Player Matchup

Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Shiva
Shiva
D00M_D00KIEBOI
Shiva
Level 143
God Stats
3W - 1L
1,784 SR
Queue Stats
45W - 41L
1,533 Elo+
Solo
Hachiman
Hachiman
Steezmadeit
Hachiman
Level 96
God Stats
2W - 0L
1,732 SR
Queue Stats
6W - 7L
1,583 Elo+
Party 3
Athena
Athena
Them Racks
Athena
Level 118
God Stats
4W - 7L
1,562 SR
Queue Stats
330W - 320L
1,546 Elo+
Solo
Janus
Janus
Travis Sold
Janus
Level 143
God Stats
12W - 12L
1,486 SR
Queue Stats
221W - 191L
1,529 Elo+
Party 3
Team Averages
Level 126
1,613 SR
1,538 Elo+

VS

Team Averages
Level 118
1,556 SR
1,524 Elo+
Bakasura
Bakasura
 
Bakasura
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Devolvion
King Arthur
Level 146
God Stats
37W - 38L
1,558 SR
Queue Stats
344W - 343L
1,562 Elo+
Solo
Freya
Freya
Resort_Astro
Freya
Level 109
God Stats
5W - 7L
1,535 SR
Queue Stats
34W - 39L
1,461 Elo+
Party 1
Shiva
Shiva
m3rcTi0
Shiva
Level 159
God Stats
13W - 11L
1,638 SR
Queue Stats
303W - 281L
1,566 Elo+
Party 2
Scylla
Scylla
pradaefrain
Scylla
Level 129
God Stats
1W - 4L
1,548 SR
Queue Stats
107W - 103L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
5 / 2 / 6
9,034
602
7,234
11,616
6,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 2 / 6
8,681
579
15,394
15,331
10,450
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Steezmadeit
Hachiman
12
1 / 1 / 4
7,566
504
6,271
7,264
2,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Athena
Them Racks
Athena
12
1 / 3 / 7
7,620
508
5,121
12,580
9,267
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 1 / 3
8,649
577
6,520
7,919
3,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
0 / 5 / 2
6,297
420
2,655
11,677
4,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
Devolvion
King Arthur
11
2 / 6 / 1
6,856
457
8,826
18,475
13,452
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 1 / 3
7,242
483
5,058
8,300
3,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shiva
m3rcTi0
Shiva
11
5 / 0 / 1
7,223
482
9,885
12,445
9,760
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
12
1 / 3 / 2
7,360
491
5,209
6,766
2,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
15
Kills
9
9
Deaths
15
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
2
6
4
L
Bakasura
 
Bakasura
0
5
2
0.2
W
4
2
6
3.5
L
King Arthur
Devolvion
King Arthur
2
6
1
0.42
L
1
1
3
2.5
W
Hachiman
Steezmadeit
Hachiman
1
1
4
3
W
Athena
Them Racks
Athena
1
3
7
1.5
W
4
1
3
5.5
L
Shiva
m3rcTi0
Shiva
5
0
1
5.5
L
Scylla
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,540
Damage
31,633
54,710
Taken
57,663
31,868
Mitigated
33,950
16,514
Healing
15,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,234
1,446
0
3,594
11,616
6,282
194
2,598
8,858
62,290
0
L
Bakasura
 
Bakasura
2,655
1,914
0
4,755
11,677
4,189
0
4,418
7,149
0
31,625
W
15,394
2,960
355
7,274
15,331
10,450
1,062
1,831
13,496
0
63,475
L
King Arthur
Devolvion
King Arthur
8,826
2,319
0
3,330
18,475
13,452
0
3,682
14,727
0
47,301
L
5,058
1,454
0
5,267
8,300
3,622
0
1,022
7,278
57,925
0
W
Hachiman
Steezmadeit
Hachiman
6,271
3,635
0
1,572
7,264
2,864
419
1,809
5,430
0
53,326
W
Athena
Them Racks
Athena
5,121
1,404
661
2,558
12,580
9,267
480
3,625
8,841
31,319
0
W
6,520
467
0
500
7,919
3,005
0
847
6,975
65,328
0
L
Shiva
m3rcTi0
Shiva
9,885
2,259
318
1,055
12,445
9,760
0
4,721
7,549
0
37,597
L
Scylla
5,209
519
0
862
6,766
2,927
0
4,631
2,085
50,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,550
Gold Earned
34,978
488
Minions Killed
385
0
Camps Cleared
0
1,510,960
Distance Traveled
1,414,929
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,034
602
109
7
0
314,452
4
L
Bakasura
6,297
420
70
5
0
335,735
7
W
Shiva
8,681
579
101
7
0
282,803
0
L
King Arthur
6,856
457
72
5
0
266,816
0
L
Freya
7,242
483
97
6
0
285,468
1
W
Hachiman
7,566
504
86
6
0
280,719
6
W
Athena
7,620
508
53
4
0
311,473
7
W
Janus
8,649
577
139
9
0
321,513
3
L
Shiva
7,223
482
52
3
0
295,328
0
L
Scylla
7,360
491
94
6
0
231,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role