Player Matchup

Bastet
Bastet
 
Bastet
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
AntehMage
Anubis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,490 Elo+
Solo
Tyr
Tyr
InkAusi
Tyr
Level 21
God Stats
2W - 0L
1,713 SR
Queue Stats
51W - 28L
1,608 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SpilledSpades
Cu Chulainn
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,296 Elo+
Solo
Artio
Artio
Xerrias
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,254 Elo+
Solo
Team Averages
Level 49
1,543 SR
1,430 Elo+

VS

Team Averages
Level 52
1,500 SR
1,507 Elo+
Bastet
Bastet
 
Bastet
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
DoktorDave
Thor
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,567 Elo+
Solo
Ares
Ares
IncorrectLight
Ares
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 11L
1,480 Elo+
Party 2
Jing Wei
Jing Wei
M4r10H4
Jing Wei
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 158L
1,464 Elo+
Solo
Erlang Shen
Erlang Shen
Zerekis
Erlang Shen
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
148W - 135L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
19
13 / 2 / 9
11,268
805
21,829
15,512
9,080
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
AntehMage
Anubis
17
0 / 2 / 19
9,631
688
26,159
15,157
9,713
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
18
3 / 2 / 20
11,238
803
16,181
22,504
35,480
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cu Chulainn
SpilledSpades
Cu Chulainn
17
5 / 3 / 14
10,216
730
19,052
15,860
21,691
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
Xerrias
Artio
18
4 / 2 / 15
10,325
738
6,977
20,688
28,838
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
2 / 5 / 7
9,784
699
12,962
21,017
10,721
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 6 / 3
8,579
613
12,483
15,814
7,826
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 5 / 4
8,679
620
10,366
25,168
16,776
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
M4r10H4
Jing Wei
18
5 / 4 / 5
10,108
722
24,641
16,563
8,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Zerekis
Erlang Shen
15
0 / 5 / 9
9,317
666
11,014
22,168
20,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
39
25
Kills
11
11
Deaths
25
77
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
13
2
9
8.75
L
Bastet
 
Bastet
2
5
7
1.1
W
Anubis
AntehMage
Anubis
0
2
19
4.75
L
2
6
3
0.58
L
2
5
4
0.8
W
Tyr
3
2
20
6.5
L
Jing Wei
M4r10H4
Jing Wei
5
4
5
1.88
W
Cu Chulainn
SpilledSpades
Cu Chulainn
5
3
14
4
W
Artio
Xerrias
Artio
4
2
15
5.75
L
Erlang Shen
Zerekis
Erlang Shen
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,198
Damage
71,466
89,721
Taken
100,730
104,802
Mitigated
63,920
39,456
Healing
30,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
21,829
4,870
1,195
4,130
15,512
9,080
1,435
140
15,372
0
30,671
L
Bastet
 
Bastet
12,962
3,003
344
4,625
21,017
10,721
366
5,100
15,917
0
19,951
W
Anubis
AntehMage
Anubis
26,159
878
2,470
6,136
15,157
9,713
1,142
1,268
13,889
48,013
0
L
12,483
1,272
3,572
2,318
15,814
7,826
0
5,161
10,653
0
22,951
L
10,366
414
0
5,285
25,168
16,776
0
10,863
14,305
14,032
0
W
Tyr
16,181
537
2,849
9,257
22,504
35,480
410
2,834
19,670
0
28,632
L
Jing Wei
M4r10H4
Jing Wei
24,641
14,144
1,191
3,748
16,563
8,377
763
7,180
9,383
0
42,137
W
Cu Chulainn
SpilledSpades
Cu Chulainn
19,052
4,865
1,631
338
15,860
21,691
1,311
2,033
13,827
2,206
29,656
W
Artio
Xerrias
Artio
6,977
1,096
4,876
6,574
20,688
28,838
1,250
4,091
16,597
15,891
0
L
Erlang Shen
Zerekis
Erlang Shen
11,014
4,773
3,113
5,929
22,168
20,220
427
5,889
16,279
0
21,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,678
Gold Earned
46,467
156
Minions Killed
110
0
Camps Cleared
0
1,226,556
Distance Traveled
1,093,334
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,268
805
30
2
0
275,279
0
L
Bastet
9,784
699
14
1
0
259,136
2
W
Anubis
9,631
688
50
4
0
218,094
3
L
Thor
8,579
613
22
2
0
204,774
0
L
Ares
8,679
620
8
1
0
197,042
0
W
Tyr
11,238
803
22
2
0
252,553
2
L
Jing Wei
10,108
722
47
3
0
185,859
0
W
Cu Chulainn
10,216
730
30
2
0
232,371
0
W
Artio
10,325
738
24
2
0
248,259
1
L
Erlang Shen
9,317
666
19
1
0
246,523
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role