Player Matchup

Cerberus
Cerberus
Gold IV
DUCKZ_NATION_684
Cerberus
Gold IV
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 102L
1,374 MMR
Solo
Mulan
Mulan
Gold V
NUUB_Rias
Mulan
Gold V
Level 86
God Stats
27W - 13L
1,724 SR
Queue Stats
137W - 132L
1,373 MMR
Solo
Nike
Nike
Gold III
Tooff3-
Nike
Gold III
Level 124
God Stats
6W - 6L
1,577 SR
Queue Stats
343W - 359L
1,352 MMR
Solo
He Bo
He Bo
Gold V
brunopdjo195
He Bo
Gold V
Level 112
God Stats
7W - 5L
1,501 SR
Queue Stats
113W - 101L
1,344 MMR
Solo
Jing Wei
Jing Wei
Gold IV
yorchech19
Jing Wei
Gold IV
Level 91
God Stats
3W - 0L
1,866 SR
Queue Stats
30W - 33L
1,356 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,634 SR
1,360 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,561 SR
1,360 MMR
Janus
Janus
Gold V
El Forastero99
Janus
Gold V
Level 123
God Stats
19W - 16L
1,508 SR
Queue Stats
50W - 50L
1,464 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver III
ElGabousky
Tsukuyomi
Silver III
Level 114
God Stats
0W - 2L
1,434 SR
Queue Stats
40W - 47L
1,237 MMR
Party 1
Cabrakan
Cabrakan
Gold V
Jac_Mx
Cabrakan
Gold V
Level 128
God Stats
4W - 1L
1,734 SR
Queue Stats
159W - 152L
1,356 MMR
Solo
Olorun
Olorun
Silver I
Rackiezzz
Olorun
Silver I
Level 143
God Stats
34W - 30L
1,584 SR
Queue Stats
198W - 230L
1,335 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
WinBig2021
Ah Muzen Cab
Gold IV
Level 126
God Stats
3W - 4L
1,545 SR
Queue Stats
31W - 39L
1,407 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 8
11,818
492
8,988
19,482
15,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mulan
NUUB_Rias
Mulan
20
12 / 2 / 6
14,859
619
18,732
23,544
14,758
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
Tooff3-
Nike
17
0 / 2 / 12
11,091
462
9,105
23,739
26,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
4 / 4 / 11
12,427
518
17,740
14,578
6,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
yorchech19
Jing Wei
18
1 / 2 / 7
11,632
485
10,591
18,445
8,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
LancelotArachneNemesisMercury

VS

Bans
Yu HuangGebBakasuraAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 3
11,859
494
12,029
16,207
6,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tsukuyomi
ElGabousky
Tsukuyomi
15
3 / 7 / 3
10,229
426
11,469
21,281
11,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Jac_Mx
Cabrakan
15
0 / 2 / 6
10,139
422
9,265
20,048
25,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Rackiezzz
Olorun
20
1 / 3 / 0
12,336
514
15,326
14,818
8,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
WinBig2021
Ah Muzen Cab
19
4 / 3 / 1
12,165
507
16,114
20,020
10,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
20
Kills
10
10
Deaths
21
44
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
L
2
6
3
0.58
L
Tsukuyomi
ElGabousky
Tsukuyomi
3
7
3
0.64
L
Cabrakan
Jac_Mx
Cabrakan
0
2
6
1.5
W
Mulan
NUUB_Rias
Mulan
12
2
6
7.5
L
Olorun
Rackiezzz
Olorun
1
3
0
0.33
W
Nike
Tooff3-
Nike
0
2
12
3
L
Ah Muzen Cab
WinBig2021
Ah Muzen Cab
4
3
1
1.5
W
4
4
11
2.38
W
Jing Wei
yorchech19
Jing Wei
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,156
Damage
64,203
99,788
Taken
92,374
71,303
Mitigated
62,173
40,132
Healing
22,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,988
1,236
0
9,895
19,482
15,908
925
9,306
10,176
73,298
0
L
12,029
1,153
0
937
16,207
6,622
144
9,564
6,643
105,023
0
L
Tsukuyomi
ElGabousky
Tsukuyomi
11,469
3,837
0
5,272
21,281
11,135
104
5,194
16,087
0
71,254
L
Cabrakan
Jac_Mx
Cabrakan
9,265
1,846
1,144
3,519
20,048
25,800
56
7,393
12,588
41,646
0
W
Mulan
NUUB_Rias
Mulan
18,732
4,293
0
17,061
23,544
14,758
6,398
9,739
13,527
0
142,106
L
Olorun
Rackiezzz
Olorun
15,326
8,574
213
7,254
14,818
8,291
4,202
4,535
10,283
105,264
16,456
W
Nike
Tooff3-
Nike
9,105
1,008
740
2,728
23,739
26,065
365
5,500
18,105
9,147
53,164
L
Ah Muzen Cab
WinBig2021
Ah Muzen Cab
16,114
7,009
0
4,564
20,020
10,325
657
1,349
18,664
0
134,828
W
17,740
755
433
1,602
14,578
6,208
1,384
5,404
8,885
98,582
0
W
Jing Wei
yorchech19
Jing Wei
10,591
8,093
0
7,673
18,445
8,364
1,888
3,757
14,587
0
103,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,827
Gold Earned
56,728
783
Minions Killed
736
0
Camps Cleared
0
2,299,595
Distance Traveled
2,177,601
30
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,818
492
162
7
0
437,214
4
L
Janus
11,859
494
176
7
0
482,219
8
L
Tsukuyomi
10,229
426
87
4
0
491,951
3
L
Cabrakan
10,139
422
59
2
0
415,609
1
W
Mulan
14,859
619
200
8
0
513,249
12
L
Olorun
12,336
514
193
8
0
356,009
1
W
Nike
11,091
462
87
4
0
450,815
6
L
Ah Muzen Cab
12,165
507
221
9
0
431,813
3
W
He Bo
12,427
518
153
6
0
445,809
3
W
Jing Wei
11,632
485
181
8
0
452,508
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role