Player Matchup

Artemis
Artemis
Daddy_Phil_Phil
Artemis
Level 101
God Stats
20W - 29L
1,182 SR
Queue Stats
150W - 272L
1,205 Elo+
Solo
Baron Samedi
Baron Samedi
EndermanP
Baron Samedi
Level 60
God Stats
3W - 6L
1,365 SR
Queue Stats
34W - 51L
1,200 Elo+
Solo
Janus
Janus
EnzoUknown
Janus
Level 39
God Stats
1W - 2L
1,485 SR
Queue Stats
6W - 15L
1,133 Elo+
Solo
Team Averages
Level 67
1,344 SR
1,179 Elo+

VS

Team Averages
Level 73
1,608 SR
1,271 Elo+
Bakasura
Bakasura
Cb505
Bakasura
Level 120
God Stats
2W - 1L
1,743 SR
Queue Stats
534W - 792L
1,228 Elo+
Solo
Danzaburou
Danzaburou
Sacredelf_28
Danzaburou
Level 37
God Stats
2W - 1L
1,623 SR
Queue Stats
8W - 10L
1,359 Elo+
Solo
Ares
Ares
Ssjae123344
Ares
Level 63
God Stats
6W - 8L
1,458 SR
Queue Stats
52W - 91L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 2
10,482
617
16,960
14,641
6,247
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
EndermanP
Baron Samedi
16
4 / 3 / 1
11,151
656
16,771
20,202
10,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
14
0 / 9 / 4
10,034
590
10,609
16,034
5,428
Magic Focus

Magic Focus

+20
Magical Power

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cb505
Bakasura
16
5 / 3 / 5
11,919
701
9,123
18,745
10,910
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Sacredelf_28
Danzaburou
18
8 / 1 / 5
12,983
764
24,131
17,389
10,104
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
3 / 2 / 8
12,630
743
10,301
26,572
36,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
6
Kills
16
16
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Cb505
Bakasura
5
3
5
2.5
L
2
4
2
0.75
L
Baron Samedi
EndermanP
Baron Samedi
4
3
1
1.5
L
Janus
0
9
4
0.22
W
Danzaburou
Sacredelf_28
Danzaburou
8
1
5
10.5
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,340
Damage
43,555
50,877
Taken
62,706
22,636
Mitigated
57,548
13,543
Healing
17,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Cb505
Bakasura
9,123
5,910
0
3,771
18,745
10,910
980
7,442
11,303
0
50,710
L
16,960
6,777
535
3,037
14,641
6,247
0
3,236
11,296
0
36,588
L
Baron Samedi
EndermanP
Baron Samedi
16,771
1,725
1,687
7,903
20,202
10,961
0
4,739
15,231
40,558
0
L
Janus
10,609
2,577
0
381
16,034
5,428
401
2,434
13,575
39,582
0
W
Danzaburou
Sacredelf_28
Danzaburou
24,131
15,338
0
8,350
17,389
10,104
1,351
9,876
7,513
0
59,367
W
10,301
968
1,145
4,137
26,572
36,534
258
11,012
15,560
29,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,667
Gold Earned
37,532
144
Minions Killed
183
1
Camps Cleared
14
740,782
Distance Traveled
884,512
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,919
701
80
5
12
329,211
1
L
Artemis
10,482
617
33
2
0
260,203
4
L
Baron Samedi
11,151
656
58
3
0
291,381
3
L
Janus
10,034
590
53
3
1
189,198
0
W
Danzaburou
12,983
764
78
5
0
269,149
1
W
Ares
12,630
743
25
1
2
286,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role