Player Matchup

Sylvanus
Sylvanus
DarkPlays007
Sylvanus
Level 158
God Stats
2W - 2L
1,611 SR
Queue Stats
72W - 71L
1,542 Elo+
Party 1
Yu Huang
Yu Huang
LOLwate010
Yu Huang
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 18L
1,581 Elo+
Party 1
Hou Yi
Hou Yi
RazerZYW
Hou Yi
Level 121
God Stats
3W - 2L
1,524 SR
Queue Stats
22W - 19L
1,581 Elo+
Party 1
Team Averages
Level 102
1,545 SR
1,568 Elo+

VS

Team Averages
Level 67
1,500 SR
1,347 Elo+
Merlin
Merlin
LanGxYaMaZaKy
Merlin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 38L
1,416 Elo+
Party 2
Geb
Geb
OdinSuPrEmE
Geb
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 36L
1,353 Elo+
Party 2
Ravana
Ravana
PauloMinozzo
Ravana
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 40L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DarkPlays007
Sylvanus
15
2 / 1 / 19
10,314
737
10,271
13,469
15,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Yu Huang
LOLwate010
Yu Huang
16
6 / 2 / 17
10,940
781
12,440
10,298
5,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
RazerZYW
Hou Yi
18
16 / 1 / 6
12,460
890
21,415
12,193
6,179
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 1
9,443
675
10,448
12,237
4,601
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 7 / 4
8,907
636
7,460
21,325
22,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
12
1 / 10 / 3
8,490
606
7,865
14,976
8,619
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
12
24
Kills
4
4
Deaths
24
42
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DarkPlays007
Sylvanus
2
1
19
11.5
W
Yu Huang
LOLwate010
Yu Huang
6
2
17
7.25
L
3
7
1
0.5
L
0
7
4
0.29
L
Ravana
1
10
3
0.25
W
Hou Yi
RazerZYW
Hou Yi
16
1
6
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,126
Damage
25,773
35,960
Taken
48,538
27,266
Mitigated
35,374
11,528
Healing
3,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DarkPlays007
Sylvanus
10,271
3,753
3,042
4,206
13,469
15,687
1,241
5,341
8,128
21,959
4,996
W
Yu Huang
LOLwate010
Yu Huang
12,440
1,551
0
1,260
10,298
5,400
1,013
6,643
3,655
49,625
0
L
10,448
1,347
0
393
12,237
4,601
0
5,490
6,747
31,415
0
L
7,460
1,267
0
1,772
21,325
22,154
0
10,090
11,235
21,436
0
L
Ravana
7,865
3,528
0
898
14,976
8,619
0
6,041
8,935
0
10,770
W
Hou Yi
RazerZYW
Hou Yi
21,415
11,760
0
3,020
12,193
6,179
696
6,648
5,245
0
56,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,714
Gold Earned
26,840
181
Minions Killed
82
10
Camps Cleared
1
744,394
Distance Traveled
634,083
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,314
737
34
2
3
224,288
1
W
Yu Huang
10,940
781
71
5
4
252,991
1
L
Merlin
9,443
675
65
5
0
175,933
0
L
Geb
8,907
636
10
1
1
239,115
0
L
Ravana
8,490
606
7
1
0
219,035
0
W
Hou Yi
12,460
890
76
5
3
267,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role