Player Matchup

Cernunnos
Cernunnos
CanniestSauce55
Cernunnos
Level 122
God Stats
17W - 18L
1,594 SR
Queue Stats
342W - 328L
1,457 Elo+
Solo
Atlas
Atlas
ForthPlanet28
Atlas
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,278 Elo+
Solo
Arachne
Arachne
LeathalSquirts
Arachne
Level 111
God Stats
3W - 1L
1,841 SR
Queue Stats
60W - 60L
1,519 Elo+
Solo
King Arthur
King Arthur
SlickkNik
King Arthur
Level 58
God Stats
0W - 2L
1,255 SR
Queue Stats
38W - 46L
1,442 Elo+
Solo
Nu Wa
Nu Wa
dyzg
Nu Wa
Level 123
God Stats
5W - 5L
1,489 SR
Queue Stats
230W - 186L
1,514 Elo+
Solo
Team Averages
Level 104
1,536 SR
1,442 Elo+

VS

Team Averages
Level 114
1,605 SR
1,496 Elo+
Kukulkan
Kukulkan
HottyToddy
Kukulkan
Level 160
God Stats
7W - 4L
1,601 SR
Queue Stats
158W - 160L
1,502 Elo+
Solo
Ao Kuang
Ao Kuang
KRIM-TOPCHEF
Ao Kuang
Level 106
God Stats
131W - 143L
1,573 SR
Queue Stats
132W - 144L
1,541 Elo+
Solo
Mercury
Mercury
RunicxXLegend
Mercury
Level 48
God Stats
8W - 3L
1,949 SR
Queue Stats
88W - 95L
1,428 Elo+
Solo
Awilix
Awilix
TIPXTOPXBULL81
Awilix
Level 102
God Stats
3W - 8L
1,500 SR
Queue Stats
59W - 62L
1,603 Elo+
Solo
Nu Wa
Nu Wa
light_reward191
Nu Wa
Level 152
God Stats
16W - 17L
1,401 SR
Queue Stats
580W - 660L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CanniestSauce55
Cernunnos
18
6 / 3 / 4
12,388
1,032
16,683
21,033
10,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 1 / 8
11,531
961
7,756
15,495
17,048
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 0 / 0
9,541
795
0
1,157
773
King Arthur
SlickkNik
King Arthur
17
3 / 6 / 6
11,605
967
7,476
22,708
22,212
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
dyzg
Nu Wa
18
3 / 4 / 7
12,345
1,029
22,682
14,628
6,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Team 1 Tickets

115

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HottyToddy
Kukulkan
17
3 / 0 / 7
12,325
1,027
16,139
3,304
1,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
KRIM-TOPCHEF
Ao Kuang
17
7 / 2 / 3
12,981
1,082
16,384
17,416
10,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
17
0 / 6 / 8
11,141
928
10,608
15,883
8,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 3 / 4
12,113
1,009
10,333
11,193
5,583
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
0 / 2 / 11
12,350
1,029
18,510
10,893
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
47
13
Kills
14
14
Deaths
13
25
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
CanniestSauce55
Cernunnos
6
3
4
2.67
L
1
1
8
5
W
Kukulkan
HottyToddy
Kukulkan
3
0
7
6.5
W
Ao Kuang
KRIM-TOPCHEF
Ao Kuang
7
2
3
4.25
L
0
0
0
0
W
Mercury
0
6
8
0.67
L
King Arthur
SlickkNik
King Arthur
3
6
6
1
W
4
3
4
2
L
Nu Wa
dyzg
Nu Wa
3
4
7
1.63
W
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,597
Damage
71,974
75,021
Taken
58,689
57,011
Mitigated
29,677
4,040
Healing
9,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
CanniestSauce55
Cernunnos
16,683
10,459
0
1,239
21,033
10,413
0
14,165
6,868
0
57,230
L
7,756
2,306
22
75
15,495
17,048
0
11,096
4,399
33,338
0
W
Kukulkan
HottyToddy
Kukulkan
16,139
270
0
0
3,304
1,393
0
2,871
433
59,717
0
W
Ao Kuang
KRIM-TOPCHEF
Ao Kuang
16,384
1,810
0
6,861
17,416
10,194
0
8,394
9,022
39,178
2,162
L
0
0
0
0
1,157
773
0
1,157
0
0
0
W
Mercury
10,608
3,571
0
90
15,883
8,569
0
5,594
10,289
0
22,568
L
King Arthur
SlickkNik
King Arthur
7,476
1,849
618
771
22,708
22,212
0
15,282
7,426
227
19,646
W
10,333
4,990
0
159
11,193
5,583
0
5,366
5,827
0
20,400
L
Nu Wa
dyzg
Nu Wa
22,682
7,818
0
1,315
14,628
6,565
0
8,690
5,938
54,152
0
W
18,510
5,866
352
1,927
10,893
3,938
0
8,440
2,453
65,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,410
Gold Earned
60,910
221
Minions Killed
300
3
Camps Cleared
13
861,505
Distance Traveled
1,144,460
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,388
1,032
114
10
0
212,083
0
L
Atlas
11,531
961
28
2
3
231,725
0
W
Kukulkan
12,325
1,027
124
10
2
236,731
0
W
Ao Kuang
12,981
1,082
34
3
4
211,208
0
L
Arachne
9,541
795
0
0
0
0
0
W
Mercury
11,141
928
28
2
3
243,971
0
L
King Arthur
11,605
967
25
2
0
188,309
0
W
Awilix
12,113
1,009
11
1
4
245,414
0
L
Nu Wa
12,345
1,029
54
5
0
229,388
1
W
Nu Wa
12,350
1,029
103
9
0
207,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role