Player Matchup

Hou Yi
Hou Yi
Cynrith
Hou Yi
Level 101
God Stats
2W - 2L
1,340 SR
Queue Stats
46W - 81L
1,343 Elo+
Party 3
Eset
Eset
HimiHorizon
Eset
Level 121
God Stats
3W - 7L
1,296 SR
Queue Stats
181W - 170L
1,510 Elo+
Party 1
Da Ji
Da Ji
IvanSquirtuoz
Da Ji
Level 8
God Stats
6W - 7L
1,206 SR
Queue Stats
29W - 34L
1,469 Elo+
Party 1
King Arthur
King Arthur
Tatakae07
King Arthur
Level 128
God Stats
7W - 13L
1,366 SR
Queue Stats
313W - 320L
1,492 Elo+
Solo
Nox
Nox
grootsbiscuits
Nox
Level 129
God Stats
20W - 26L
1,421 SR
Queue Stats
332W - 403L
1,340 Elo+
Party 3
Team Averages
Level 97
1,326 SR
1,431 Elo+

VS

Team Averages
Level 54
1,644 SR
1,492 Elo+
Nemesis
Nemesis
 
Nemesis
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Elsoferas
Athena
Level 14
God Stats
1W - 3L
1,766 SR
Queue Stats
15W - 21L
1,516 Elo+
Party 2
Neith
Neith
Josemi23
Neith
Level 34
God Stats
4W - 3L
1,825 SR
Queue Stats
15W - 21L
1,516 Elo+
Party 2
Achilles
Achilles
SanDovahkiin81
Achilles
Level 38
God Stats
6W - 5L
1,627 SR
Queue Stats
46W - 49L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Cynrith
Hou Yi
6
0 / 1 / 2
3,633
606
1,208
2,387
662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
3 / 0 / 0
4,877
813
1,675
3,150
973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

6
3 / 2 / 2
4,208
701
3,004
4,314
1,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Tatakae07
King Arthur
7
1 / 0 / 1
4,006
668
1,746
4,298
2,055
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 1 / 0
3,601
600
1,727
5,271
2,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
5
1 / 2 / 0
3,658
610
1,321
5,191
1,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vulcan
 
Vulcan
5
0 / 1 / 0
3,216
536
1,060
1,515
518
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
Elsoferas
Athena
6
1 / 0 / 2
4,175
696
2,835
4,701
2,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Josemi23
Neith
6
2 / 2 / 1
3,956
659
2,498
3,098
1,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
7
0 / 2 / 0
3,744
624
2,260
5,559
3,120

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
7
Kills
4
4
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
2
0
0.5
L
Vulcan
 
Vulcan
0
1
0
0
W
Hou Yi
Cynrith
Hou Yi
0
1
2
1
L
Athena
Elsoferas
Athena
1
0
2
2
W
3
0
0
3
W
3
2
2
2
L
Neith
Josemi23
Neith
2
2
1
1.25
L
Achilles
0
2
0
0
W
King Arthur
Tatakae07
King Arthur
1
0
1
1.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,360
Damage
9,974
19,420
Taken
20,064
7,229
Mitigated
8,631
5,720
Healing
4,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
1,321
653
0
1,167
5,191
1,367
25
426
4,717
0
14,724
L
Vulcan
 
Vulcan
1,060
285
0
0
1,515
518
0
612
791
10,444
0
W
Hou Yi
Cynrith
Hou Yi
1,208
520
0
760
2,387
662
0
1,086
1,301
0
16,338
L
Athena
Elsoferas
Athena
2,835
1,673
0
1,370
4,701
2,430
11
1,593
3,104
12,299
0
W
1,675
352
54
1,057
3,150
973
0
1,109
2,041
25,666
0
W
3,004
739
0
1,202
4,314
1,347
0
301
4,013
0
14,157
L
Neith
Josemi23
Neith
2,498
1,178
0
852
3,098
1,196
0
607
2,491
0
17,499
L
Achilles
2,260
576
0
1,579
5,559
3,120
0
0
5,559
0
16,055
W
King Arthur
Tatakae07
King Arthur
1,746
217
0
500
4,298
2,055
0
0
4,298
0
19,048
W
1,727
438
122
2,025
5,271
2,192
0
1,399
3,872
7,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,325
Gold Earned
18,749
159
Minions Killed
126
0
Camps Cleared
0
648,352
Distance Traveled
558,377
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,658
610
23
4
0
134,900
0
L
Vulcan
3,216
536
18
3
0
70,364
0
W
Hou Yi
3,633
606
35
6
0
123,682
1
L
Athena
4,175
696
16
3
0
130,694
1
W
Eset
4,877
813
58
10
0
127,859
3
W
Da Ji
4,208
701
29
5
0
143,437
1
L
Neith
3,956
659
34
6
0
118,129
0
L
Achilles
3,744
624
35
6
0
104,290
1
W
King Arthur
4,006
668
30
5
0
133,309
0
W
Nox
3,601
600
7
1
0
120,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role