Player Matchup

Hades
Hades
Gold IV
officialkd__
Hades
Gold IV
Level 87
God Stats
34W - 30L
1,531 SR
Queue Stats
231W - 257L
1,441 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 87
1,531 SR
1,441 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 55
1,312 SR
1,212 MMR
Arachne
Arachne
Bronze IV
Iambroke22
Arachne
Bronze IV
Level 55
God Stats
0W - 1L
1,312 SR
Queue Stats
5W - 10L
1,212 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 0
16,398
863
17,384
18,376
22,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
ChronosOlorunBastet

VS

Bans
Ah Muzen CabBakasuraUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Iambroke22
Arachne
18
0 / 4 / 0
13,767
725
14,481
22,215
13,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
Iambroke22
Arachne
0
4
0
0
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,384
Damage
14,481
18,376
Taken
22,215
22,132
Mitigated
13,964
11,547
Healing
5,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Iambroke22
Arachne
14,481
7,796
0
5,618
22,215
13,964
1,803
17,568
4,647
0
80,749
W
17,384
665
0
11,547
18,376
22,132
1,736
236
18,140
110,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,398
Gold Earned
13,767
221
Minions Killed
140
10
Camps Cleared
2
321,607
Distance Traveled
337,955
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,767
725
140
7
2
337,955
6
W
Hades
16,398
863
221
12
10
321,607
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role