Player Matchup

Arachne
Arachne
Dayry67
Arachne
Level 33
God Stats
2W - 2L
1,281 SR
Queue Stats
44W - 46L
1,352 Elo+
Solo
Horus
Horus
PowerHaven
Horus
Level 94
God Stats
2W - 3L
1,206 SR
Queue Stats
319W - 376L
1,245 Elo+
Solo
Lancelot
Lancelot
embatawe
Lancelot
Level 84
God Stats
1W - 0L
1,771 SR
Queue Stats
143W - 139L
1,387 Elo+
Solo
Poseidon
Poseidon
nathan23pb
Poseidon
Level 87
God Stats
38W - 31L
1,529 SR
Queue Stats
396W - 411L
1,332 Elo+
Solo
Neith
Neith
tajnelakos
Neith
Level 66
God Stats
6W - 3L
1,509 SR
Queue Stats
26W - 38L
1,313 Elo+
Solo
Team Averages
Level 73
1,459 SR
1,326 Elo+

VS

Team Averages
Level 69
1,527 SR
1,361 Elo+
Chaac
Chaac
MiaWallace1201
Chaac
Level 45
God Stats
5W - 6L
1,318 SR
Queue Stats
70W - 87L
1,321 Elo+
Solo
Cupid
Cupid
NoSoulGuy
Cupid
Level 67
God Stats
2W - 1L
1,635 SR
Queue Stats
109W - 116L
1,344 Elo+
Solo
Bacchus
Bacchus
OlliArea169
Bacchus
Level 71
God Stats
1W - 1L
1,777 SR
Queue Stats
25W - 31L
1,397 Elo+
Solo
Thanatos
Thanatos
kahydo
Thanatos
Level 39
God Stats
1W - 2L
1,405 SR
Queue Stats
26W - 32L
1,387 Elo+
Solo
Vulcan
Vulcan
kastor_k
Vulcan
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 42L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dayry67
Arachne
20
11 / 2 / 1
13,022
543
16,160
21,290
10,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
16
0 / 3 / 2
10,614
442
5,791
22,885
24,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
embatawe
Lancelot
16
0 / 3 / 4
10,498
437
8,244
14,580
7,948
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
nathan23pb
Poseidon
20
3 / 3 / 2
13,407
559
10,733
19,117
7,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
16
0 / 2 / 2
9,637
402
11,714
11,380
6,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
9,285
387
7,854
14,601
10,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
NoSoulGuy
Cupid
16
1 / 3 / 4
10,054
419
11,965
17,990
6,795
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
OlliArea169
Bacchus
15
2 / 2 / 3
10,075
420
7,697
16,431
19,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
kahydo
Thanatos
20
7 / 1 / 2
12,217
509
10,192
16,797
7,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
kastor_k
Vulcan
18
0 / 5 / 1
11,487
479
14,636
17,173
6,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
24
14
Kills
11
13
Deaths
14
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
Dayry67
Arachne
11
2
1
5.75
L
1
3
3
0.83
L
Cupid
NoSoulGuy
Cupid
1
3
4
1
L
Bacchus
OlliArea169
Bacchus
2
2
3
1.75
W
Horus
0
3
2
0.33
W
Lancelot
embatawe
Lancelot
0
3
4
0.67
L
Thanatos
kahydo
Thanatos
7
1
2
8
L
Vulcan
kastor_k
Vulcan
0
5
1
0.1
W
Poseidon
nathan23pb
Poseidon
3
3
2
1.33
W
Neith
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,642
Damage
52,344
89,252
Taken
82,992
58,230
Mitigated
50,833
39,053
Healing
43,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Dayry67
Arachne
16,160
12,349
0
10,867
21,290
10,849
471
4,450
16,646
0
108,074
L
7,854
1,007
0
4,094
14,601
10,739
240
0
14,601
2,387
47,809
L
Cupid
NoSoulGuy
Cupid
11,965
6,845
2,470
6,564
17,990
6,795
1,014
0
17,990
0
86,343
L
Bacchus
OlliArea169
Bacchus
7,697
1,377
2,802
4,020
16,431
19,401
360
0
16,431
34,278
0
W
Horus
5,791
3,856
4,287
9,526
22,885
24,682
543
4,733
18,152
0
56,418
W
Lancelot
embatawe
Lancelot
8,244
2,712
0
4,572
14,580
7,948
599
1,645
12,353
0
64,312
L
Thanatos
kahydo
Thanatos
10,192
2,102
0
18,812
16,797
7,407
0
318
16,479
0
86,266
L
Vulcan
kastor_k
Vulcan
14,636
5,462
0
4,388
17,173
6,491
454
10,415
6,758
113,147
0
W
Poseidon
nathan23pb
Poseidon
10,733
1,797
0
7,551
19,117
7,835
0
9,750
9,367
145,121
0
W
Neith
11,714
5,148
0
2,250
11,380
6,916
896
2,227
9,153
0
72,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,178
Gold Earned
53,118
671
Minions Killed
575
0
Camps Cleared
0
2,124,902
Distance Traveled
2,027,099
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,022
543
131
5
0
514,865
0
L
Chaac
9,285
387
77
3
0
286,810
0
L
Cupid
10,054
419
123
5
0
385,903
1
L
Bacchus
10,075
420
54
2
0
429,169
1
W
Horus
10,614
442
78
3
0
423,517
1
W
Lancelot
10,498
437
109
5
0
370,176
4
L
Thanatos
12,217
509
131
5
0
512,227
6
L
Vulcan
11,487
479
190
8
0
412,990
2
W
Poseidon
13,407
559
246
10
0
444,343
0
W
Neith
9,637
402
107
4
0
372,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role