Player Matchup

Anubis
Anubis
Gabriologist
Anubis
Level 82
God Stats
13W - 6L
1,660 SR
Queue Stats
18W - 21L
1,544 Elo+
Solo
Rama
Rama
Jamusa_
Rama
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,351 Elo+
Party 2
Lancelot
Lancelot
javierriveraboca
Lancelot
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 25L
1,295 Elo+
Party 2
Team Averages
Level 48
1,553 SR
1,396 Elo+

VS

Team Averages
Level 67
1,430 SR
1,303 Elo+
Loki
Loki
 
Loki
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
BiestHunter
Discordia
Level 99
God Stats
0W - 2L
1,448 SR
Queue Stats
43W - 99L
1,236 Elo+
Party 1
Bacchus
Bacchus
Chrismaster8370
Bacchus
Level 13
God Stats
1W - 4L
1,343 SR
Queue Stats
5W - 19L
1,175 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
9 / 0 / 4
12,838
802
19,249
14,522
9,778
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Rama
Jamusa_
Rama
16
1 / 2 / 9
10,706
669
11,128
13,310
6,330
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 4 / 6
11,528
721
11,459
13,796
7,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
4 / 6 / 0
10,488
656
7,078
13,743
5,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
BiestHunter
Discordia
15
2 / 3 / 1
10,070
629
20,573
13,444
5,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 6 / 4
10,235
640
3,980
21,875
24,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
15
Kills
6
6
Deaths
15
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
6
0
0.67
L
Discordia
BiestHunter
Discordia
2
3
1
0.83
L
0
6
4
0.33
W
Anubis
9
0
4
11
W
Rama
Jamusa_
Rama
1
2
9
2.75
W
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,836
Damage
31,631
41,628
Taken
49,062
23,119
Mitigated
35,688
17,873
Healing
5,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,078
1,611
135
1,000
13,743
5,462
0
6,123
7,620
0
31,452
L
Discordia
BiestHunter
Discordia
20,573
148
177
2,962
13,444
5,470
0
4,940
8,504
63,334
0
L
3,980
377
0
943
21,875
24,756
0
8,393
13,482
10,734
0
W
Anubis
19,249
742
0
10,753
14,522
9,778
975
10,445
4,077
75,478
0
W
Rama
Jamusa_
Rama
11,128
9,334
816
3,773
13,310
6,330
938
7,240
6,070
0
27,824
W
11,459
2,491
540
1,991
13,796
7,011
409
7,470
6,326
0
30,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,072
Gold Earned
30,793
183
Minions Killed
146
9
Camps Cleared
1
900,674
Distance Traveled
825,167
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,488
656
42
3
1
267,334
0
L
Discordia
10,070
629
83
5
0
293,712
2
L
Bacchus
10,235
640
21
1
0
264,121
0
W
Anubis
12,838
802
108
7
8
291,628
5
W
Rama
10,706
669
33
2
0
284,924
0
W
Lancelot
11,528
721
42
3
1
324,122
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role