Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
HighlanGuyder65
Atlas
Level 61
God Stats
4W - 10L
1,352 SR
Queue Stats
188W - 270L
1,361 Elo+
Solo
Thoth
Thoth
K3LL3R
Thoth
Level 146
God Stats
5W - 4L
1,200 SR
Queue Stats
147W - 179L
1,376 Elo+
Solo
Bellona
Bellona
Mancogolf
Bellona
Level 46
God Stats
1W - 2L
1,709 SR
Queue Stats
2W - 6L
1,404 Elo+
Party 2
Medusa
Medusa
Roma394
Medusa
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,271 Elo+
Party 2
Team Averages
Level 80
1,452 SR
1,382 Elo+

VS

Team Averages
Level 89
1,403 SR
1,375 Elo+
Mulan
Mulan
Aurelio_e_Lulu
Mulan
Level 84
God Stats
2W - 2L
1,477 SR
Queue Stats
31W - 27L
1,375 Elo+
Party 1
Eset
Eset
Cumelera
Eset
Level 87
God Stats
1W - 1L
1,257 SR
Queue Stats
62W - 57L
1,329 Elo+
Party 1
Pele
Pele
Dinbu
Pele
Level 38
God Stats
1W - 0L
1,299 SR
Queue Stats
73W - 73L
1,423 Elo+
Solo
Hera
Hera
jo40mt4dor123
Hera
Level 78
God Stats
3W - 2L
1,421 SR
Queue Stats
72W - 68L
1,351 Elo+
Party 1
Hou Yi
Hou Yi
tecanderson
Hou Yi
Level 157
God Stats
7W - 7L
1,561 SR
Queue Stats
605W - 664L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
3
0 / 1 / 0
2,826
565
750
1,294
392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

4
0 / 1 / 1
3,323
665
1,069
3,679
1,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
K3LL3R
Thoth
4
0 / 0 / 0
2,996
599
608
800
207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Mancogolf
Bellona
6
1 / 0 / 0
3,768
754
2,490
3,469
2,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Roma394
Medusa
4
1 / 2 / 0
3,147
629
903
3,372
855
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 1
3,276
655
1,308
2,336
754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
5
0 / 1 / 3
3,187
637
823
1,328
201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
Dinbu
Pele
6
0 / 1 / 0
3,774
755
687
3,133
768
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
1 / 0 / 1
3,424
685
1,809
1,437
370
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hou Yi
5
2 / 0 / 0
3,484
697
2,167
3,528
1,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
4
4
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
1
0
0
W
1
0
1
1.5
W
Eset
0
1
3
1.5
W
Pele
Dinbu
Pele
0
1
0
0
L
0
1
1
0.5
L
Thoth
K3LL3R
Thoth
0
0
0
0
L
Bellona
Mancogolf
Bellona
1
0
0
1
L
Medusa
Roma394
Medusa
1
2
0
0.5
W
1
0
1
1.5
W
Hou Yi
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,820
Damage
6,794
12,614
Taken
11,762
5,371
Mitigated
3,131
3,799
Healing
3,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
750
330
0
344
1,294
392
0
290
976
0
5,455
W
1,308
233
168
458
2,336
754
673
448
1,888
0
6,370
W
Eset
823
60
48
112
1,328
201
117
231
1,097
4,685
0
W
Pele
Dinbu
Pele
687
277
0
793
3,133
768
0
0
3,133
0
18,684
L
1,069
413
116
655
3,679
1,497
44
636
2,951
8,196
0
L
Thoth
K3LL3R
Thoth
608
108
0
250
800
207
0
318
446
6,809
0
L
Bellona
Mancogolf
Bellona
2,490
858
0
1,403
3,469
2,420
0
491
2,872
0
15,257
L
Medusa
Roma394
Medusa
903
409
0
1,031
3,372
855
115
525
2,737
0
10,694
W
1,809
460
91
137
1,437
370
602
216
1,221
15,679
0
W
Hou Yi
2,167
1,214
0
1,749
3,528
1,038
252
782
2,746
0
12,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,060
Gold Earned
17,145
100
Minions Killed
125
0
Camps Cleared
0
398,287
Distance Traveled
469,754
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
2,826
565
15
3
0
49,382
0
W
Mulan
3,276
655
19
4
0
108,243
0
W
Eset
3,187
637
14
3
0
80,754
2
W
Pele
3,774
755
45
9
0
105,552
0
L
Atlas
3,323
665
18
4
0
92,059
2
L
Thoth
2,996
599
16
3
0
56,701
1
L
Bellona
3,768
754
32
6
0
117,199
0
L
Medusa
3,147
629
19
4
0
82,946
1
W
Hera
3,424
685
26
5
0
96,734
2
W
Hou Yi
3,484
697
21
4
0
78,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role