Player Matchup

Nemesis
Nemesis
AnaTrophic
Nemesis
Level 83
God Stats
3W - 5L
1,371 SR
Queue Stats
20W - 40L
1,382 Elo+
Party 1
Mulan
Mulan
Kyrin Kuran
Mulan
Level 17
God Stats
2W - 3L
1,816 SR
Queue Stats
2W - 6L
1,272 Elo+
Party 1
Ao Kuang
Ao Kuang
OKGOOBER-
Ao Kuang
Level 144
God Stats
7W - 6L
1,641 SR
Queue Stats
796W - 711L
1,626 Elo+
Solo
Team Averages
Level 81
1,609 SR
1,427 Elo+

VS

Team Averages
Level 95
1,322 SR
1,283 Elo+
Rama
Rama
KakashisenpaiT7
Rama
Level 153
God Stats
2W - 4L
1,510 SR
Queue Stats
333W - 245L
1,759 Elo+
Solo
Kukulkan
Kukulkan
MAcookies_1328
Kukulkan
Level 87
God Stats
0W - 4L
1,087 SR
Queue Stats
17W - 68L
1,068 Elo+
Party 2
Ymir
Ymir
Peachguy_Stone18
Ymir
Level 46
God Stats
0W - 2L
1,368 SR
Queue Stats
12W - 62L
1,022 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AnaTrophic
Nemesis
15
4 / 1 / 7
11,727
690
7,883
9,332
5,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
2 / 4 / 6
11,452
674
10,132
20,484
23,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
OKGOOBER-
Ao Kuang
16
8 / 0 / 3
12,146
714
13,204
16,539
9,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 2
11,791
694
11,623
14,160
6,035
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
8
0 / 6 / 1
8,497
500
1,856
7,032
2,762
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 7 / 1
9,852
580
5,090
16,411
15,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
14
Kills
3
5
Deaths
14
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AnaTrophic
Nemesis
4
1
7
7.5
L
2
1
2
3
W
2
4
6
1.25
L
Kukulkan
0
6
1
0.08
W
Ao Kuang
OKGOOBER-
Ao Kuang
8
0
3
9.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,219
Damage
18,569
46,355
Taken
37,603
38,528
Mitigated
24,293
13,453
Healing
2,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AnaTrophic
Nemesis
7,883
3,410
0
2,277
9,332
5,569
1,215
765
8,567
0
29,161
L
11,623
9,753
0
1,311
14,160
6,035
0
5,086
8,862
0
55,304
W
10,132
2,181
0
3,798
20,484
23,736
327
5,414
15,070
0
40,731
L
Kukulkan
1,856
390
195
403
7,032
2,762
0
4,082
2,896
2,725
0
W
Ao Kuang
OKGOOBER-
Ao Kuang
13,204
3,500
0
7,378
16,539
9,223
1,126
2,029
14,510
65,940
8,495
L
5,090
295
0
432
16,411
15,496
0
3,286
12,521
24,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,325
Gold Earned
30,140
183
Minions Killed
147
13
Camps Cleared
1
815,614
Distance Traveled
566,938
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,727
690
49
3
0
268,743
1
L
Rama
11,791
694
107
6
1
276,098
4
W
Mulan
11,452
674
52
3
0
264,162
0
L
Kukulkan
8,497
500
9
1
0
97,922
0
W
Ao Kuang
12,146
714
82
5
13
282,709
0
L
Ymir
9,852
580
31
2
0
192,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role