Player Matchup

Gilgamesh
Gilgamesh
BruhShobi
Gilgamesh
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,456 Elo+
Party 1
Bastet
Bastet
Innominatam
Bastet
Level 119
God Stats
1W - 0L
1,493 SR
Queue Stats
28W - 23L
1,487 Elo+
Solo
Eset
Eset
OwnBag39399086
Eset
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 38L
1,347 Elo+
Party 1
Atlas
Atlas
SkeptikOverlord
Atlas
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 26L
1,305 Elo+
Party 1
Achilles
Achilles
SmugAmerican24
Achilles
Level 107
God Stats
10W - 8L
1,536 SR
Queue Stats
103W - 99L
1,389 Elo+
Party 1
Team Averages
Level 72
1,506 SR
1,397 Elo+

VS

Team Averages
Level 83
1,593 SR
1,435 Elo+
Danzaburou
Danzaburou
CynicalLinicome
Danzaburou
Level 97
God Stats
6W - 7L
1,582 SR
Queue Stats
333W - 371L
1,469 Elo+
Solo
Bacchus
Bacchus
EldestBuckets007
Bacchus
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 125L
1,463 Elo+
Solo
Xing Tian
Xing Tian
MIKAEL12357
Xing Tian
Level 18
God Stats
5W - 2L
1,500 SR
Queue Stats
328W - 319L
1,362 Elo+
Solo
Medusa
Medusa
Magikarpthe_god
Medusa
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 96L
1,377 Elo+
Solo
Anhur
Anhur
athenafairy
Anhur
Level 155
God Stats
3W - 2L
1,883 SR
Queue Stats
307W - 322L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BruhShobi
Gilgamesh
16
1 / 4 / 14
10,731
671
13,669
26,039
22,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
20
7 / 1 / 15
11,867
742
29,436
23,084
13,238
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 5 / 12
11,440
715
18,629
13,764
6,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 2 / 19
11,893
743
20,108
23,681
27,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
20
10 / 0 / 15
13,478
842
23,609
18,855
19,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CynicalLinicome
Danzaburou
17
3 / 7 / 7
10,173
636
21,727
19,572
11,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
0 / 3 / 6
9,000
563
12,641
25,867
34,205
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
MIKAEL12357
Xing Tian
17
3 / 5 / 7
9,931
621
14,940
37,281
42,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 6 / 2
10,034
627
18,815
17,429
9,911
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 6 / 5
9,931
621
11,375
18,632
10,904
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
39
27
Kills
12
12
Deaths
27
75
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BruhShobi
Gilgamesh
1
4
14
2
L
Danzaburou
CynicalLinicome
Danzaburou
3
7
7
0.93
L
0
3
6
1
W
Bastet
7
1
15
14.5
L
Xing Tian
MIKAEL12357
Xing Tian
3
5
7
1.3
L
4
6
2
0.83
W
6
5
12
2.4
W
3
2
19
6.25
W
Achilles
10
0
15
17.5
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,451
Damage
79,498
105,423
Taken
118,781
89,366
Mitigated
108,454
44,703
Healing
34,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BruhShobi
Gilgamesh
13,669
3,144
5,128
6,814
26,039
22,747
253
6,034
20,005
0
20,983
L
Danzaburou
CynicalLinicome
Danzaburou
21,727
7,018
1,109
3,001
19,572
11,161
0
6,959
12,613
0
37,306
L
12,641
1,220
1,339
7,352
25,867
34,205
0
9,161
16,706
20,689
0
W
Bastet
29,436
7,590
3,619
9,343
23,084
13,238
178
5,771
17,313
0
44,637
L
Xing Tian
MIKAEL12357
Xing Tian
14,940
470
971
11,822
37,281
42,273
15
10,678
26,603
24,048
0
L
18,815
5,537
2,765
1,683
17,429
9,911
0
4,705
12,724
0
33,810
W
18,629
1,730
3,466
1,696
13,764
6,816
600
3,421
10,343
34,357
0
W
20,108
8,169
1,423
4,734
23,681
27,353
0
6,940
16,741
37,939
0
W
Achilles
23,609
3,326
2,651
5,829
18,855
19,212
283
5,415
13,440
0
42,220
L
11,375
5,652
1,973
2,908
18,632
10,904
0
7,234
11,398
0
34,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,409
Gold Earned
49,069
162
Minions Killed
163
0
Camps Cleared
0
1,750,188
Distance Traveled
1,396,282
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,731
671
8
1
0
342,922
0
L
Danzaburou
10,173
636
38
2
0
251,168
0
L
Bacchus
9,000
563
9
1
0
324,083
2
W
Bastet
11,867
742
43
3
0
372,108
1
L
Xing Tian
9,931
621
15
1
0
316,522
0
L
Medusa
10,034
627
24
2
0
307,097
0
W
Eset
11,440
715
34
2
0
307,807
1
W
Atlas
11,893
743
35
2
0
326,642
0
W
Achilles
13,478
842
42
3
0
400,709
0
L
Anhur
9,931
621
77
5
0
197,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role