Player Matchup

Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
 
Da Ji
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Rektmania
Bellona
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,584 Elo+
Party 2
Amaterasu
Amaterasu
chr0n00
Amaterasu
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 113L
1,421 Elo+
Solo
Heimdallr
Heimdallr
manzei97
Heimdallr
Level 160
God Stats
1W - 0L
1,620 SR
Queue Stats
37W - 26L
1,614 Elo+
Party 2
Team Averages
Level 151
1,524 SR
1,524 Elo+

VS

Team Averages
Level 104
1,476 SR
1,432 Elo+
Lancelot
Lancelot
AlvarDock-14
Lancelot
Level 148
God Stats
4W - 3L
1,660 SR
Queue Stats
50W - 62L
1,522 Elo+
Solo
Baron Samedi
Baron Samedi
JeromeBoa12
Baron Samedi
Level 88
God Stats
6W - 13L
1,260 SR
Queue Stats
385W - 508L
1,375 Elo+
Party 1
Charybdis
Charybdis
bananekind
Charybdis
Level 86
God Stats
9W - 6L
1,476 SR
Queue Stats
387W - 525L
1,384 Elo+
Party 1
Medusa
Medusa
schwertfisch439
Medusa
Level 109
God Stats
78W - 77L
1,601 SR
Queue Stats
191W - 238L
1,461 Elo+
Party 3
Cerberus
Cerberus
zombo439
Cerberus
Level 87
God Stats
0W - 4L
1,381 SR
Queue Stats
79W - 114L
1,417 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
10 / 2 / 6
9,600
873
11,450
11,899
5,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
 
Da Ji
14
5 / 4 / 11
8,394
763
10,211
9,169
4,829
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Rektmania
Bellona
15
2 / 2 / 9
8,154
741
7,800
10,800
9,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Amaterasu
chr0n00
Amaterasu
14
2 / 3 / 6
7,907
719
4,929
9,333
6,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
manzei97
Heimdallr
17
3 / 1 / 15
9,142
831
18,995
9,922
4,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AlvarDock-14
Lancelot
15
6 / 5 / 1
8,795
800
7,483
13,039
6,844
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
JeromeBoa12
Baron Samedi
14
1 / 5 / 6
7,928
721
7,366
9,966
5,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
bananekind
Charybdis
16
4 / 4 / 2
8,597
782
5,645
9,400
4,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 6 / 5
8,031
730
6,774
11,916
5,522
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
zombo439
Cerberus
13
0 / 2 / 5
7,718
702
4,258
14,627
16,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
31
22
Kills
12
12
Deaths
22
47
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
10
2
6
6.5
W
Da Ji
 
Da Ji
5
4
11
2.63
L
Lancelot
AlvarDock-14
Lancelot
6
5
1
1.3
L
Baron Samedi
JeromeBoa12
Baron Samedi
1
5
6
0.8
W
Bellona
Rektmania
Bellona
2
2
9
3.25
L
Charybdis
bananekind
Charybdis
4
4
2
1.25
W
Amaterasu
chr0n00
Amaterasu
2
3
6
1.67
W
Heimdallr
manzei97
Heimdallr
3
1
15
10.5
L
1
6
5
0.58
L
Cerberus
zombo439
Cerberus
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,385
Damage
31,526
51,123
Taken
58,948
30,544
Mitigated
38,997
14,640
Healing
11,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
11,450
1,150
4,062
5,234
11,899
5,700
427
2,129
9,678
29,506
0
W
Da Ji
 
Da Ji
10,211
3,042
0
395
9,169
4,829
0
1,711
7,319
0
16,336
L
Lancelot
AlvarDock-14
Lancelot
7,483
518
0
3,008
13,039
6,844
0
2,765
10,274
0
21,957
L
Baron Samedi
JeromeBoa12
Baron Samedi
7,366
436
979
1,046
9,966
5,308
0
1,856
8,110
20,918
0
W
Bellona
Rektmania
Bellona
7,800
2,698
0
1,393
10,800
9,018
34
2,147
8,566
0
30,073
L
Charybdis
bananekind
Charybdis
5,645
2,610
0
911
9,400
4,450
0
3,200
6,200
0
27,517
W
Amaterasu
chr0n00
Amaterasu
4,929
1,712
0
2,168
9,333
6,213
600
2,107
7,181
0
19,554
W
Heimdallr
manzei97
Heimdallr
18,995
9,596
0
1,388
9,922
4,784
1,862
3,021
6,755
0
48,260
L
6,774
2,831
0
825
11,916
5,522
0
2,107
9,809
0
23,998
L
Cerberus
zombo439
Cerberus
4,258
537
1,412
3,075
14,627
16,873
0
1,522
13,105
15,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,197
Gold Earned
41,069
211
Minions Killed
209
0
Camps Cleared
0
1,109,398
Distance Traveled
1,095,546
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,600
873
51
5
0
216,974
3
W
Da Ji
8,394
763
9
1
0
213,224
3
L
Lancelot
8,795
800
31
3
0
281,815
0
L
Baron Samedi
7,928
721
41
4
0
171,734
0
W
Bellona
8,154
741
51
5
0
234,166
1
L
Charybdis
8,597
782
58
5
0
191,424
0
W
Amaterasu
7,907
719
22
2
0
224,389
0
W
Heimdallr
9,142
831
78
7
0
220,645
2
L
Medusa
8,031
730
33
3
0
209,728
3
L
Cerberus
7,718
702
46
4
0
240,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role