Player Matchup

Eset
Eset
 
Eset
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Elusiv3Faz3
Baron Samedi
Level 57
God Stats
0W - 1L
1,683 SR
Queue Stats
39W - 44L
1,363 Elo+
Solo
Da Ji
Da Ji
Goated5992
Da Ji
Level 120
God Stats
13W - 13L
1,476 SR
Queue Stats
146W - 141L
1,379 Elo+
Solo
Danzaburou
Danzaburou
Harriet trapman
Danzaburou
Level 33
God Stats
2W - 2L
1,244 SR
Queue Stats
12W - 19L
1,279 Elo+
Solo
Gilgamesh
Gilgamesh
Jokerr4469
Gilgamesh
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 65L
1,233 Elo+
Solo
Team Averages
Level 75
1,481 SR
1,351 Elo+

VS

Team Averages
Level 84
1,482 SR
1,385 Elo+
Bacchus
Bacchus
IAmLightningZ
Bacchus
Level 29
God Stats
1W - 1L
1,300 SR
Queue Stats
126W - 129L
1,436 Elo+
Party 1
Hou Yi
Hou Yi
OhLawdShubs
Hou Yi
Level 131
God Stats
5W - 3L
1,659 SR
Queue Stats
157W - 146L
1,473 Elo+
Party 1
Nike
Nike
TheNastyness11
Nike
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 170L
1,310 Elo+
Solo
Arachne
Arachne
twiddly-pupil0
Arachne
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 114L
1,328 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xMugi___
Morgan Le Fay
Level 105
God Stats
11W - 10L
1,450 SR
Queue Stats
90W - 100L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
2 / 3 / 2
7,718
454
5,461
14,903
8,610
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Elusiv3Faz3
Baron Samedi
12
1 / 5 / 2
7,112
418
4,221
12,443
6,483
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
13
1 / 5 / 4
8,046
473
7,548
15,734
8,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Harriet trapman
Danzaburou
12
2 / 4 / 0
7,429
437
8,307
13,403
5,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Jokerr4469
Gilgamesh
15
2 / 3 / 0
8,557
503
7,278
15,781
10,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
1 / 3 / 6
7,754
456
7,535
12,333
10,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
16
4 / 0 / 0
9,714
571
10,665
11,216
4,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
4 / 1 / 0
9,761
574
11,451
14,428
12,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
8 / 3 / 2
9,291
547
12,273
15,739
6,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
xMugi___
Morgan Le Fay
14
3 / 2 / 4
8,633
508
9,145
7,264
3,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
8
Kills
20
20
Deaths
9
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
3
2
1
L
Baron Samedi
Elusiv3Faz3
Baron Samedi
1
5
2
0.4
L
Da Ji
1
5
4
0.6
L
Danzaburou
Harriet trapman
Danzaburou
2
4
0
0.5
W
Bacchus
1
3
6
1.33
L
Gilgamesh
Jokerr4469
Gilgamesh
2
3
0
0.67
W
Hou Yi
4
0
0
4
W
4
1
0
4
W
8
3
2
3
W
Morgan Le Fay
xMugi___
Morgan Le Fay
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,815
Damage
51,069
72,264
Taken
60,980
39,472
Mitigated
37,732
18,761
Healing
17,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
5,461
531
515
2,289
14,903
8,610
0
5,419
9,224
35,362
0
L
Baron Samedi
Elusiv3Faz3
Baron Samedi
4,221
311
337
1,409
12,443
6,483
504
5,710
6,425
44,331
0
L
Da Ji
7,548
1,602
0
6,041
15,734
8,042
0
1,327
14,200
0
59,104
L
Danzaburou
Harriet trapman
Danzaburou
8,307
4,549
294
3,462
13,403
5,966
0
3,389
9,972
0
45,671
W
Bacchus
7,535
996
0
2,445
12,333
10,206
0
2,136
10,197
30,692
0
L
Gilgamesh
Jokerr4469
Gilgamesh
7,278
2,611
0
4,414
15,781
10,371
0
151
14,734
0
58,033
W
Hou Yi
10,665
4,777
0
4,442
11,216
4,900
120
1,175
10,041
0
87,565
W
11,451
2,114
0
5,003
14,428
12,648
0
0
14,428
0
79,171
W
12,273
7,470
0
4,026
15,739
6,833
180
3,146
12,593
0
65,826
W
Morgan Le Fay
xMugi___
Morgan Le Fay
9,145
616
0
1,363
7,264
3,145
0
3,225
4,039
52,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,862
Gold Earned
45,153
403
Minions Killed
494
0
Camps Cleared
0
1,524,197
Distance Traveled
1,648,088
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,718
454
52
3
0
294,902
6
L
Baron Samedi
7,112
418
75
4
0
289,327
3
L
Da Ji
8,046
473
102
6
0
349,961
1
L
Danzaburou
7,429
437
64
4
0
263,410
2
W
Bacchus
7,754
456
34
2
0
317,525
0
L
Gilgamesh
8,557
503
110
6
0
326,597
5
W
Hou Yi
9,714
571
144
8
0
336,907
7
W
Nike
9,761
574
129
8
0
284,547
4
W
Arachne
9,291
547
87
5
0
367,668
0
W
Morgan Le Fay
8,633
508
100
6
0
341,441
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role