Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Edi1027
Chaac
Level 109
God Stats
10W - 4L
1,571 SR
Queue Stats
103W - 100L
1,483 Elo+
Party 2
Shiva
Shiva
HypezZ_XVIII
Shiva
Level 118
God Stats
22W - 11L
1,643 SR
Queue Stats
691W - 692L
1,515 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RedRabbitGuy
Morgan Le Fay
Level 97
God Stats
19W - 15L
1,564 SR
Queue Stats
199W - 211L
1,508 Elo+
Solo
Hou Yi
Hou Yi
quidamar
Hou Yi
Level 99
God Stats
16W - 14L
1,575 SR
Queue Stats
423W - 414L
1,480 Elo+
Party 1
Team Averages
Level 106
1,571 SR
1,497 Elo+

VS

Team Averages
Level 63
1,396 SR
1,479 Elo+
Baron Samedi
Baron Samedi
Black-Beard-DK
Baron Samedi
Level 63
God Stats
16W - 17L
1,362 SR
Queue Stats
487W - 513L
1,411 Elo+
Solo
Arachne
Arachne
NebanMaha
Arachne
Level 28
God Stats
12W - 7L
1,618 SR
Queue Stats
146W - 115L
1,497 Elo+
Party 3
Kukulkan
Kukulkan
OkiThePro
Kukulkan
Level 68
God Stats
3W - 4L
1,379 SR
Queue Stats
86W - 87L
1,496 Elo+
Party 3
Sun Wukong
Sun Wukong
UrCryoTameIsMy
Sun Wukong
Level 86
God Stats
0W - 3L
1,376 SR
Queue Stats
95W - 103L
1,470 Elo+
Solo
Olorun
Olorun
an311001lebemocs
Olorun
Level 69
God Stats
0W - 3L
1,244 SR
Queue Stats
198W - 166L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
4 / 1 / 2
8,226
514
4,925
12,720
5,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Edi1027
Chaac
16
3 / 2 / 0
9,431
589
14,649
17,049
14,901
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 2 / 4
7,504
469
7,009
14,298
12,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
RedRabbitGuy
Morgan Le Fay
13
4 / 4 / 2
8,435
527
10,618
12,343
5,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
quidamar
Hou Yi
12
2 / 0 / 6
7,170
448
7,175
7,935
3,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Black-Beard-DK
Baron Samedi
11
1 / 3 / 2
6,672
417
3,752
8,595
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
NebanMaha
Arachne
12
2 / 2 / 1
7,235
452
4,394
11,471
6,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
OkiThePro
Kukulkan
15
1 / 3 / 2
8,292
518
6,107
10,360
4,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
UrCryoTameIsMy
Sun Wukong
13
3 / 4 / 0
7,768
486
10,461
19,148
13,835
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 5 / 0
6,848
428
5,642
12,183
4,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
17
Kills
8
9
Deaths
17
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
1
2
5
L
Baron Samedi
Black-Beard-DK
Baron Samedi
1
3
2
0.67
W
Chaac
Edi1027
Chaac
3
2
0
1.5
W
4
2
4
3
L
Arachne
NebanMaha
Arachne
2
2
1
1.25
L
Kukulkan
OkiThePro
Kukulkan
1
3
2
0.67
W
Morgan Le Fay
RedRabbitGuy
Morgan Le Fay
4
4
2
1.25
L
Sun Wukong
UrCryoTameIsMy
Sun Wukong
3
4
0
0.75
L
1
5
0
0.2
W
Hou Yi
quidamar
Hou Yi
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,376
Damage
30,356
64,345
Taken
61,757
41,316
Mitigated
33,942
21,218
Healing
18,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
4,925
1,362
0
4,463
12,720
5,447
0
1,596
11,124
0
50,968
L
Baron Samedi
Black-Beard-DK
Baron Samedi
3,752
320
288
2,534
8,595
3,814
0
245
8,337
28,622
0
W
Chaac
Edi1027
Chaac
14,649
3,274
0
7,896
17,049
14,901
203
0
17,049
0
83,126
W
7,009
1,332
271
4,124
14,298
12,128
74
6,032
8,266
0
44,049
L
Arachne
NebanMaha
Arachne
4,394
3,511
0
2,366
11,471
6,955
0
3,486
7,725
0
37,785
L
Kukulkan
OkiThePro
Kukulkan
6,107
634
0
1,766
10,360
4,722
0
5,260
4,750
78,526
0
W
Morgan Le Fay
RedRabbitGuy
Morgan Le Fay
10,618
1,761
0
3,118
12,343
5,701
0
4,594
7,749
56,990
0
L
Sun Wukong
UrCryoTameIsMy
Sun Wukong
10,461
3,898
0
7,408
19,148
13,835
0
0
19,148
0
53,170
L
5,642
2,796
40
3,746
12,183
4,616
0
926
11,179
50,796
0
W
Hou Yi
quidamar
Hou Yi
7,175
2,567
0
1,346
7,935
3,139
250
3,279
4,656
0
50,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,766
Gold Earned
36,815
481
Minions Killed
431
0
Camps Cleared
0
1,478,258
Distance Traveled
1,464,390
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,226
514
89
6
0
324,591
7
L
Baron Samedi
6,672
417
55
3
0
283,229
5
W
Chaac
9,431
589
146
9
0
307,935
4
W
Shiva
7,504
469
62
4
0
284,675
3
L
Arachne
7,235
452
63
4
0
319,923
5
L
Kukulkan
8,292
518
145
9
0
316,062
3
W
Morgan Le Fay
8,435
527
101
6
0
277,036
3
L
Sun Wukong
7,768
486
88
6
0
279,251
3
L
Olorun
6,848
428
80
5
0
265,925
2
W
Hou Yi
7,170
448
83
5
0
284,021
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role