Player Matchup

Shiva
Shiva
AleexColin
Shiva
Level 108
God Stats
1W - 2L
1,108 SR
Queue Stats
54W - 66L
1,338 Elo+
Solo
Thor
Thor
FlatColt2921091
Thor
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,795 Elo+
Solo
Hercules
Hercules
KamiTanken2
Hercules
Level 47
God Stats
40W - 29L
1,619 SR
Queue Stats
97W - 100L
1,445 Elo+
Solo
Skadi
Skadi
Raebridar
Skadi
Level 142
God Stats
121W - 169L
1,405 SR
Queue Stats
512W - 555L
1,355 Elo+
Solo
Scylla
Scylla
zxcyyrei
Scylla
Level 68
God Stats
6W - 9L
1,560 SR
Queue Stats
282W - 312L
1,400 Elo+
Solo
Team Averages
Level 91
1,439 SR
1,467 Elo+

VS

Team Averages
Level 95
1,414 SR
1,418 Elo+
Chang'e
Chang'e
 
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CrockoTheGlocko
Baron Samedi
Level 63
God Stats
18W - 8L
1,661 SR
Queue Stats
40W - 39L
1,495 Elo+
Solo
Skadi
Skadi
Dakey338
Skadi
Level 88
God Stats
3W - 3L
1,210 SR
Queue Stats
55W - 56L
1,379 Elo+
Solo
Ratatoskr
Ratatoskr
Lobegdoh
Ratatoskr
Level 60
God Stats
9W - 22L
1,126 SR
Queue Stats
130W - 164L
1,341 Elo+
Solo
Mulan
Mulan
guydolf
Mulan
Level 138
God Stats
13W - 9L
1,575 SR
Queue Stats
943W - 1,047L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
19
6 / 4 / 0
12,773
532
26,029
29,199
25,006
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 5 / 3
9,192
383
8,627
16,501
6,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
KamiTanken2
Hercules
11
0 / 2 / 1
8,510
355
1,563
11,136
9,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
Raebridar
Skadi
11
0 / 8 / 2
7,931
330
4,177
14,573
4,415
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
zxcyyrei
Scylla
16
3 / 5 / 1
10,871
453
12,910
16,967
7,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
3 / 3 / 6
11,991
500
10,774
20,805
11,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
CrockoTheGlocko
Baron Samedi
16
1 / 1 / 9
11,840
493
6,537
11,331
14,502
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
Dakey338
Skadi
20
12 / 0 / 6
13,988
583
22,275
14,155
5,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
Lobegdoh
Ratatoskr
20
6 / 1 / 5
14,563
607
10,017
21,533
9,919
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
guydolf
Mulan
19
2 / 5 / 2
12,733
531
14,410
25,101
20,468
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
10
Kills
24
24
Deaths
10
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
3
6
2
L
Shiva
6
4
0
1.5
W
Baron Samedi
CrockoTheGlocko
Baron Samedi
1
1
9
5.5
W
Skadi
Dakey338
Skadi
12
0
6
15
L
1
5
3
0.5
L
Hercules
KamiTanken2
Hercules
0
2
1
0.25
W
Ratatoskr
Lobegdoh
Ratatoskr
6
1
5
8.5
L
Skadi
Raebridar
Skadi
0
8
2
0.13
W
Mulan
guydolf
Mulan
2
5
2
0.6
L
Scylla
zxcyyrei
Scylla
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,306
Damage
64,013
88,376
Taken
92,925
53,037
Mitigated
61,812
20,436
Healing
34,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,774
1,076
2,476
9,461
20,805
11,023
366
5,370
15,435
82,186
0
L
Shiva
26,029
5,964
0
10,175
29,199
25,006
384
5,021
24,178
1,513
111,198
W
Baron Samedi
CrockoTheGlocko
Baron Samedi
6,537
655
1,713
4,426
11,331
14,502
384
2,716
8,615
36,913
0
W
Skadi
Dakey338
Skadi
22,275
11,252
0
1,836
14,155
5,900
8,381
3,518
10,637
0
124,009
L
8,627
1,544
0
4,408
16,501
6,875
451
3,002
13,499
0
64,634
L
Hercules
KamiTanken2
Hercules
1,563
199
163
4,656
11,136
9,477
0
1,320
9,816
0
30,776
W
Ratatoskr
Lobegdoh
Ratatoskr
10,017
3,988
0
2,105
21,533
9,919
167
2,954
18,579
0
142,399
L
Skadi
Raebridar
Skadi
4,177
1,659
0
250
14,573
4,415
910
3,843
10,730
0
35,288
W
Mulan
guydolf
Mulan
14,410
1,760
0
12,346
25,101
20,468
949
1,303
23,798
0
86,204
L
Scylla
zxcyyrei
Scylla
12,910
617
0
784
16,967
7,264
369
4,125
12,842
78,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,277
Gold Earned
65,115
489
Minions Killed
617
0
Camps Cleared
0
1,701,709
Distance Traveled
2,241,395
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,991
500
99
4
0
438,327
0
L
Shiva
12,773
532
175
7
0
430,798
1
W
Baron Samedi
11,840
493
39
2
0
410,290
6
W
Skadi
13,988
583
162
7
0
435,139
4
L
Thor
9,192
383
87
4
0
300,650
3
L
Hercules
8,510
355
45
2
0
280,940
2
W
Ratatoskr
14,563
607
189
8
0
563,189
0
L
Skadi
7,931
330
44
2
0
326,531
3
W
Mulan
12,733
531
128
5
0
394,450
9
L
Scylla
10,871
453
138
6
0
362,790
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role