Player Matchup

Sol
Sol
Honovr
Sol
Level 83
God Stats
14W - 8L
1,759 SR
Queue Stats
178W - 210L
1,403 Elo+
Solo
Mercury
Mercury
Stormweave
Mercury
Level 26
God Stats
0W - 2L
1,268 SR
Queue Stats
8W - 8L
1,308 Elo+
Party 1
Kuzenbo
Kuzenbo
TheBluPill
Kuzenbo
Level 50
God Stats
7W - 4L
1,773 SR
Queue Stats
13W - 19L
1,315 Elo+
Party 1
Team Averages
Level 53
1,600 SR
1,342 Elo+

VS

Team Averages
Level 44
1,373 SR
1,432 Elo+
Discordia
Discordia
YoshinoKX
Discordia
Level 65
God Stats
2W - 3L
1,383 SR
Queue Stats
21W - 14L
1,611 Elo+
Party 2
Jormungandr
Jormungandr
kevdu93
Jormungandr
Level 39
God Stats
2W - 1L
1,445 SR
Queue Stats
5W - 10L
1,184 Elo+
Solo
Loki
Loki
swatic
Loki
Level 27
God Stats
4W - 0L
1,290 SR
Queue Stats
9W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Honovr
Sol
12
1 / 1 / 0
7,085
644
5,012
6,118
2,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
Stormweave
Mercury
11
0 / 3 / 1
6,387
581
3,501
8,062
3,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
TheBluPill
Kuzenbo
11
0 / 3 / 1
6,641
604
6,238
10,924
11,978
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
YoshinoKX
Discordia
12
2 / 0 / 5
7,403
673
6,042
4,597
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
kevdu93
Jormungandr
12
3 / 0 / 4
8,207
746
11,184
8,767
6,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
swatic
Loki
12
2 / 1 / 5
7,396
672
5,084
5,244
2,466
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
7
7
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sol
Honovr
Sol
1
1
0
1
L
Mercury
Stormweave
Mercury
0
3
1
0.17
L
Kuzenbo
TheBluPill
Kuzenbo
0
3
1
0.17
W
Discordia
YoshinoKX
Discordia
2
0
5
4.5
W
Jormungandr
kevdu93
Jormungandr
3
0
4
5
W
Loki
swatic
Loki
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,751
Damage
22,310
25,104
Taken
18,608
17,537
Mitigated
11,148
4,389
Healing
2,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Honovr
Sol
5,012
2,861
0
2,013
6,118
2,269
0
4,195
1,923
29,739
0
L
Mercury
Stormweave
Mercury
3,501
1,143
0
1,764
8,062
3,290
0
6,245
1,817
0
11,849
L
Kuzenbo
TheBluPill
Kuzenbo
6,238
2,150
104
508
10,924
11,978
0
7,088
3,836
16,837
0
W
Discordia
YoshinoKX
Discordia
6,042
572
0
250
4,597
2,120
492
4,022
575
31,914
0
W
Jormungandr
kevdu93
Jormungandr
11,184
2,710
0
1,728
8,767
6,562
0
4,177
4,590
22,112
0
W
Loki
swatic
Loki
5,084
1,721
0
151
5,244
2,466
451
3,434
1,810
0
15,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,113
Gold Earned
23,006
104
Minions Killed
110
4
Camps Cleared
5
628,906
Distance Traveled
608,008
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,085
644
68
6
3
204,972
3
L
Mercury
6,387
581
15
1
0
220,405
2
L
Kuzenbo
6,641
604
21
2
1
203,529
2
W
Discordia
7,403
673
63
6
3
199,318
4
W
Jormungandr
8,207
746
21
2
1
205,156
0
W
Loki
7,396
672
26
2
1
203,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role