Player Matchup

Odin
Odin
 
Odin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
BigBurgerFan
Terra
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,417 Elo+
Solo
Skadi
Skadi
MysticalFiber27
Skadi
Level 124
God Stats
2W - 5L
1,413 SR
Queue Stats
325W - 345L
1,415 Elo+
Party 1
Sol
Sol
Prime Ghosts
Sol
Level 126
God Stats
8W - 8L
1,589 SR
Queue Stats
85W - 80L
1,468 Elo+
Solo
Erlang Shen
Erlang Shen
issai013
Erlang Shen
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 65L
1,508 Elo+
Solo
Team Averages
Level 111
1,500 SR
1,462 Elo+

VS

Team Averages
Level 79
1,502 SR
1,422 Elo+
Erlang Shen
Erlang Shen
Jhonnysins32
Erlang Shen
Level 91
God Stats
29W - 20L
1,561 SR
Queue Stats
404W - 393L
1,413 Elo+
Solo
Izanami
Izanami
Joiboi8322
Izanami
Level 53
God Stats
5W - 1L
1,500 SR
Queue Stats
81W - 81L
1,414 Elo+
Party 2
Arachne
Arachne
PerkieAddict
Arachne
Level 67
God Stats
13W - 6L
1,551 SR
Queue Stats
61W - 78L
1,423 Elo+
Solo
Atlas
Atlas
STONE COLD518
Atlas
Level 76
God Stats
18W - 18L
1,485 SR
Queue Stats
147W - 145L
1,401 Elo+
Party 2
Yu Huang
Yu Huang
ZARNGED
Yu Huang
Level 106
God Stats
4W - 7L
1,414 SR
Queue Stats
326W - 319L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
0 / 5 / 4
11,314
435
12,855
23,913
25,745
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 6 / 3
9,605
369
5,387
25,266
29,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 7 / 1
11,413
439
14,825
17,059
7,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
7 / 3 / 3
12,694
488
26,680
22,428
10,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
issai013
Erlang Shen
19
2 / 6 / 5
12,394
477
11,404
26,314
18,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Jhonnysins32
Erlang Shen
19
1 / 1 / 12
13,490
519
11,120
34,073
37,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Joiboi8322
Izanami
19
6 / 2 / 12
13,651
525
23,947
16,083
7,754
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
PerkieAddict
Arachne
20
5 / 4 / 9
13,847
533
17,615
33,263
18,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
10 / 1 / 10
13,115
504
14,781
23,306
32,317
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
ZARNGED
Yu Huang
19
5 / 4 / 8
12,925
497
18,684
17,473
9,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
78
12
Kills
27
27
Deaths
12
16
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
5
4
0.4
L
0
6
3
0.25
W
Erlang Shen
Jhonnysins32
Erlang Shen
1
1
12
7
W
Izanami
Joiboi8322
Izanami
6
2
12
6
L
3
7
1
0.5
W
Arachne
PerkieAddict
Arachne
5
4
9
2.38
L
7
3
3
2.83
W
10
1
10
15
W
Yu Huang
ZARNGED
Yu Huang
5
4
8
2.25
L
Erlang Shen
issai013
Erlang Shen
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,151
Damage
86,147
114,980
Taken
124,198
91,966
Mitigated
105,397
30,296
Healing
54,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
12,855
2,367
0
3,407
23,913
25,745
606
6,397
17,285
0
77,281
L
5,387
1,797
2,417
4,678
25,266
29,707
0
8,638
16,474
29,319
0
W
Erlang Shen
Jhonnysins32
Erlang Shen
11,120
6,240
0
17,383
34,073
37,233
541
7,623
26,450
0
107,843
W
Izanami
Joiboi8322
Izanami
23,947
15,820
837
7,892
16,083
7,754
1,750
4,813
11,270
0
113,028
L
14,825
5,362
0
495
17,059
7,238
1,122
3,738
13,281
0
83,944
W
Arachne
PerkieAddict
Arachne
17,615
12,333
0
14,713
33,263
18,943
2,272
8,578
24,685
0
161,802
L
26,680
6,832
0
12,867
22,428
10,457
1,203
6,723
15,261
108,706
8,859
W
14,781
5,494
0
7,606
23,306
32,317
312
7,527
15,779
49,277
0
W
Yu Huang
ZARNGED
Yu Huang
18,684
1,839
0
6,078
17,473
9,150
2,151
6,438
11,035
94,813
0
L
Erlang Shen
issai013
Erlang Shen
11,404
6,228
0
6,432
26,314
18,819
790
6,813
19,214
0
116,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,420
Gold Earned
67,028
649
Minions Killed
697
0
Camps Cleared
0
2,343,652
Distance Traveled
2,451,101
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,314
435
148
6
0
423,136
4
L
Terra
9,605
369
40
2
0
496,266
1
W
Erlang Shen
13,490
519
172
7
0
500,761
5
W
Izanami
13,651
525
166
6
0
428,374
1
L
Skadi
11,413
439
117
5
0
416,854
0
W
Arachne
13,847
533
172
7
0
586,867
9
L
Sol
12,694
488
177
7
0
474,552
6
W
Atlas
13,115
504
56
2
0
440,079
1
W
Yu Huang
12,925
497
131
5
0
495,020
5
L
Erlang Shen
12,394
477
167
6
0
532,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role