Player Matchup

Nox
Nox
LadySwagga06
Nox
Level 84
God Stats
2W - 6L
1,196 SR
Queue Stats
167W - 197L
1,321 Elo+
Party 2
Chiron
Chiron
OfficerMurphy
Chiron
Level 129
God Stats
4W - 0L
1,500 SR
Queue Stats
131W - 140L
1,408 Elo+
Solo
Ymir
Ymir
Swamp_Croc
Ymir
Level 89
God Stats
3W - 0L
1,776 SR
Queue Stats
26W - 40L
1,285 Elo+
Solo
Thanatos
Thanatos
XI DBZ XI
Thanatos
Level 84
God Stats
7W - 10L
1,421 SR
Queue Stats
171W - 177L
1,346 Elo+
Party 2
Bellona
Bellona
txbyyy0
Bellona
Level 3
God Stats
3W - 4L
1,178 SR
Queue Stats
3W - 5L
1,130 Elo+
Party 2
Team Averages
Level 78
1,414 SR
1,298 Elo+

VS

Team Averages
Level 53
1,432 SR
1,363 Elo+
Tyr
Tyr
IsThatKash
Tyr
Level 48
God Stats
6W - 14L
1,431 SR
Queue Stats
57W - 68L
1,424 Elo+
Solo
Lancelot
Lancelot
MetalPuppet252
Lancelot
Level 54
God Stats
2W - 2L
1,491 SR
Queue Stats
37W - 42L
1,422 Elo+
Party 1
Medusa
Medusa
SonicSquash364
Medusa
Level 49
God Stats
0W - 9L
1,193 SR
Queue Stats
16W - 33L
1,240 Elo+
Solo
Zhong Kui
Zhong Kui
TabletaDeAcero
Zhong Kui
Level 104
God Stats
8W - 6L
1,581 SR
Queue Stats
25W - 33L
1,436 Elo+
Party 1
Sobek
Sobek
ZeroAngel14
Sobek
Level 12
God Stats
0W - 1L
1,466 SR
Queue Stats
1W - 7L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,134
558
2,445
7,245
4,144
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

11
10 / 1 / 2
7,092
645
11,228
6,992
2,724
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 0 / 10
6,724
611
3,062
5,421
4,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
XI DBZ XI
Thanatos
12
1 / 0 / 5
6,576
598
5,615
10,170
3,983
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
txbyyy0
Bellona
9
0 / 1 / 0
5,887
535
3,158
7,542
6,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,739
613
5,188
6,996
5,665
Lancelot
8
1 / 4 / 0
5,360
487
3,181
9,430
3,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 2 / 0
4,587
417
1,478
3,168
1,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Zhong Kui
TabletaDeAcero
Zhong Kui
10
0 / 4 / 0
5,846
531
7,181
8,870
5,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 5 / 0
5,123
466
1,346
11,245
7,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
15
Kills
2
2
Deaths
16
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
2
0
3
3.5
L
Lancelot
1
4
0
0.25
W
10
1
2
11
L
0
2
0
0
W
2
0
10
7
L
Zhong Kui
TabletaDeAcero
Zhong Kui
0
4
0
0
W
Thanatos
XI DBZ XI
Thanatos
1
0
5
3.5
L
0
5
0
0
W
Bellona
txbyyy0
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,508
Damage
18,374
37,370
Taken
39,709
21,869
Mitigated
23,014
18,028
Healing
7,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,188
925
0
1,812
6,996
5,665
0
0
6,996
0
44,452
W
2,445
571
177
1,977
7,245
4,144
0
2,475
4,770
39,559
0
L
Lancelot
3,181
662
12
1,634
9,430
3,046
150
465
8,965
0
26,028
W
11,228
8,490
636
3,554
6,992
2,724
901
2,252
4,740
0
41,084
L
1,478
801
0
381
3,168
1,193
0
223
2,945
0
17,703
W
3,062
663
94
1,210
5,421
4,218
471
1,578
3,843
17,800
0
L
Zhong Kui
TabletaDeAcero
Zhong Kui
7,181
132
244
2,390
8,870
5,352
1,353
3,113
5,757
43,491
0
W
Thanatos
XI DBZ XI
Thanatos
5,615
1,877
116
8,119
10,170
3,983
0
2,222
7,948
0
48,410
L
1,346
274
0
1,170
11,245
7,758
239
1,706
9,539
13,448
0
W
Bellona
txbyyy0
Bellona
3,158
859
0
2,145
7,542
6,800
0
0
7,542
0
39,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,413
Gold Earned
27,655
327
Minions Killed
248
0
Camps Cleared
0
1,058,004
Distance Traveled
951,686
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,739
613
78
7
0
236,216
0
W
Nox
6,134
558
71
6
0
210,427
4
L
Lancelot
5,360
487
42
4
0
210,487
0
W
Chiron
7,092
645
60
5
0
206,074
1
L
Medusa
4,587
417
38
3
0
121,757
1
W
Ymir
6,724
611
26
2
0
179,724
0
L
Zhong Kui
5,846
531
74
7
0
185,017
0
W
Thanatos
6,576
598
95
9
0
240,327
0
L
Sobek
5,123
466
16
1
0
198,209
0
W
Bellona
5,887
535
75
7
0
221,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role