,010
116
0
1,827
3,868
1,982
0
792
3,076
7,437
0
W
Fafnir
1,139
197
0
1,306
3,039
2,042
0
1,496
1,543
7,018
0
W
Ra
763
304
0
411
1,003
292
0
0
1,003
16,906
0
L
Mercury
SadRomance
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
breent
Bellona
972
358
0
470
2,167
1,134
0
52
2,115
0
16,760
W
Chiron
larlos12
Chiron
2,146
968
341
546
1,753
594
0
1,162
591
0
20,621
L
Chronos
toxena830
Chronos
1,648
832
0
1,039
1,296
329
0
347
949
16,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,079
Gold Earned
17,119
109
Minions Killed
161
0
Camps Cleared
0
355,520
Distance Traveled
489,641
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,279
656
32
6
0
100,941
1
L
Apollo
3,363
673
40
8
0
86,018
1
L
Zeus
3,020
604
20
4
0
81,031
2
L
Bacchus
3,299
660
12
2
0
85,704
2
W
Fafnir
3,509
702
21
4
0
90,551
0
W
Ra
3,594
719
35
7
0
95,488
0
L
Mercury
2,409
482
0
0
0
23,344
0
W
Bellona
3,627
725
41
8
0
124,057
2
W
Chiron
3,110
622
32
6
0
78,604
0
L
Chronos
2,988
598
37
7
0
79,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role