Player Matchup

Ne Zha
Ne Zha
InshallahSIUU
Ne Zha
Level 108
God Stats
2W - 0L
1,224 SR
Queue Stats
11W - 9L
1,446 Elo+
Party 2
Hercules
Hercules
iggugames360
Hercules
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,624 Elo+
Party 2
Vulcan
Vulcan
kajtek8
Vulcan
Level 27
God Stats
1W - 0L
1,302 SR
Queue Stats
5W - 6L
1,322 Elo+
Party 2
Team Averages
Level 67
1,342 SR
1,464 Elo+

VS

Team Averages
Level 62
1,414 SR
1,140 Elo+
Vulcan
Vulcan
badbadq
Vulcan
Level 43
God Stats
1W - 2L
1,559 SR
Queue Stats
9W - 18L
1,330 Elo+
Solo
Bakasura
Bakasura
fortuneempereor
Bakasura
Level 62
God Stats
0W - 1L
1,426 SR
Queue Stats
1W - 8L
1,010 Elo+
Party 1
King Arthur
King Arthur
kiubim1
King Arthur
Level 82
God Stats
0W - 1L
1,259 SR
Queue Stats
2W - 13L
1,080 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 6
16,215
772
24,860
28,272
27,306
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
iggugames360
Hercules
18
4 / 5 / 8
14,817
706
13,614
33,088
38,882
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
kajtek8
Vulcan
20
6 / 6 / 6
14,946
712
23,775
18,414
8,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
badbadq
Vulcan
19
8 / 5 / 5
14,209
677
36,461
12,539
6,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
16
4 / 7 / 10
12,914
615
13,264
25,126
13,289
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

King Arthur
kiubim1
King Arthur
18
6 / 6 / 8
13,539
645
17,250
31,995
32,769
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
41
18
Kills
18
18
Deaths
18
20
Assists
23
Player
Kills
Deaths
Assists
KDA
W
8
7
6
1.57
L
Vulcan
badbadq
Vulcan
8
5
5
2.1
L
Bakasura
4
7
10
1.29
W
Hercules
iggugames360
Hercules
4
5
8
1.6
W
Vulcan
kajtek8
Vulcan
6
6
6
1.5
L
King Arthur
kiubim1
King Arthur
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,249
Damage
66,975
79,774
Taken
69,660
74,417
Mitigated
52,103
20,274
Healing
9,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,860
4,678
0
9,081
28,272
27,306
412
11,491
15,625
0
71,701
L
Vulcan
badbadq
Vulcan
36,461
13,585
0
500
12,539
6,045
216
1,519
11,020
84,494
0
L
Bakasura
13,264
9,442
0
3,318
25,126
13,289
0
8,136
16,990
0
27,535
W
Hercules
iggugames360
Hercules
13,614
3,116
378
7,126
33,088
38,882
550
18,049
14,052
0
47,209
W
Vulcan
kajtek8
Vulcan
23,775
8,662
0
3,689
18,414
8,229
1,442
7,516
10,329
66,708
0
L
King Arthur
kiubim1
King Arthur
17,250
1,781
153
5,483
31,995
32,769
561
14,804
17,191
0
43,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,978
Gold Earned
40,662
235
Minions Killed
205
8
Camps Cleared
9
1,120,498
Distance Traveled
1,149,879
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
16,215
772
95
5
6
376,359
5
L
Vulcan
14,209
677
120
6
2
397,603
1
L
Bakasura
12,914
615
41
2
6
370,339
2
W
Hercules
14,817
706
65
3
1
339,885
2
W
Vulcan
14,946
712
75
4
1
404,254
4
L
King Arthur
13,539
645
44
2
1
381,937
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role