Player Matchup

Ah Puch
Ah Puch
CHEVYxSILVERADO
Ah Puch
Level 123
God Stats
4W - 1L
1,786 SR
Queue Stats
207W - 236L
1,385 Elo+
Party 1
Chaac
Chaac
IronMan2026
Chaac
Level 65
God Stats
17W - 18L
1,472 SR
Queue Stats
242W - 271L
1,397 Elo+
Party 1
Artemis
Artemis
Knittens
Artemis
Level 64
God Stats
4W - 2L
1,459 SR
Queue Stats
184W - 196L
1,349 Elo+
Party 3
Shiva
Shiva
cookiethekweenTV
Shiva
Level 48
God Stats
27W - 18L
1,590 SR
Queue Stats
218W - 255L
1,302 Elo+
Party 3
Ymir
Ymir
youcheddarwerk
Ymir
Level 46
God Stats
10W - 11L
1,541 SR
Queue Stats
53W - 76L
1,293 Elo+
Party 3
Team Averages
Level 69
1,570 SR
1,345 Elo+

VS

Team Averages
Level 58
1,424 SR
1,338 Elo+
Horus
Horus
BloodShadow7872
Horus
Level 96
God Stats
18W - 12L
1,500 SR
Queue Stats
193W - 192L
1,413 Elo+
Solo
Geb
Geb
TetraKorrupt
Geb
Level 99
God Stats
3W - 1L
1,554 SR
Queue Stats
71W - 75L
1,463 Elo+
Solo
Neith
Neith
Void Greek
Neith
Level 41
God Stats
11W - 11L
1,482 SR
Queue Stats
194W - 200L
1,345 Elo+
Party 2
Pele
Pele
Void Shadow1602
Pele
Level 36
God Stats
28W - 23L
1,120 SR
Queue Stats
233W - 245L
1,326 Elo+
Party 2
Hera
Hera
Void Wryyyyy
Hera
Level 17
God Stats
1W - 2L
1,464 SR
Queue Stats
4W - 16L
1,145 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 4
10,153
564
12,516
11,948
5,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 3 / 2
8,614
479
7,811
14,661
7,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Knittens
Artemis
13
1 / 3 / 1
7,982
443
12,167
14,876
5,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 1 / 1
9,674
537
7,605
15,577
9,686
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 1 / 0
7,537
419
2,584
13,275
12,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 6
7,011
390
5,340
14,545
14,549
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 3 / 1
8,457
470
7,169
9,073
10,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
13
3 / 1 / 3
8,023
446
11,146
8,402
4,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 3 / 4
8,443
469
15,537
18,463
8,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 4 / 0
6,936
385
4,183
6,314
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
24
12
Kills
10
10
Deaths
12
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
1
6
3
W
4
2
4
3
W
4
3
2
1.67
W
Artemis
Knittens
Artemis
1
3
1
0.5
L
1
3
1
0.5
L
Neith
3
1
3
4.5
L
4
3
4
2
L
2
4
0
0.5
W
3
1
1
3.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,683
Damage
43,375
70,337
Taken
56,797
40,609
Mitigated
40,688
26,909
Healing
14,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,340
2,460
2,757
5,563
14,545
14,549
254
2,356
12,081
0
22,181
W
12,516
634
0
4,814
11,948
5,185
961
3,183
8,693
79,671
0
W
7,811
1,992
0
5,856
14,661
7,168
329
2,303
12,238
0
40,149
W
Artemis
Knittens
Artemis
12,167
7,646
0
6,984
14,876
5,621
1,483
0
14,876
0
70,219
L
7,169
589
0
0
9,073
10,658
462
120
8,949
48,057
0
L
Neith
11,146
4,585
0
2,426
8,402
4,881
510
1,877
6,479
0
60,973
L
15,537
4,006
0
2,824
18,463
8,020
0
6,022
12,221
0
71,471
L
4,183
1,503
0
474
6,314
2,580
0
4,037
1,967
31,452
0
W
7,605
2,084
0
7,185
15,577
9,686
558
5,110
9,903
0
72,736
W
2,584
223
0
2,070
13,275
12,949
0
0
13,275
16,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,960
Gold Earned
38,870
457
Minions Killed
382
0
Camps Cleared
0
1,710,541
Distance Traveled
1,583,442
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,011
390
22
1
0
348,107
6
W
Ah Puch
10,153
564
116
6
0
345,252
3
W
Chaac
8,614
479
77
4
0
399,705
0
W
Artemis
7,982
443
130
7
0
280,478
5
L
Geb
8,457
470
98
5
0
327,048
0
L
Neith
8,023
446
110
6
0
303,531
6
L
Pele
8,443
469
89
5
0
392,642
0
L
Hera
6,936
385
63
4
0
212,114
0
W
Shiva
9,674
537
115
6
0
360,590
6
W
Ymir
7,537
419
19
1
0
324,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role