Player Matchup

Xing Tian
Xing Tian
Daemonenkoender1
Xing Tian
Level 125
God Stats
7W - 4L
1,791 SR
Queue Stats
302W - 336L
1,475 Elo+
Party 1
Atlas
Atlas
Fxck_Du_Bist_Tot
Atlas
Level 79
God Stats
62W - 45L
1,633 SR
Queue Stats
333W - 327L
1,538 Elo+
Party 1
Cliodhna
Cliodhna
Metenite
Cliodhna
Level 160
God Stats
6W - 3L
1,607 SR
Queue Stats
297W - 221L
1,543 Elo+
Party 1
Poseidon
Poseidon
PrincezzSelina
Poseidon
Level 106
God Stats
53W - 30L
1,637 SR
Queue Stats
862W - 839L
1,513 Elo+
Party 1
Izanami
Izanami
itzYasu-
Izanami
Level 18
God Stats
16W - 9L
1,717 SR
Queue Stats
112W - 54L
1,523 Elo+
Party 1
Team Averages
Level 98
1,677 SR
1,518 Elo+

VS

Team Averages
Level 83
1,553 SR
1,519 Elo+
Baron Samedi
Baron Samedi
Divine_Nosferatu
Baron Samedi
Level 128
God Stats
3W - 8L
1,412 SR
Queue Stats
237W - 182L
1,566 Elo+
Party 2
Chronos
Chronos
MoISt_Malice
Chronos
Level 120
God Stats
6W - 0L
1,728 SR
Queue Stats
173W - 119L
1,573 Elo+
Party 2
Vamana
Vamana
bloodhoundislife
Vamana
Level 84
God Stats
5W - 4L
1,671 SR
Queue Stats
226W - 178L
1,545 Elo+
Party 2
Ravana
Ravana
erraticgrayp
Ravana
Level 45
God Stats
8W - 4L
1,701 SR
Queue Stats
186W - 119L
1,611 Elo+
Party 2
Guan Yu
Guan Yu
hefty-dilation1
Guan Yu
Level 39
God Stats
11W - 9L
1,252 SR
Queue Stats
43W - 49L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
10
0 / 4 / 3
6,875
382
8,358
18,658
15,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 5 / 2
6,823
379
10,903
15,682
11,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cliodhna
Metenite
Cliodhna
15
3 / 2 / 4
8,764
487
11,795
15,597
7,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Poseidon
14
0 / 5 / 2
8,034
446
5,921
10,796
4,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
itzYasu-
Izanami
12
3 / 3 / 1
7,671
426
8,337
8,101
2,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Divine_Nosferatu
Baron Samedi
15
4 / 1 / 4
9,897
550
14,173
15,013
7,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
MoISt_Malice
Chronos
14
2 / 5 / 4
8,911
495
7,242
17,883
6,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
6 / 0 / 1
11,658
648
17,190
18,450
14,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
16
3 / 2 / 5
10,015
556
7,106
11,628
5,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
4 / 0 / 5
9,142
508
6,920
14,367
7,299
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
8
Kills
19
19
Deaths
8
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
0
4
3
0.38
W
Baron Samedi
Divine_Nosferatu
Baron Samedi
4
1
4
6
L
2
5
2
0.6
L
Cliodhna
Metenite
Cliodhna
3
2
4
2.5
W
Chronos
MoISt_Malice
Chronos
2
5
4
0.8
L
Poseidon
0
5
2
0.2
W
6
0
1
6.5
W
Ravana
3
2
5
2.75
W
4
0
5
6.5
L
Izanami
itzYasu-
Izanami
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,314
Damage
52,631
68,834
Taken
77,341
41,680
Mitigated
41,523
8,618
Healing
33,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
8,358
1,090
972
2,691
18,658
15,268
0
4,730
13,682
26,329
0
W
Baron Samedi
Divine_Nosferatu
Baron Samedi
14,173
1,704
1,162
7,257
15,013
7,716
99
6,801
8,159
74,777
0
L
10,903
3,020
0
250
15,682
11,468
0
3,098
12,544
35,927
0
L
Cliodhna
Metenite
Cliodhna
11,795
2,687
0
773
15,597
7,530
0
4,261
11,300
0
76,568
W
Chronos
MoISt_Malice
Chronos
7,242
2,557
0
5,230
17,883
6,795
2,700
3,960
13,847
65,965
0
L
Poseidon
5,921
657
0
2,133
10,796
4,630
0
6,382
4,370
67,618
0
W
17,190
9,073
0
9,947
18,450
14,040
3,428
5,241
12,539
0
117,229
W
Ravana
7,106
1,873
0
2,219
11,628
5,673
0
3,530
7,955
0
87,340
W
6,920
1,159
1,590
6,459
14,367
7,299
327
4,670
9,659
0
42,263
L
Izanami
itzYasu-
Izanami
8,337
5,859
0
1,799
8,101
2,784
0
2,412
5,523
0
58,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,167
Gold Earned
49,623
398
Minions Killed
612
0
Camps Cleared
0
1,706,163
Distance Traveled
1,852,254
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,875
382
23
1
0
320,388
1
W
Baron Samedi
9,897
550
121
7
0
314,391
6
L
Atlas
6,823
379
41
2
0
315,630
2
L
Cliodhna
8,764
487
128
7
0
400,355
1
W
Chronos
8,911
495
109
6
0
310,919
1
L
Poseidon
8,034
446
115
6
0
340,690
1
W
Vamana
11,658
648
183
10
0
395,168
3
W
Ravana
10,015
556
122
7
0
411,425
7
W
Guan Yu
9,142
508
77
4
0
420,351
2
L
Izanami
7,671
426
91
5
0
329,100
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role