Player Matchup

Lancelot
Lancelot
DeusVult1000000
Lancelot
Level 14
God Stats
3W - 4L
1,194 SR
Queue Stats
15W - 19L
1,314 Elo+
Party 1
Cernunnos
Cernunnos
Morsay1000000
Cernunnos
Level 96
God Stats
4W - 0L
1,730 SR
Queue Stats
147W - 129L
1,479 Elo+
Party 1
Agni
Agni
RandomGod1000000
Agni
Level 141
God Stats
1W - 2L
1,259 SR
Queue Stats
272W - 236L
1,479 Elo+
Party 1
Nemesis
Nemesis
Trinity61665
Nemesis
Level 66
God Stats
15W - 15L
1,440 SR
Queue Stats
171W - 205L
1,462 Elo+
Solo
Cerberus
Cerberus
sIgmAmALe1000000
Cerberus
Level 29
God Stats
2W - 4L
1,345 SR
Queue Stats
105W - 84L
1,495 Elo+
Party 1
Team Averages
Level 69
1,394 SR
1,446 Elo+

VS

Team Averages
Level 82
1,497 SR
1,469 Elo+
Mercury
Mercury
StorSkje
Mercury
Level 41
God Stats
2W - 3L
1,448 SR
Queue Stats
39W - 61L
1,354 Elo+
Solo
Amaterasu
Amaterasu
ToastieRoastie
Amaterasu
Level 45
God Stats
1W - 5L
1,500 SR
Queue Stats
118W - 132L
1,488 Elo+
Party 3
Sun Wukong
Sun Wukong
ZayanAl
Sun Wukong
Level 126
God Stats
1W - 1L
1,751 SR
Queue Stats
48W - 46L
1,568 Elo+
Party 2
Hel
Hel
diablo04
Hel
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 56L
1,440 Elo+
Party 2
Sol
Sol
eXempTiK
Sol
Level 95
God Stats
0W - 2L
1,285 SR
Queue Stats
75W - 78L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
13
1 / 4 / 4
7,688
549
5,642
7,223
3,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
Morsay1000000
Cernunnos
13
5 / 0 / 4
7,739
553
12,642
7,365
2,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
7 / 1 / 4
8,463
605
8,704
6,844
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Trinity61665
Nemesis
13
4 / 0 / 2
7,880
563
3,559
8,438
3,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 1 / 5
7,044
503
7,642
12,148
6,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
StorSkje
Mercury
8
0 / 3 / 1
5,999
429
1,863
9,432
2,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
ToastieRoastie
Amaterasu
13
4 / 3 / 0
8,709
622
6,110
12,120
9,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
ZayanAl
Sun Wukong
11
0 / 1 / 1
6,392
457
6,414
11,581
7,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 6 / 0
6,142
439
3,849
10,021
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
1 / 6 / 0
7,329
524
7,004
11,653
3,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
19
Kills
6
6
Deaths
19
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Lancelot
1
4
4
0.75
W
Cernunnos
Morsay1000000
Cernunnos
5
0
4
7
W
7
1
4
9
L
Mercury
StorSkje
Mercury
0
3
1
0.17
L
Amaterasu
ToastieRoastie
Amaterasu
4
3
0
1.33
W
Nemesis
Trinity61665
Nemesis
4
0
2
5
L
Sun Wukong
ZayanAl
Sun Wukong
0
1
1
0.5
L
1
6
0
0.17
L
1
6
0
0.17
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,189
Damage
25,240
42,018
Taken
54,807
18,889
Mitigated
25,523
13,431
Healing
16,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
5,642
1,605
0
903
7,223
3,447
0
70
7,153
0
44,925
W
Cernunnos
Morsay1000000
Cernunnos
12,642
6,419
0
3,958
7,365
2,833
830
2,247
4,929
0
55,003
W
8,704
259
0
880
6,844
2,748
834
3,581
3,230
52,293
0
L
Mercury
StorSkje
Mercury
1,863
656
0
1,350
9,432
2,955
0
1,211
8,221
0
32,181
L
Amaterasu
ToastieRoastie
Amaterasu
6,110
2,981
0
5,150
12,120
9,231
1,318
2,167
9,520
0
60,679
W
Nemesis
Trinity61665
Nemesis
3,559
1,157
0
4,096
8,438
3,341
0
468
7,970
0
54,624
L
Sun Wukong
ZayanAl
Sun Wukong
6,414
1,740
0
2,606
11,581
7,137
350
3,762
7,819
0
29,836
L
3,849
615
1,288
2,574
10,021
2,430
260
2,201
7,820
32,280
0
L
7,004
2,788
0
3,145
11,653
3,770
1,410
7,005
4,576
49,979
0
W
7,642
571
0
3,594
12,148
6,520
139
4,487
7,303
24,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,814
Gold Earned
34,571
385
Minions Killed
364
0
Camps Cleared
0
1,502,661
Distance Traveled
1,323,288
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,688
549
75
5
0
291,798
2
W
Cernunnos
7,739
553
101
7
0
261,718
2
W
Agni
8,463
605
95
7
0
324,091
5
L
Mercury
5,999
429
45
3
0
342,028
2
L
Amaterasu
8,709
622
128
9
0
257,276
3
W
Nemesis
7,880
563
82
6
0
334,818
4
L
Sun Wukong
6,392
457
60
4
0
296,270
4
L
Hel
6,142
439
40
3
0
210,673
1
L
Sol
7,329
524
91
7
0
217,041
2
W
Cerberus
7,044
503
32
2
0
290,236
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role