Player Matchup

King Arthur
King Arthur
DeforesterPingu
King Arthur
Level 36
God Stats
17W - 2L
1,508 SR
Queue Stats
189W - 98L
1,739 Elo+
Party 2
Eset
Eset
DwarvenDaw
Eset
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
279W - 195L
1,690 Elo+
Party 2
Lancelot
Lancelot
EliteSmurf101
Lancelot
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 3L
1,495 Elo+
Party 2
Danzaburou
Danzaburou
baconvan
Danzaburou
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 55L
1,674 Elo+
Party 2
Ao Kuang
Ao Kuang
wr6scot14
Ao Kuang
Level 121
God Stats
17W - 2L
1,956 SR
Queue Stats
210W - 121L
1,717 Elo+
Party 2
Team Averages
Level 88
1,593 SR
1,663 Elo+

VS

Team Averages
Level 97
1,455 SR
1,438 Elo+
Chaac
Chaac
Lylo720
Chaac
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
36W - 28L
1,601 Elo+
Solo
Bakasura
Bakasura
OptikDangl
Bakasura
Level 121
God Stats
0W - 2L
1,226 SR
Queue Stats
66W - 76L
1,475 Elo+
Party 1
Vulcan
Vulcan
PedaaAUT
Vulcan
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 56L
1,410 Elo+
Party 1
Hel
Hel
jakethebead
Hel
Level 43
God Stats
3W - 4L
1,340 SR
Queue Stats
5W - 9L
1,278 Elo+
Party 1
Heimdallr
Heimdallr
temp-237433
Heimdallr
Level 145
God Stats
1W - 1L
1,711 SR
Queue Stats
20W - 23L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeforesterPingu
King Arthur
20
2 / 4 / 7
13,763
510
18,290
26,403
35,057
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 3 / 11
16,167
599
31,935
22,638
11,888
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
EliteSmurf101
Lancelot
20
12 / 3 / 7
16,727
620
24,676
26,485
22,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
baconvan
Danzaburou
20
5 / 1 / 7
15,776
584
16,966
27,826
14,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ao Kuang
wr6scot14
Ao Kuang
20
10 / 1 / 17
16,321
604
16,533
36,094
48,467
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Lylo720
Chaac
17
2 / 5 / 4
12,353
458
14,568
27,743
33,606
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bakasura
OptikDangl
Bakasura
19
2 / 6 / 3
12,316
456
10,538
33,347
18,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
PedaaAUT
Vulcan
18
2 / 10 / 4
12,469
462
18,038
25,652
12,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
3 / 3 / 3
12,879
477
7,925
20,574
13,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heimdallr
temp-237433
Heimdallr
17
2 / 12 / 1
11,881
440
14,727
30,852
13,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
26
36
Kills
11
12
Deaths
36
49
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DeforesterPingu
King Arthur
2
4
7
1.38
W
7
3
11
4.17
W
Lancelot
EliteSmurf101
Lancelot
12
3
7
5.17
L
Chaac
Lylo720
Chaac
2
5
4
0.8
L
Bakasura
OptikDangl
Bakasura
2
6
3
0.58
L
Vulcan
PedaaAUT
Vulcan
2
10
4
0.4
W
Danzaburou
baconvan
Danzaburou
5
1
7
8.5
L
3
3
3
1.5
L
Heimdallr
temp-237433
Heimdallr
2
12
1
0.21
W
Ao Kuang
wr6scot14
Ao Kuang
10
1
17
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,400
Damage
65,796
139,446
Taken
138,168
132,031
Mitigated
90,438
60,332
Healing
33,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DeforesterPingu
King Arthur
18,290
2,818
0
2,736
26,403
35,057
786
3,023
22,763
0
83,938
W
31,935
2,028
2,114
10,587
22,638
11,888
2,802
4,038
18,364
165,374
0
W
Lancelot
EliteSmurf101
Lancelot
24,676
4,149
0
9,266
26,485
22,058
3,859
5,840
20,224
0
146,376
L
Chaac
Lylo720
Chaac
14,568
3,674
0
7,455
27,743
33,606
0
6,822
20,921
0
80,037
L
Bakasura
OptikDangl
Bakasura
10,538
6,369
256
5,123
33,347
18,076
142
10,376
22,971
0
107,317
L
Vulcan
PedaaAUT
Vulcan
18,038
2,924
0
2,477
25,652
12,045
0
9,756
15,896
104,448
0
W
Danzaburou
baconvan
Danzaburou
16,966
9,914
0
13,846
27,826
14,561
9,246
6,803
20,860
0
199,831
L
7,925
478
5,898
8,044
20,574
13,293
336
7,227
13,347
41,727
0
L
Heimdallr
temp-237433
Heimdallr
14,727
4,020
0
4,279
30,852
13,418
2,646
14,287
16,565
0
94,928
W
Ao Kuang
wr6scot14
Ao Kuang
16,533
3,105
5,425
16,358
36,094
48,467
2,149
8,499
26,743
69,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,754
Gold Earned
61,898
825
Minions Killed
659
0
Camps Cleared
0
2,806,098
Distance Traveled
2,445,262
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,763
510
106
4
0
509,750
3
W
Eset
16,167
599
231
9
0
537,831
6
W
Lancelot
16,727
620
203
8
0
672,475
5
L
Chaac
12,353
458
136
5
0
470,312
1
L
Bakasura
12,316
456
152
6
0
574,849
1
L
Vulcan
12,469
462
151
6
0
446,887
8
W
Danzaburou
15,776
584
219
8
0
516,325
2
L
Hel
12,879
477
78
3
0
538,484
1
L
Heimdallr
11,881
440
142
5
0
414,730
4
W
Ao Kuang
16,321
604
66
2
0
569,717
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role