Player Matchup

Skadi
Skadi
Ghostgear85
Skadi
Level 65
God Stats
18W - 19L
1,480 SR
Queue Stats
91W - 109L
1,457 Elo+
Solo
Athena
Athena
HelpMyTeamSux
Athena
Level 160
God Stats
2W - 0L
1,544 SR
Queue Stats
92W - 49L
1,593 Elo+
Party 2
Loki
Loki
PrimeIsva
Loki
Level 43
God Stats
5W - 2L
1,616 SR
Queue Stats
211W - 96L
1,608 Elo+
Party 2
King Arthur
King Arthur
ZephyrsEnoch
King Arthur
Level 160
God Stats
3W - 0L
1,458 SR
Queue Stats
296W - 143L
1,624 Elo+
Party 2
Janus
Janus
stunningpotato29
Janus
Level 160
God Stats
4W - 2L
1,660 SR
Queue Stats
200W - 91L
1,667 Elo+
Party 2
Team Averages
Level 118
1,551 SR
1,590 Elo+

VS

Team Averages
Level 75
1,501 SR
1,488 Elo+
Tyr
Tyr
Ashimpure
Tyr
Level 128
God Stats
4W - 3L
1,679 SR
Queue Stats
18W - 12L
1,717 Elo+
Solo
Set
Set
Ferineg
Set
Level 141
God Stats
8W - 6L
1,287 SR
Queue Stats
453W - 446L
1,503 Elo+
Party 1
Aphrodite
Aphrodite
FersaituS
Aphrodite
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 12L
1,259 Elo+
Solo
Tiamat
Tiamat
Morander
Tiamat
Level 15
God Stats
37W - 32L
1,583 SR
Queue Stats
287W - 261L
1,491 Elo+
Party 1
Neith
Neith
sxphiecxtherine
Neith
Level 78
God Stats
37W - 46L
1,458 SR
Queue Stats
120W - 142L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 7
7,690
769
5,593
11,063
6,131
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
2 / 2 / 20
7,968
797
5,783
13,412
12,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
15
8 / 2 / 11
8,872
887
11,371
8,996
4,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
ZephyrsEnoch
King Arthur
16
13 / 2 / 9
9,613
961
14,907
12,600
12,297
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 2 / 8
8,964
896
14,127
8,910
4,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 4
7,856
786
13,349
15,473
12,262
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Set
14
7 / 6 / 3
8,141
814
10,942
14,361
8,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
FersaituS
Aphrodite
12
0 / 6 / 9
7,130
713
4,174
10,408
7,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Morander
Tiamat
13
1 / 6 / 4
7,480
748
6,328
9,066
5,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 7 / 3
7,073
707
6,550
11,447
4,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
36
31
Kills
13
13
Deaths
31
55
Assists
23
Player
Kills
Deaths
Assists
KDA
L
5
6
4
1.17
L
Set
7
6
3
1.42
L
Aphrodite
FersaituS
Aphrodite
0
6
9
0.75
W
2
5
7
1.1
W
2
2
20
6
L
Tiamat
Morander
Tiamat
1
6
4
0.5
W
Loki
8
2
11
6.75
W
King Arthur
ZephyrsEnoch
King Arthur
13
2
9
8.75
W
6
2
8
5
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,781
Damage
41,343
54,981
Taken
60,755
40,664
Mitigated
38,597
6,514
Healing
12,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,349
1,983
0
2,903
15,473
12,262
0
4,789
10,684
0
18,201
L
Set
10,942
5,158
0
3,337
14,361
8,216
0
4,385
9,976
0
24,234
L
Aphrodite
FersaituS
Aphrodite
4,174
548
2,835
2,219
10,408
7,848
0
4,600
5,808
11,693
0
W
5,593
2,828
0
2,332
11,063
6,131
2,682
649
10,414
0
24,287
W
5,783
1,988
0
125
13,412
12,969
0
3,852
9,560
10,113
0
L
Tiamat
Morander
Tiamat
6,328
961
0
563
9,066
5,475
30
3,424
5,642
20,684
0
W
Loki
11,371
4,285
0
948
8,996
4,952
25
1,526
7,470
0
24,597
W
King Arthur
ZephyrsEnoch
King Arthur
14,907
2,589
0
1,909
12,600
12,297
0
2,638
9,962
0
28,055
W
14,127
1,852
0
1,200
8,910
4,315
0
1,837
7,073
40,223
0
L
6,550
3,556
0
993
11,447
4,796
230
2,712
8,735
0
23,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,107
Gold Earned
37,680
189
Minions Killed
123
0
Camps Cleared
0
1,063,444
Distance Traveled
914,346
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,856
786
12
1
0
210,629
1
L
Set
8,141
814
27
3
0
206,828
1
L
Aphrodite
7,130
713
7
1
0
197,916
0
W
Skadi
7,690
769
32
3
0
183,976
0
W
Athena
7,968
797
7
1
0
216,442
4
L
Tiamat
7,480
748
32
3
0
133,472
0
W
Loki
8,872
887
33
3
0
216,999
0
W
King Arthur
9,613
961
33
3
0
217,133
1
W
Janus
8,964
896
84
8
0
228,894
0
L
Neith
7,073
707
45
5
0
165,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role