Player Matchup

Scylla
Scylla
AngryBean_76
Scylla
Level 158
God Stats
0W - 2L
1,503 SR
Queue Stats
69W - 44L
1,620 Elo+
Party 2
Erlang Shen
Erlang Shen
SmokedSalmon04
Erlang Shen
Level 128
God Stats
2W - 1L
1,728 SR
Queue Stats
54W - 26L
1,687 Elo+
Party 2
Ganesha
Ganesha
archieg2003
Ganesha
Level 128
God Stats
0W - 1L
1,902 SR
Queue Stats
3W - 3L
1,516 Elo+
Party 2
Team Averages
Level 138
1,711 SR
1,607 Elo+

VS

Team Averages
Level 92
1,956 SR
1,924 Elo+
Baron Samedi
Baron Samedi
Greeno1Mike
Baron Samedi
Level 109
God Stats
9W - 0L
1,850 SR
Queue Stats
104W - 13L
1,885 Elo+
Party 1
Set
Set
speedzx 11
Set
Level 139
God Stats
8W - 0L
1,948 SR
Queue Stats
273W - 34L
1,900 Elo+
Party 1
Guan Yu
Guan Yu
wwullzy
Guan Yu
Level 27
God Stats
22W - 0L
2,070 SR
Queue Stats
201W - 14L
1,988 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
2 / 3 / 4
10,889
681
16,917
15,402
6,129
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
SmokedSalmon04
Erlang Shen
15
4 / 6 / 2
10,946
684
15,975
22,289
22,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ganesha
archieg2003
Ganesha
15
0 / 3 / 6
10,849
678
8,654
19,341
24,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Greeno1Mike
Baron Samedi
16
4 / 2 / 8
11,274
705
19,458
8,540
4,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 3 / 8
11,692
731
19,765
26,264
19,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
wwullzy
Guan Yu
16
4 / 1 / 8
12,347
772
12,022
24,939
31,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
6
Kills
12
12
Deaths
6
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
3
4
1.33
W
Baron Samedi
Greeno1Mike
Baron Samedi
4
2
8
4
L
Erlang Shen
SmokedSalmon04
Erlang Shen
4
6
2
0.83
L
Ganesha
archieg2003
Ganesha
0
3
6
1
W
4
3
8
2.67
W
Guan Yu
wwullzy
Guan Yu
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,546
Damage
51,245
57,032
Taken
59,743
52,579
Mitigated
56,434
14,886
Healing
29,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
16,917
3,469
0
4,533
15,402
6,129
0
4,376
11,026
66,113
0
W
Baron Samedi
Greeno1Mike
Baron Samedi
19,458
1,332
5,009
3,545
8,540
4,980
1,095
4,226
4,156
51,212
0
L
Erlang Shen
SmokedSalmon04
Erlang Shen
15,975
9,936
790
6,571
22,289
22,020
0
4,906
17,383
0
30,231
L
Ganesha
archieg2003
Ganesha
8,654
796
0
2,992
19,341
24,430
0
10,425
8,916
21,538
0
W
19,765
10,848
0
8,705
26,264
19,793
1,314
10,886
14,929
0
69,110
W
Guan Yu
wwullzy
Guan Yu
12,022
1,985
2,581
9,167
24,939
31,661
412
11,219
13,426
0
33,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,684
Gold Earned
35,313
144
Minions Killed
196
4
Camps Cleared
11
824,743
Distance Traveled
934,518
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,889
681
103
6
3
275,849
2
W
Baron Samedi
11,274
705
66
4
0
292,321
3
L
Erlang Shen
10,946
684
40
3
1
275,036
2
L
Ganesha
10,849
678
1
0
0
273,858
4
W
Set
11,692
731
96
6
10
296,649
3
W
Guan Yu
12,347
772
34
2
1
345,548
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role