Player Matchup

Xbalanque
Xbalanque
Cynrith
Xbalanque
Level 101
God Stats
1W - 6L
1,266 SR
Queue Stats
46W - 81L
1,365 Elo+
Party 3
Nemesis
Nemesis
DevilFireBear
Nemesis
Level 86
God Stats
18W - 37L
1,348 SR
Queue Stats
379W - 468L
1,366 Elo+
Party 3
Nike
Nike
DraykorSilva
Nike
Level 89
God Stats
4W - 6L
1,390 SR
Queue Stats
116W - 163L
1,380 Elo+
Party 3
Yemoja
Yemoja
grootsbiscuits
Yemoja
Level 129
God Stats
13W - 14L
1,524 SR
Queue Stats
332W - 403L
1,361 Elo+
Party 3
Merlin
Merlin
xBlackpipe
Merlin
Level 123
God Stats
14W - 9L
1,542 SR
Queue Stats
488W - 557L
1,493 Elo+
Solo
Team Averages
Level 106
1,414 SR
1,393 Elo+

VS

Team Averages
Level 106
1,445 SR
1,481 Elo+
Skadi
Skadi
 
Skadi
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Condoriano93
Tyr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,454 Elo+
Party 1
Artio
Artio
Floux26
Artio
Level 80
God Stats
1W - 0L
1,237 SR
Queue Stats
81W - 77L
1,512 Elo+
Solo
Mulan
Mulan
IEUGEN
Mulan
Level 105
God Stats
19W - 12L
1,717 SR
Queue Stats
160W - 148L
1,536 Elo+
Party 2
Kukulkan
Kukulkan
petruem
Kukulkan
Level 85
God Stats
2W - 1L
1,272 SR
Queue Stats
243W - 268L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Cynrith
Xbalanque
16
3 / 4 / 0
10,636
483
15,788
16,574
7,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
14
1 / 5 / 2
9,025
410
12,156
23,627
10,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
1 / 2 / 1
11,265
512
12,428
24,733
29,541
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 2 / 2
9,763
444
9,090
22,492
18,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
xBlackpipe
Merlin
16
2 / 4 / 1
10,498
477
12,705
15,492
8,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
19
6 / 2 / 2
11,863
539
14,293
15,905
7,026
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 3 / 3
9,700
441
7,982
22,234
12,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
Floux26
Artio
15
1 / 0 / 7
10,051
457
7,387
16,628
19,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mulan
IEUGEN
Mulan
20
6 / 0 / 2
12,816
583
32,447
32,068
41,753
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
petruem
Kukulkan
18
4 / 3 / 2
11,383
517
15,661
15,789
8,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
8
Kills
17
17
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
2
2
3.5
W
0
3
3
0.5
L
Xbalanque
Cynrith
Xbalanque
3
4
0
0.75
L
Nemesis
1
5
2
0.4
L
1
2
1
0.75
W
Artio
Floux26
Artio
1
0
7
4.5
W
Mulan
IEUGEN
Mulan
6
0
2
7
L
1
2
2
1
W
Kukulkan
petruem
Kukulkan
4
3
2
1.67
L
Merlin
xBlackpipe
Merlin
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,167
Damage
77,770
102,918
Taken
102,624
75,216
Mitigated
88,615
31,420
Healing
46,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
14,293
5,862
0
2,888
15,905
7,026
5,677
3,089
12,798
0
118,170
W
7,982
1,692
0
11,308
22,234
12,040
0
2,531
19,527
0
90,113
L
Xbalanque
Cynrith
Xbalanque
15,788
8,490
0
4,242
16,574
7,736
0
2,219
14,355
0
98,583
L
Nemesis
12,156
4,715
0
7,502
23,627
10,621
0
4,535
19,092
0
61,205
L
12,428
2,476
0
3,036
24,733
29,541
0
3,281
21,452
0
94,385
W
Artio
Floux26
Artio
7,387
920
1,661
5,302
16,628
19,325
356
4,044
12,302
31,517
0
W
Mulan
IEUGEN
Mulan
32,447
6,322
0
23,335
32,068
41,753
0
2,610
29,321
0
128,657
L
9,090
953
2,143
11,607
22,492
18,841
105
5,638
16,854
39,530
0
W
Kukulkan
petruem
Kukulkan
15,661
1,235
0
1,810
15,789
8,471
367
8,382
6,881
101,447
0
L
Merlin
xBlackpipe
Merlin
12,705
436
286
2,604
15,492
8,477
0
7,375
8,117
78,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,187
Gold Earned
55,813
630
Minions Killed
709
0
Camps Cleared
0
2,141,123
Distance Traveled
2,184,026
30
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,863
539
172
8
0
427,824
1
W
Tyr
9,700
441
120
5
0
443,558
8
L
Xbalanque
10,636
483
150
7
0
415,404
6
L
Nemesis
9,025
410
89
4
0
469,778
8
L
Nike
11,265
512
192
9
0
460,174
6
W
Artio
10,051
457
43
2
0
476,242
5
W
Mulan
12,816
583
202
9
0
424,363
7
L
Yemoja
9,763
444
35
2
0
393,705
8
W
Kukulkan
11,383
517
172
8
0
412,039
2
L
Merlin
10,498
477
164
7
0
402,062
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role