Player Matchup

Achilles
Achilles
GaanjaaMan
Achilles
Level 26
God Stats
2W - 1L
1,689 SR
Queue Stats
122W - 94L
1,574 Elo+
Solo
Guan Yu
Guan Yu
Grabbing2
Guan Yu
Level 64
God Stats
4W - 0L
1,500 SR
Queue Stats
44W - 41L
1,155 Elo+
Party 1
Baba Yaga
Baba Yaga
Odaenathus88
Baba Yaga
Level 81
God Stats
3W - 1L
1,171 SR
Queue Stats
31W - 26L
1,314 Elo+
Party 1
Artemis
Artemis
RustyBayonet
Artemis
Level 125
God Stats
1W - 0L
1,504 SR
Queue Stats
25W - 29L
1,279 Elo+
Party 1
Discordia
Discordia
SVPERBIА
Discordia
Level 109
God Stats
3W - 2L
1,793 SR
Queue Stats
136W - 124L
1,526 Elo+
Solo
Team Averages
Level 81
1,531 SR
1,370 Elo+

VS

Team Averages
Level 54
1,500 SR
1,410 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BlaackValkyrie
Janus
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 96L
1,500 Elo+
Solo
Achilles
Achilles
Lorenz0
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,160 Elo+
Solo
Ra
Ra
ShrimpPasta
Ra
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
239W - 222L
1,496 Elo+
Solo
Artemis
Artemis
The_HanDrill
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GaanjaaMan
Achilles
20
12 / 1 / 16
14,940
830
18,478
26,580
36,949
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Grabbing2
Guan Yu
18
1 / 3 / 16
10,969
609
4,566
21,816
27,181
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
Odaenathus88
Baba Yaga
14
1 / 4 / 16
10,289
572
8,829
14,315
7,059
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
RustyBayonet
Artemis
20
14 / 2 / 11
14,023
779
29,589
18,649
10,142
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
SVPERBIА
Discordia
20
5 / 2 / 21
13,588
755
32,864
20,774
9,611
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
18
1 / 8 / 5
10,528
585
14,217
22,235
13,883
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
4 / 6 / 4
11,588
644
22,423
16,914
7,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Lorenz0
Achilles
16
2 / 7 / 4
9,981
555
15,993
28,025
31,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
3 / 6 / 4
11,180
621
19,144
17,591
9,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
The_HanDrill
Artemis
17
1 / 6 / 6
10,760
598
12,314
16,640
8,428
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
34
33
Kills
11
12
Deaths
33
80
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
8
5
0.44
L
4
6
4
1
W
Achilles
GaanjaaMan
Achilles
12
1
16
20
W
Guan Yu
Grabbing2
Guan Yu
1
3
16
3
L
Achilles
Lorenz0
Achilles
2
7
4
0.57
W
Baba Yaga
Odaenathus88
Baba Yaga
1
4
16
2.25
W
Artemis
RustyBayonet
Artemis
14
2
11
9.75
W
Discordia
SVPERBIА
Discordia
5
2
21
7.75
L
3
6
4
0.83
L
Artemis
The_HanDrill
Artemis
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,326
Damage
84,091
102,134
Taken
101,405
90,942
Mitigated
70,648
49,176
Healing
33,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
14,217
1,364
507
2,401
22,235
13,883
451
4,703
17,532
0
32,448
L
22,423
428
1,449
1,451
16,914
7,750
0
10,262
6,652
38,971
0
W
Achilles
GaanjaaMan
Achilles
18,478
4,106
2,882
10,954
26,580
36,949
1,501
8,168
17,660
0
37,418
W
Guan Yu
Grabbing2
Guan Yu
4,566
134
8,142
4,966
21,816
27,181
778
8,091
13,459
0
11,556
L
Achilles
Lorenz0
Achilles
15,993
4,730
509
7,149
28,025
31,512
162
7,874
20,151
0
21,848
W
Baba Yaga
Odaenathus88
Baba Yaga
8,829
217
1,926
3,471
14,315
7,059
460
6,468
7,750
14,340
0
W
Artemis
RustyBayonet
Artemis
29,589
12,256
230
5,041
18,649
10,142
5,194
6,208
12,221
0
64,669
W
Discordia
SVPERBIА
Discordia
32,864
382
4,009
7,555
20,774
9,611
1,449
12,632
7,860
66,227
0
L
19,144
979
10,637
6,046
17,591
9,075
0
9,531
8,060
43,203
0
L
Artemis
The_HanDrill
Artemis
12,314
4,370
917
1,954
16,640
8,428
84
9,323
7,317
0
27,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,809
Gold Earned
54,037
201
Minions Killed
168
0
Camps Cleared
0
1,686,755
Distance Traveled
1,568,367
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,528
585
25
1
0
310,234
0
L
Janus
11,588
644
41
2
0
337,955
4
W
Achilles
14,940
830
34
2
0
400,927
1
W
Guan Yu
10,969
609
17
1
0
353,205
3
L
Achilles
9,981
555
17
1
0
309,609
1
W
Baba Yaga
10,289
572
1
0
0
251,513
1
W
Artemis
14,023
779
80
4
0
320,494
1
W
Discordia
13,588
755
69
4
0
360,616
0
L
Ra
11,180
621
60
3
0
317,168
0
L
Artemis
10,760
598
25
1
0
293,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role