Player Matchup

Chaac
Chaac
NebanMaha
Chaac
Level 28
God Stats
1W - 3L
1,288 SR
Queue Stats
11W - 10L
1,343 Elo+
Party 1
Cerberus
Cerberus
OkiThePro
Cerberus
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,384 Elo+
Party 1
Vulcan
Vulcan
an311001lebemocs
Vulcan
Level 69
God Stats
5W - 1L
1,543 SR
Queue Stats
11W - 13L
1,398 Elo+
Party 1
Team Averages
Level 55
1,444 SR
1,375 Elo+

VS

Team Averages
Level 76
1,454 SR
1,388 Elo+
Bakasura
Bakasura
ShadowsLoki
Bakasura
Level 72
God Stats
7W - 13L
1,653 SR
Queue Stats
15W - 29L
1,390 Elo+
Solo
Horus
Horus
T3rragamer
Horus
Level 139
God Stats
0W - 2L
1,257 SR
Queue Stats
23W - 27L
1,446 Elo+
Party 2
Tiamat
Tiamat
XDragonheadX537
Tiamat
Level 16
God Stats
1W - 4L
1,451 SR
Queue Stats
3W - 9L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
NebanMaha
Chaac
12
1 / 1 / 10
7,873
716
13,302
13,662
11,903
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
OkiThePro
Cerberus
12
7 / 1 / 4
8,627
784
9,836
12,723
9,493
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
4 / 1 / 7
8,439
767
9,826
6,091
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ShadowsLoki
Bakasura
11
1 / 3 / 2
7,025
639
5,519
12,766
6,532
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
10
1 / 4 / 1
7,601
691
6,582
15,808
14,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 5 / 1
7,086
644
8,137
10,701
7,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
12
Kills
3
3
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
NebanMaha
Chaac
1
1
10
6
W
Cerberus
OkiThePro
Cerberus
7
1
4
9
L
Bakasura
ShadowsLoki
Bakasura
1
3
2
0.67
L
Horus
1
4
1
0.38
L
1
5
1
0.3
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,964
Damage
20,238
32,476
Taken
39,275
23,713
Mitigated
28,369
8,230
Healing
6,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
NebanMaha
Chaac
13,302
2,782
781
3,494
13,662
11,903
235
2,247
10,289
0
29,259
W
Cerberus
OkiThePro
Cerberus
9,836
1,245
0
3,285
12,723
9,493
478
4,033
7,368
21,388
0
L
Bakasura
ShadowsLoki
Bakasura
5,519
3,436
0
1,133
12,766
6,532
0
6,580
6,186
0
15,400
L
Horus
6,582
3,753
1,029
3,281
15,808
14,122
0
7,788
8,020
0
15,781
L
8,137
1,160
0
1,442
10,701
7,715
0
5,694
5,007
17,397
0
W
9,826
4,144
0
670
6,091
2,317
461
961
4,514
35,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,939
Gold Earned
21,712
134
Minions Killed
103
5
Camps Cleared
3
656,735
Distance Traveled
620,873
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,873
716
38
3
1
219,627
6
W
Cerberus
8,627
784
32
3
2
218,417
4
L
Bakasura
7,025
639
47
4
1
223,593
0
L
Horus
7,601
691
16
1
1
208,726
2
L
Tiamat
7,086
644
40
4
1
188,554
0
W
Vulcan
8,439
767
64
6
2
218,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role