Player Matchup

Fafnir
Fafnir
DJValle3
Fafnir
Level 160
God Stats
9W - 4L
1,610 SR
Queue Stats
347W - 205L
1,785 Elo+
Party 1
Hel
Hel
Mateus015393
Hel
Level 59
God Stats
0W - 2L
1,441 SR
Queue Stats
53W - 72L
1,367 Elo+
Solo
Danzaburou
Danzaburou
VeXnzy
Danzaburou
Level 157
God Stats
5W - 5L
1,544 SR
Queue Stats
111W - 87L
1,621 Elo+
Party 1
Team Averages
Level 125
1,532 SR
1,591 Elo+

VS

Team Averages
Level 117
1,434 SR
1,377 Elo+
Achilles
Achilles
FII-Abyss-IIF
Achilles
Level 83
God Stats
1W - 0L
1,510 SR
Queue Stats
5W - 5L
1,295 Elo+
Solo
Hachiman
Hachiman
KittyxWitty
Hachiman
Level 125
God Stats
2W - 1L
1,291 SR
Queue Stats
9W - 11L
1,432 Elo+
Solo
Eset
Eset
Ragnarrx_
Eset
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 16L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DJValle3
Fafnir
15
4 / 5 / 3
12,021
751
9,570
30,423
36,238
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
3 / 12 / 5
11,468
717
11,014
22,447
8,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
VeXnzy
Danzaburou
14
2 / 9 / 6
10,782
674
14,998
20,277
7,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FII-Abyss-IIF
Achilles
19
9 / 3 / 15
13,073
817
23,884
16,679
14,929
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
KittyxWitty
Hachiman
18
11 / 1 / 11
13,451
841
25,175
16,077
8,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Eset
17
6 / 5 / 14
12,539
784
14,696
15,572
7,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
66
9
Kills
26
26
Deaths
9
14
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Fafnir
DJValle3
Fafnir
4
5
3
1.1
W
Achilles
FII-Abyss-IIF
Achilles
9
3
15
5.5
W
Hachiman
KittyxWitty
Hachiman
11
1
11
16.5
L
3
12
5
0.46
W
Eset
6
5
14
2.6
L
Danzaburou
VeXnzy
Danzaburou
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,582
Damage
63,755
73,147
Taken
48,328
52,149
Mitigated
30,959
12,591
Healing
18,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
DJValle3
Fafnir
9,570
3,276
474
3,844
30,423
36,238
0
4,511
25,912
22,960
0
W
Achilles
FII-Abyss-IIF
Achilles
23,884
6,379
0
4,091
16,679
14,929
570
6,874
9,805
0
57,476
W
Hachiman
KittyxWitty
Hachiman
25,175
15,794
0
7,258
16,077
8,326
1,995
9,305
6,772
0
79,233
L
11,014
528
2,671
3,659
22,447
8,503
35
6,359
16,088
37,240
0
W
Eset
14,696
1,033
2,255
4,904
15,572
7,704
528
5,125
10,447
43,823
0
L
Danzaburou
VeXnzy
Danzaburou
14,998
6,256
0
1,943
20,277
7,408
0
4,117
16,160
0
47,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,271
Gold Earned
39,063
129
Minions Killed
214
2
Camps Cleared
13
750,942
Distance Traveled
886,309
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
12,021
751
9
1
0
278,657
4
W
Achilles
13,073
817
57
4
5
325,137
3
W
Hachiman
13,451
841
97
6
4
282,673
2
L
Hel
11,468
717
52
3
2
257,659
2
W
Eset
12,539
784
60
4
4
278,499
2
L
Danzaburou
10,782
674
68
4
0
214,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role