Player Matchup

Lancelot
Lancelot
InshallahSIUU
Lancelot
Level 108
God Stats
0W - 1L
1,745 SR
Queue Stats
11W - 9L
1,515 Elo+
Party 1
Chaac
Chaac
danix33455
Chaac
Level 63
God Stats
0W - 1L
1,302 SR
Queue Stats
1W - 4L
1,349 Elo+
Party 1
Baron Samedi
Baron Samedi
kajtek8
Baron Samedi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,398 Elo+
Party 1
Team Averages
Level 66
1,516 SR
1,421 Elo+

VS

Team Averages
Level 67
1,479 SR
1,339 Elo+
Ah Muzen Cab
Ah Muzen Cab
Obsiman01
Ah Muzen Cab
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,236 Elo+
Solo
Amaterasu
Amaterasu
VelundGod
Amaterasu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Chronos
Chronos
dimakvant
Chronos
Level 81
God Stats
4W - 3L
1,437 SR
Queue Stats
21W - 42L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
InshallahSIUU
Lancelot
16
3 / 7 / 10
11,864
698
21,055
22,667
24,446
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chaac
15
2 / 9 / 12
11,559
680
12,740
33,988
31,640
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
kajtek8
Baron Samedi
17
10 / 7 / 5
13,663
804
15,269
21,638
12,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Obsiman01
Ah Muzen Cab
17
12 / 7 / 4
13,740
808
31,554
19,578
9,712
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
VelundGod
Amaterasu
17
2 / 6 / 15
12,497
735
9,685
18,170
18,690
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
dimakvant
Chronos
19
9 / 2 / 10
14,071
828
22,940
18,614
8,950
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
52
15
Kills
23
23
Deaths
15
27
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Lancelot
InshallahSIUU
Lancelot
3
7
10
1.14
W
Ah Muzen Cab
Obsiman01
Ah Muzen Cab
12
7
4
2
W
Amaterasu
VelundGod
Amaterasu
2
6
15
1.58
L
Chaac
2
9
12
0.89
W
Chronos
dimakvant
Chronos
9
2
10
7
L
Baron Samedi
kajtek8
Baron Samedi
10
7
5
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,064
Damage
64,179
78,293
Taken
56,362
68,248
Mitigated
37,352
15,214
Healing
12,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
InshallahSIUU
Lancelot
21,055
2,438
0
670
22,667
24,446
0
5,122
17,545
0
45,499
W
Ah Muzen Cab
Obsiman01
Ah Muzen Cab
31,554
16,552
0
5,660
19,578
9,712
1,006
3,824
15,754
0
64,831
W
Amaterasu
VelundGod
Amaterasu
9,685
3,362
170
2,468
18,170
18,690
152
6,743
11,427
0
19,646
L
Chaac
12,740
1,944
0
7,943
33,988
31,640
0
9,951
24,037
57
32,545
W
Chronos
dimakvant
Chronos
22,940
3,586
0
4,555
18,614
8,950
1,518
5,027
13,587
63,288
0
L
Baron Samedi
kajtek8
Baron Samedi
15,269
1,505
1,857
4,744
21,638
12,162
0
8,118
13,480
47,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,086
Gold Earned
40,308
169
Minions Killed
180
7
Camps Cleared
7
892,561
Distance Traveled
965,257
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
11,864
698
44
3
2
329,880
3
W
Ah Muzen Cab
13,740
808
75
4
1
285,627
0
W
Amaterasu
12,497
735
16
1
0
322,645
1
L
Chaac
11,559
680
46
3
2
278,919
3
W
Chronos
14,071
828
89
5
6
356,985
4
L
Baron Samedi
13,663
804
79
5
3
283,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role