Player Matchup

Odin
Odin
ExpansiveGaming
Odin
Level 77
God Stats
13W - 15L
1,511 SR
Queue Stats
255W - 277L
1,474 Elo+
Party 2
Athena
Athena
Rising_Evil36
Athena
Level 108
God Stats
0W - 2L
1,615 SR
Queue Stats
24W - 23L
1,565 Elo+
Party 1
Skadi
Skadi
SirChiefBadass21
Skadi
Level 99
God Stats
17W - 7L
1,738 SR
Queue Stats
144W - 132L
1,441 Elo+
Party 1
Kukulkan
Kukulkan
ag7yk
Kukulkan
Level 137
God Stats
18W - 10L
1,778 SR
Queue Stats
513W - 526L
1,466 Elo+
Party 2
Bacchus
Bacchus
eddy1625
Bacchus
Level 148
God Stats
6W - 4L
1,632 SR
Queue Stats
339W - 314L
1,501 Elo+
Party 2
Team Averages
Level 114
1,655 SR
1,490 Elo+

VS

Team Averages
Level 100
1,491 SR
1,495 Elo+
Nox
Nox
ButchersSon4298
Nox
Level 147
God Stats
25W - 24L
1,359 SR
Queue Stats
436W - 436L
1,452 Elo+
Solo
Sobek
Sobek
Inaka Bible
Sobek
Level 97
God Stats
6W - 3L
1,622 SR
Queue Stats
80W - 67L
1,516 Elo+
Party 3
Izanami
Izanami
JMTheBrosMC
Izanami
Level 89
God Stats
20W - 15L
1,550 SR
Queue Stats
463W - 467L
1,399 Elo+
Solo
Chronos
Chronos
PartyGangster
Chronos
Level 98
God Stats
1W - 1L
1,520 SR
Queue Stats
18W - 12L
1,603 Elo+
Party 3
Da Ji
Da Ji
koralreef11
Da Ji
Level 69
God Stats
9W - 11L
1,402 SR
Queue Stats
194W - 165L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,388
410
7,268
12,149
11,668
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 4 / 2
7,400
411
6,351
18,036
17,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 3 / 0
7,925
440
7,386
12,332
3,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
ag7yk
Kukulkan
14
1 / 6 / 0
8,972
498
4,245
13,747
6,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
eddy1625
Bacchus
10
0 / 8 / 0
6,947
386
6,693
18,898
14,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 6
11,074
615
7,873
8,224
4,266
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 1 / 9
8,894
494
5,229
13,776
13,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
JMTheBrosMC
Izanami
15
2 / 0 / 6
9,204
511
11,052
9,511
3,716
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
15
4 / 0 / 7
10,090
561
14,415
14,474
6,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
13 / 1 / 8
10,466
581
18,424
12,804
6,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
61
2
Kills
25
25
Deaths
2
2
Assists
36
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
L
0
4
0
0
W
2
1
9
6.5
W
Izanami
JMTheBrosMC
Izanami
2
0
6
5
W
Chronos
4
0
7
7.5
L
0
4
2
0.25
L
1
3
0
0.33
L
Kukulkan
ag7yk
Kukulkan
1
6
0
0.17
L
Bacchus
eddy1625
Bacchus
0
8
0
0
W
13
1
8
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,943
Damage
56,993
75,162
Taken
58,789
54,146
Mitigated
34,051
10,132
Healing
19,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,873
630
0
1,449
8,224
4,266
552
2,770
5,454
96,502
0
L
7,268
800
0
780
12,149
11,668
0
6,338
5,811
0
49,096
W
5,229
778
390
4,482
13,776
13,328
353
4,146
9,630
23,780
0
W
Izanami
JMTheBrosMC
Izanami
11,052
8,310
0
3,622
9,511
3,716
895
2,380
7,131
0
85,593
W
Chronos
14,415
7,252
0
4,384
14,474
6,686
1,360
3,983
10,491
71,502
0
L
6,351
1,531
280
2,829
18,036
17,754
0
6,088
11,948
23,415
0
L
7,386
3,118
318
1,491
12,332
3,967
0
2,320
10,012
0
66,613
L
Kukulkan
ag7yk
Kukulkan
4,245
507
0
363
13,747
6,579
0
7,546
6,201
69,174
0
L
Bacchus
eddy1625
Bacchus
6,693
1,270
0
4,071
18,898
14,178
0
5,225
13,673
44,297
10,791
W
18,424
5,754
0
5,468
12,804
6,055
0
3,785
9,019
0
77,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,632
Gold Earned
49,728
426
Minions Killed
573
0
Camps Cleared
0
1,636,608
Distance Traveled
1,777,885
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,074
615
173
10
0
377,626
7
L
Odin
7,388
410
82
5
0
328,753
2
W
Sobek
8,894
494
37
2
0
374,036
5
W
Izanami
9,204
511
145
8
0
330,124
3
W
Chronos
10,090
561
113
6
0
333,802
0
L
Athena
7,400
411
21
1
0
359,480
2
L
Skadi
7,925
440
123
7
0
321,664
3
L
Kukulkan
8,972
498
122
7
0
299,507
8
L
Bacchus
6,947
386
78
4
0
327,204
4
W
Da Ji
10,466
581
105
6
0
362,297
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role