Player Matchup

Ymir
Ymir
AndreyGrine
Ymir
Level 25
God Stats
2W - 0L
1,747 SR
Queue Stats
4W - 6L
1,723 Elo+
Party 2
Charybdis
Charybdis
Mifrit
Charybdis
Level 42
God Stats
18W - 17L
1,657 SR
Queue Stats
129W - 136L
1,470 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Nyxqx
Morgan Le Fay
Level 68
God Stats
10W - 6L
1,585 SR
Queue Stats
286W - 288L
1,450 Elo+
Party 1
Mercury
Mercury
Skyggss
Mercury
Level 49
God Stats
6W - 6L
1,633 SR
Queue Stats
191W - 190L
1,483 Elo+
Party 1
Zhong Kui
Zhong Kui
WildDrews
Zhong Kui
Level 63
God Stats
14W - 13L
1,476 SR
Queue Stats
232W - 232L
1,512 Elo+
Party 1
Team Averages
Level 49
1,620 SR
1,528 Elo+

VS

Team Averages
Level 32
1,500 SR
1,340 Elo+
Cernunnos
Cernunnos
HAWKEYEBRAVO
Cernunnos
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Shiva
Shiva
Riotman
Shiva
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,245 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Toxicpenguin
Morgan Le Fay
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,245 Elo+
Party 3
Sylvanus
Sylvanus
Wollibolli
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,245 Elo+
Party 3
Bastet
Bastet
muredor
Bastet
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 74L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 17
13,340
534
9,942
22,057
29,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
Mifrit
Charybdis
18
3 / 4 / 12
12,755
510
16,186
22,478
9,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Nyxqx
Morgan Le Fay
20
3 / 3 / 8
13,582
543
18,011
15,695
8,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Skyggss
Mercury
20
10 / 2 / 8
14,388
576
17,020
24,534
12,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
WildDrews
Zhong Kui
20
13 / 3 / 4
16,514
661
39,658
27,561
22,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HAWKEYEBRAVO
Cernunnos
16
3 / 6 / 3
10,582
423
14,670
24,267
10,475
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
Riotman
Shiva
15
1 / 5 / 7
10,187
407
12,742
30,146
22,767
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
Toxicpenguin
Morgan Le Fay
15
0 / 9 / 2
9,376
375
7,423
16,565
8,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Wollibolli
Sylvanus
15
0 / 3 / 6
10,116
405
9,648
27,192
29,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
muredor
Bastet
18
11 / 7 / 1
12,491
500
24,293
35,787
19,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
34
30
Kills
15
15
Deaths
30
49
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
3
17
3.17
L
Cernunnos
HAWKEYEBRAVO
Cernunnos
3
6
3
0.75
W
Charybdis
Mifrit
Charybdis
3
4
12
2.25
W
Morgan Le Fay
Nyxqx
Morgan Le Fay
3
3
8
2.33
L
Shiva
Riotman
Shiva
1
5
7
0.9
W
Mercury
Skyggss
Mercury
10
2
8
7
L
Morgan Le Fay
Toxicpenguin
Morgan Le Fay
0
9
2
0.11
W
Zhong Kui
WildDrews
Zhong Kui
13
3
4
5
L
Sylvanus
Wollibolli
Sylvanus
0
3
6
1
L
Bastet
muredor
Bastet
11
7
1
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,817
Damage
68,776
112,325
Taken
133,957
82,334
Mitigated
90,940
35,689
Healing
41,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,942
2,478
0
3,084
22,057
29,062
755
4,372
17,685
46,834
0
L
Cernunnos
HAWKEYEBRAVO
Cernunnos
14,670
8,772
758
7,525
24,267
10,475
415
11,829
12,210
0
94,832
W
Charybdis
Mifrit
Charybdis
16,186
8,918
0
8,717
22,478
9,973
4,497
3,133
19,345
0
111,734
W
Morgan Le Fay
Nyxqx
Morgan Le Fay
18,011
1,293
0
2,722
15,695
8,501
1,536
3,805
11,890
113,165
0
L
Shiva
Riotman
Shiva
12,742
2,373
1,158
9,448
30,146
22,767
393
12,822
16,855
0
61,684
W
Mercury
Skyggss
Mercury
17,020
8,224
0
5,269
24,534
12,144
4,627
3,326
21,208
0
143,285
L
Morgan Le Fay
Toxicpenguin
Morgan Le Fay
7,423
981
0
636
16,565
8,571
481
8,257
8,204
61,145
0
W
Zhong Kui
WildDrews
Zhong Kui
39,658
5,286
0
15,897
27,561
22,654
3,232
4,042
23,519
131,921
0
L
Sylvanus
Wollibolli
Sylvanus
9,648
3,659
2,411
5,925
27,192
29,922
422
16,469
10,369
33,610
0
L
Bastet
muredor
Bastet
24,293
7,642
0
13,546
35,787
19,205
0
16,990
18,507
0
111,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,579
Gold Earned
52,752
701
Minions Killed
491
0
Camps Cleared
0
2,490,006
Distance Traveled
2,204,819
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,340
534
64
3
0
456,167
1
L
Cernunnos
10,582
423
127
5
0
420,822
2
W
Charybdis
12,755
510
133
5
0
448,993
1
W
Morgan Le Fay
13,582
543
154
6
0
484,595
13
L
Shiva
10,187
407
84
3
0
453,087
4
W
Mercury
14,388
576
143
6
0
622,716
2
L
Morgan Le Fay
9,376
375
93
4
0
428,641
3
W
Zhong Kui
16,514
661
207
8
0
477,535
4
L
Sylvanus
10,116
405
36
1
0
405,377
6
L
Bastet
12,491
500
151
6
0
496,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role