Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Ethoiles
Ymir
Level 28
God Stats
1W - 9L
1,321 SR
Queue Stats
143W - 109L
1,660 Elo+
Party 2
Bellona
Bellona
Gaiczin
Bellona
Level 81
God Stats
48W - 36L
1,473 SR
Queue Stats
592W - 596L
1,464 Elo+
Solo
Izanami
Izanami
andyboni19
Izanami
Level 36
God Stats
2W - 5L
1,289 SR
Queue Stats
11W - 21L
1,176 Elo+
Solo
Yu Huang
Yu Huang
kiba15
Yu Huang
Level 120
God Stats
4W - 4L
1,391 SR
Queue Stats
140W - 92L
1,723 Elo+
Party 2
Team Averages
Level 69
1,395 SR
1,505 Elo+

VS

Team Averages
Level 115
1,479 SR
1,423 Elo+
Hachiman
Hachiman
DottierCrown7
Hachiman
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
276W - 298L
1,359 Elo+
Solo
Guan Yu
Guan Yu
Kunogi
Guan Yu
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 54L
1,472 Elo+
Solo
Geb
Geb
MeninoRJ
Geb
Level 125
God Stats
13W - 15L
1,432 SR
Queue Stats
225W - 310L
1,428 Elo+
Party 1
Vulcan
Vulcan
Mutilador2000
Vulcan
Level 141
God Stats
2W - 4L
1,492 SR
Queue Stats
81W - 100L
1,448 Elo+
Party 1
Bacchus
Bacchus
SadiCorno
Bacchus
Level 68
God Stats
6W - 6L
1,469 SR
Queue Stats
138W - 175L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
0 / 3 / 0
9,703
388
2,458
18,607
7,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
15
1 / 3 / 2
10,640
426
6,294
27,533
33,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Gaiczin
Bellona
9
1 / 4 / 0
8,568
343
4,800
10,662
6,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
andyboni19
Izanami
17
0 / 3 / 1
11,210
448
12,458
21,295
10,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
kiba15
Yu Huang
19
3 / 4 / 0
12,506
500
16,276
16,228
8,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DottierCrown7
Hachiman
1
0 / 0 / 0
5,000
200
0
0
0
Guan Yu
Kunogi
Guan Yu
20
3 / 1 / 7
14,514
581
17,475
20,686
23,232
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
4 / 0 / 4
11,821
473
11,565
21,380
23,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
5 / 2 / 2
12,856
514
21,679
12,633
6,033
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
SadiCorno
Bacchus
16
5 / 2 / 5
11,262
450
9,970
15,882
10,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
5
Kills
17
17
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
3
0
0
W
Hachiman
DottierCrown7
Hachiman
0
0
0
0
L
Ymir
1
3
2
0.67
L
Bellona
Gaiczin
Bellona
1
4
0
0.25
W
Guan Yu
Kunogi
Guan Yu
3
1
7
6.5
W
4
0
4
6
W
5
2
2
3
W
Bacchus
SadiCorno
Bacchus
5
2
5
3.75
L
Izanami
andyboni19
Izanami
0
3
1
0.17
L
Yu Huang
kiba15
Yu Huang
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,286
Damage
60,689
94,325
Taken
70,581
65,337
Mitigated
63,452
23,662
Healing
16,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
2,458
394
0
9,626
18,607
7,602
0
4,923
13,684
67,079
0
W
Hachiman
DottierCrown7
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
Ymir
6,294
1,286
50
4,320
27,533
33,401
0
14,550
12,983
46,290
0
L
Bellona
Gaiczin
Bellona
4,800
2,082
0
2,956
10,662
6,241
0
840
9,822
0
36,406
W
Guan Yu
Kunogi
Guan Yu
17,475
2,718
1,329
5,342
20,686
23,232
586
4,891
15,795
0
146,836
W
11,565
1,623
105
3,509
21,380
23,889
1,254
3,955
17,425
61,981
0
W
21,679
7,393
0
1,250
12,633
6,033
174
9,072
3,561
127,523
0
W
Bacchus
SadiCorno
Bacchus
9,970
1,532
0
4,602
15,882
10,298
0
7,110
8,772
72,237
0
L
Izanami
andyboni19
Izanami
12,458
8,363
0
6,210
21,295
10,080
2,448
14,930
6,365
0
102,825
L
Yu Huang
kiba15
Yu Huang
16,276
652
0
500
16,228
8,013
684
9,390
6,838
135,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,627
Gold Earned
55,453
570
Minions Killed
622
0
Camps Cleared
0
1,849,901
Distance Traveled
2,040,947
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,703
388
110
4
0
393,232
3
W
Hachiman
5,000
200
0
0
0
0
0
L
Ymir
10,640
426
42
2
0
442,482
9
L
Bellona
8,568
343
60
2
0
152,322
1
W
Guan Yu
14,514
581
252
10
0
516,919
4
W
Geb
11,821
473
75
3
0
499,193
3
W
Vulcan
12,856
514
188
8
0
527,027
2
W
Bacchus
11,262
450
107
4
0
497,808
3
L
Izanami
11,210
448
147
6
0
420,504
0
L
Yu Huang
12,506
500
211
8
0
441,361
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role