Player Matchup

Da Ji
Da Ji
Arkadiy_15
Da Ji
Level 83
God Stats
0W - 3L
1,385 SR
Queue Stats
239W - 266L
1,410 Elo+
Solo
Baron Samedi
Baron Samedi
BloodShadow7872
Baron Samedi
Level 96
God Stats
1W - 1L
1,295 SR
Queue Stats
193W - 192L
1,424 Elo+
Solo
Fafnir
Fafnir
KINGLEON1203
Fafnir
Level 156
God Stats
32W - 16L
1,682 SR
Queue Stats
47W - 35L
1,544 Elo+
Solo
Medusa
Medusa
Karlitator
Medusa
Level 113
God Stats
2W - 3L
1,541 SR
Queue Stats
38W - 49L
1,429 Elo+
Solo
Bellona
Bellona
Squits2Wavy
Bellona
Level 117
God Stats
0W - 4L
1,293 SR
Queue Stats
190W - 200L
1,437 Elo+
Solo
Team Averages
Level 113
1,439 SR
1,449 Elo+

VS

Team Averages
Level 113
1,573 SR
1,420 Elo+
Cerberus
Cerberus
AuronFFX
Cerberus
Level 144
God Stats
3W - 4L
1,747 SR
Queue Stats
195W - 203L
1,380 Elo+
Solo
Heimdallr
Heimdallr
MariusHelbo
Heimdallr
Level 65
God Stats
1W - 1L
1,256 SR
Queue Stats
122W - 129L
1,438 Elo+
Solo
Poseidon
Poseidon
OGRandeJohnson
Poseidon
Level 105
God Stats
3W - 0L
1,829 SR
Queue Stats
36W - 38L
1,421 Elo+
Solo
Loki
Loki
dublin-wirbel
Loki
Level 125
God Stats
1W - 1L
1,467 SR
Queue Stats
45W - 57L
1,408 Elo+
Solo
Cabrakan
Cabrakan
wishinsky
Cabrakan
Level 125
God Stats
4W - 2L
1,566 SR
Queue Stats
24W - 25L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
5 / 3 / 2
9,877
520
11,050
17,033
9,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
BloodShadow7872
Baron Samedi
15
1 / 4 / 3
9,049
476
7,880
12,020
6,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fafnir
14
2 / 3 / 2
8,395
442
6,942
12,056
9,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Medusa
Karlitator
Medusa
13
1 / 3 / 2
8,100
426
10,518
14,368
5,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Squits2Wavy
Bellona
13
2 / 4 / 1
8,392
442
13,702
20,524
19,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AuronFFX
Cerberus
16
3 / 3 / 3
9,935
523
14,199
31,418
21,446
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
MariusHelbo
Heimdallr
16
2 / 2 / 1
9,403
495
10,594
14,802
6,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
17
6 / 3 / 2
10,708
564
11,341
10,699
4,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 2 / 5
9,631
507
5,190
15,163
6,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
wishinsky
Cabrakan
14
2 / 1 / 8
8,971
472
4,436
15,656
17,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
11
Kills
16
17
Deaths
11
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Da Ji
5
3
2
2
W
Cerberus
AuronFFX
Cerberus
3
3
3
1.5
L
Baron Samedi
BloodShadow7872
Baron Samedi
1
4
3
0.63
L
Fafnir
2
3
2
1
L
Medusa
Karlitator
Medusa
1
3
2
0.67
W
Heimdallr
MariusHelbo
Heimdallr
2
2
1
1.25
W
Poseidon
6
3
2
2.33
L
Bellona
Squits2Wavy
Bellona
2
4
1
0.63
W
3
2
5
2.75
W
Cabrakan
wishinsky
Cabrakan
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,092
Damage
45,760
76,001
Taken
87,738
50,164
Mitigated
56,127
21,022
Healing
40,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
11,050
2,330
0
1,430
17,033
9,780
611
4,839
12,194
0
80,662
W
Cerberus
AuronFFX
Cerberus
14,199
2,166
0
19,302
31,418
21,446
242
1,016
30,402
88,115
0
L
Baron Samedi
BloodShadow7872
Baron Samedi
7,880
275
885
2,626
12,020
6,580
765
7,711
4,309
66,918
0
L
Fafnir
6,942
1,968
0
3,551
12,056
9,103
80
1,195
10,861
35,089
0
L
Medusa
Karlitator
Medusa
10,518
4,461
0
4,031
14,368
5,280
96
4,248
10,120
0
70,339
W
Heimdallr
MariusHelbo
Heimdallr
10,594
5,535
0
9,248
14,802
6,633
0
5,471
9,331
0
85,430
W
Poseidon
11,341
2,873
0
2,966
10,699
4,509
828
3,623
7,076
94,699
0
L
Bellona
Squits2Wavy
Bellona
13,702
7,063
0
8,499
20,524
19,421
0
11,983
8,541
0
58,761
W
5,190
610
0
7,706
15,163
6,157
849
2,537
12,626
0
80,033
W
Cabrakan
wishinsky
Cabrakan
4,436
652
127
787
15,656
17,382
62
2,175
13,481
29,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,813
Gold Earned
48,648
470
Minions Killed
642
0
Camps Cleared
0
1,766,386
Distance Traveled
1,714,816
29
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,877
520
112
6
0
381,936
2
W
Cerberus
9,935
523
229
12
0
320,726
0
L
Baron Samedi
9,049
476
121
6
0
322,720
9
L
Fafnir
8,395
442
51
3
0
354,867
15
L
Medusa
8,100
426
107
6
0
356,880
2
W
Heimdallr
9,403
495
113
6
0
316,900
0
W
Poseidon
10,708
564
131
7
0
357,506
5
L
Bellona
8,392
442
79
4
0
349,983
1
W
Loki
9,631
507
124
7
0
389,148
2
W
Cabrakan
8,971
472
45
2
0
330,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role