Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
NightNoblesse
Amaterasu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,430 Elo+
Solo
Eset
Eset
OKSAL10
Eset
Level 108
God Stats
1W - 2L
1,503 SR
Queue Stats
73W - 82L
1,440 Elo+
Solo
Fenrir
Fenrir
Xy-Joker97-Yx
Fenrir
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
220W - 203L
1,514 Elo+
Solo
Danzaburou
Danzaburou
f6-for-win-fast
Danzaburou
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,502 Elo+
Solo
Team Averages
Level 69
1,501 SR
1,477 Elo+

VS

Team Averages
Level 121
1,478 SR
1,472 Elo+
Pele
Pele
Di_skreet
Pele
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 72L
1,396 Elo+
Party 2
Geb
Geb
laskfan
Geb
Level 141
God Stats
4W - 5L
1,324 SR
Queue Stats
151W - 146L
1,441 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
namekroll
Morgan Le Fay
Level 121
God Stats
26W - 28L
1,562 SR
Queue Stats
1,023W - 995L
1,539 Elo+
Party 1
Chang'e
Chang'e
thebrakeup
Chang'e
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
385W - 372L
1,488 Elo+
Party 2
Ymir
Ymir
Бригадирчик
Ymir
Level 83
God Stats
33W - 20L
1,502 SR
Queue Stats
824W - 779L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
2 / 3 / 2
7,652
696
7,860
11,670
15,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Amaterasu
NightNoblesse
Amaterasu
14
0 / 2 / 4
7,261
660
5,597
11,080
8,813
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
OKSAL10
Eset
15
2 / 3 / 3
8,051
732
10,912
8,504
3,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 3 / 2
6,990
635
6,886
11,096
12,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
f6-for-win-fast
Danzaburou
15
0 / 1 / 4
7,638
694
17,996
6,605
3,311
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
3 / 2 / 6
7,539
685
8,559
12,162
5,955
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
14
1 / 2 / 11
8,098
736
6,424
12,984
15,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
namekroll
Morgan Le Fay
15
5 / 1 / 7
8,242
749
12,665
10,877
5,601
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chang'e
thebrakeup
Chang'e
15
2 / 0 / 9
7,946
722
9,143
11,099
5,311
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
1 / 0 / 10
8,226
748
4,033
9,322
10,313
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
5
Kills
12
12
Deaths
5
15
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
3
2
1
W
Pele
3
2
6
3
L
Amaterasu
NightNoblesse
Amaterasu
0
2
4
1
L
Eset
OKSAL10
Eset
2
3
3
1.17
L
1
3
2
0.67
L
Danzaburou
f6-for-win-fast
Danzaburou
0
1
4
2
W
Geb
1
2
11
3.25
W
Morgan Le Fay
namekroll
Morgan Le Fay
5
1
7
8.5
W
Chang'e
thebrakeup
Chang'e
2
0
9
6.5
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,251
Damage
40,824
48,955
Taken
56,444
43,717
Mitigated
42,710
19,913
Healing
23,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
7,860
384
2,834
3,782
11,670
15,494
0
5,691
5,979
0
13,563
W
Pele
8,559
1,591
600
3,007
12,162
5,955
0
2,059
10,039
0
16,318
L
Amaterasu
NightNoblesse
Amaterasu
5,597
1,104
521
2,074
11,080
8,813
0
8,265
2,815
0
7,024
L
Eset
OKSAL10
Eset
10,912
1,336
1,769
868
8,504
3,895
0
6,681
1,823
24,290
0
L
6,886
601
1,888
3,476
11,096
12,204
0
6,770
4,326
0
11,549
L
Danzaburou
f6-for-win-fast
Danzaburou
17,996
3,362
187
2,514
6,605
3,311
0
4,858
1,747
0
41,783
W
Geb
6,424
231
1,313
1,956
12,984
15,530
27
4,539
8,280
13,625
0
W
Morgan Le Fay
namekroll
Morgan Le Fay
12,665
1,506
717
881
10,877
5,601
0
1,381
9,396
21,032
0
W
Chang'e
thebrakeup
Chang'e
9,143
597
8,877
4,067
11,099
5,311
0
1,922
9,108
25,287
0
W
4,033
443
669
1,097
9,322
10,313
0
1,011
8,147
10,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,592
Gold Earned
40,051
108
Minions Killed
108
0
Camps Cleared
0
1,028,893
Distance Traveled
1,084,587
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,652
696
15
1
0
176,126
0
W
Pele
7,539
685
16
1
0
206,143
0
L
Amaterasu
7,261
660
12
1
0
211,648
0
L
Eset
8,051
732
39
4
0
210,940
3
L
Fenrir
6,990
635
7
1
0
210,035
0
L
Danzaburou
7,638
694
35
3
0
220,144
0
W
Geb
8,098
736
9
1
0
220,047
1
W
Morgan Le Fay
8,242
749
28
3
0
210,329
0
W
Chang'e
7,946
722
37
3
0
234,928
0
W
Ymir
8,226
748
18
2
0
213,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role