Player Matchup

Bellona
Bellona
Ezequiel hr
Bellona
Level 31
God Stats
1W - 8L
1,404 SR
Queue Stats
46W - 89L
1,125 Elo+
Solo
Cthulhu
Cthulhu
Kaintin2
Cthulhu
Level 4
God Stats
1W - 0L
1,664 SR
Queue Stats
1W - 1L
1,248 Elo+
Party 2
Sol
Sol
PlayNBA
Sol
Level 109
God Stats
1W - 0L
1,654 SR
Queue Stats
16W - 20L
1,424 Elo+
Party 2
Team Averages
Level 48
1,574 SR
1,266 Elo+

VS

Team Averages
Level 44
1,340 SR
1,283 Elo+
Artemis
Artemis
ZooLeeichi
Artemis
Level 87
God Stats
1W - 2L
1,232 SR
Queue Stats
45W - 58L
1,480 Elo+
Solo
Yu Huang
Yu Huang
ferdiPB
Yu Huang
Level 37
God Stats
5W - 7L
1,605 SR
Queue Stats
18W - 14L
1,259 Elo+
Party 1
Ymir
Ymir
gemilio330
Ymir
Level 7
God Stats
2W - 8L
1,183 SR
Queue Stats
2W - 11L
1,109 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ezequiel hr
Bellona
15
3 / 1 / 6
10,598
662
5,426
12,418
13,086
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
Kaintin2
Cthulhu
15
1 / 1 / 6
9,933
621
6,921
19,021
18,918
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
16
5 / 1 / 4
11,067
692
23,637
13,426
6,132
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ZooLeeichi
Artemis
15
0 / 4 / 3
9,903
619
18,423
15,136
8,264
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
ferdiPB
Yu Huang
15
3 / 3 / 0
10,418
651
10,476
12,330
6,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 2 / 0
9,748
609
2,631
14,443
19,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
9
Kills
3
3
Deaths
9
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
Ezequiel hr
Bellona
3
1
6
6
W
Cthulhu
Kaintin2
Cthulhu
1
1
6
4
W
Sol
5
1
4
7
L
Artemis
ZooLeeichi
Artemis
0
4
3
0.38
L
Yu Huang
ferdiPB
Yu Huang
3
3
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,984
Damage
31,530
44,865
Taken
41,909
38,136
Mitigated
34,145
15,739
Healing
8,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Ezequiel hr
Bellona
5,426
1,045
908
1,488
12,418
13,086
0
4,529
7,889
0
21,391
W
Cthulhu
Kaintin2
Cthulhu
6,921
289
536
4,432
19,021
18,918
56
5,725
13,296
25,252
0
W
Sol
23,637
9,849
0
8,375
13,426
6,132
2,914
3,448
9,978
61,336
0
L
Artemis
ZooLeeichi
Artemis
18,423
9,366
0
4,259
15,136
8,264
0
11,811
3,325
0
65,196
L
Yu Huang
ferdiPB
Yu Huang
10,476
990
0
2,184
12,330
6,755
0
9,347
2,983
41,386
0
L
2,631
232
0
2,313
14,443
19,126
0
10,072
4,371
5,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,598
Gold Earned
30,069
150
Minions Killed
158
5
Camps Cleared
7
770,639
Distance Traveled
734,948
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,598
662
35
2
2
293,128
0
W
Cthulhu
9,933
621
41
3
1
254,850
0
W
Sol
11,067
692
74
5
2
222,661
4
L
Artemis
9,903
619
100
6
7
243,827
5
L
Yu Huang
10,418
651
53
3
0
247,985
2
L
Ymir
9,748
609
5
0
0
243,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role