Player Matchup

Loki
Loki
AchillesHeel1011
Loki
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 46L
1,447 Elo+
Party 1
Ah Puch
Ah Puch
Arguable_Toast12
Ah Puch
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 85L
1,394 Elo+
Party 1
Ravana
Ravana
DrNecroFeelYa
Ravana
Level 69
God Stats
20W - 15L
1,671 SR
Queue Stats
201W - 155L
1,534 Elo+
Party 3
Heimdallr
Heimdallr
Koopas_rev
Heimdallr
Level 28
God Stats
35W - 29L
1,547 SR
Queue Stats
54W - 54L
1,454 Elo+
Party 3
Baron Samedi
Baron Samedi
YaBoyTysauce
Baron Samedi
Level 72
God Stats
1W - 1L
1,807 SR
Queue Stats
140W - 142L
1,469 Elo+
Party 3
Team Averages
Level 46
1,605 SR
1,460 Elo+

VS

Team Averages
Level 68
1,450 SR
1,470 Elo+
Mercury
Mercury
 
Mercury
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
HunGyurkaHun
Erlang Shen
Level 56
God Stats
4W - 8L
1,250 SR
Queue Stats
112W - 150L
1,368 Elo+
Solo
Cabrakan
Cabrakan
Simply Bum
Cabrakan
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
177W - 176L
1,485 Elo+
Party 2
Yu Huang
Yu Huang
TBREEZE452412
Yu Huang
Level 36
God Stats
4W - 5L
1,500 SR
Queue Stats
133W - 144L
1,474 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
tobi478
Ah Muzen Cab
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 115L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 1
10,976
499
7,970
20,530
9,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 5 / 0
9,158
416
7,213
16,983
7,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 2 / 4
10,871
494
16,182
15,362
25,441
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Koopas_rev
Heimdallr
16
8 / 9 / 2
11,219
510
16,544
22,172
11,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
YaBoyTysauce
Baron Samedi
14
1 / 4 / 7
9,645
438
8,316
20,828
25,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
8 / 2 / 2
12,158
553
13,097
18,246
9,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
HunGyurkaHun
Erlang Shen
19
4 / 1 / 4
11,902
541
12,839
16,468
11,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
Simply Bum
Cabrakan
16
4 / 4 / 12
10,263
467
13,838
20,513
26,979
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
TBREEZE452412
Yu Huang
16
1 / 1 / 10
10,352
471
15,919
11,008
5,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
tobi478
Ah Muzen Cab
16
7 / 6 / 6
10,779
490
14,872
14,918
5,518
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
58
14
Kills
24
24
Deaths
14
14
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
8
2
2
4.5
L
4
4
1
1.13
L
0
5
0
0
L
1
2
4
1.5
W
Erlang Shen
HunGyurkaHun
Erlang Shen
4
1
4
6
L
Heimdallr
Koopas_rev
Heimdallr
8
9
2
1
W
Cabrakan
Simply Bum
Cabrakan
4
4
12
2.5
W
Yu Huang
TBREEZE452412
Yu Huang
1
1
10
6
L
Baron Samedi
YaBoyTysauce
Baron Samedi
1
4
7
1.13
W
Ah Muzen Cab
tobi478
Ah Muzen Cab
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,225
Damage
70,565
95,875
Taken
81,153
78,434
Mitigated
59,022
27,304
Healing
14,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
13,097
8,303
0
1,241
18,246
9,235
380
2,103
16,143
0
133,693
L
7,970
1,993
0
9,984
20,530
9,317
2,572
3,058
17,347
0
96,264
L
7,213
717
0
3,414
16,983
7,318
363
9,511
6,960
65,085
0
L
16,182
3,323
0
2,808
15,362
25,441
0
2,996
12,278
0
89,820
W
Erlang Shen
HunGyurkaHun
Erlang Shen
12,839
7,381
0
6,896
16,468
11,650
756
1,267
15,201
0
96,544
L
Heimdallr
Koopas_rev
Heimdallr
16,544
9,201
0
5,591
22,172
11,061
442
7,947
14,183
0
69,685
W
Cabrakan
Simply Bum
Cabrakan
13,838
2,165
56
1,349
20,513
26,979
502
4,171
16,342
53,425
0
W
Yu Huang
TBREEZE452412
Yu Huang
15,919
1,091
0
3,303
11,008
5,640
95
5,774
5,234
76,332
0
L
Baron Samedi
YaBoyTysauce
Baron Samedi
8,316
1,589
1,143
4,364
20,828
25,297
152
5,422
15,350
50,883
0
W
Ah Muzen Cab
tobi478
Ah Muzen Cab
14,872
6,269
0
1,296
14,918
5,518
440
2,540
12,372
0
64,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,869
Gold Earned
55,454
604
Minions Killed
694
0
Camps Cleared
0
1,844,375
Distance Traveled
2,190,645
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,158
553
188
9
0
507,800
2
L
Loki
10,976
499
137
6
0
428,279
1
L
Ah Puch
9,158
416
124
6
0
358,512
2
L
Ravana
10,871
494
168
8
0
388,711
7
W
Erlang Shen
11,902
541
164
7
0
443,183
4
L
Heimdallr
11,219
510
118
5
0
331,760
1
W
Cabrakan
10,263
467
68
3
0
436,984
1
W
Yu Huang
10,352
471
164
7
0
401,638
7
L
Baron Samedi
9,645
438
57
3
0
337,113
1
W
Ah Muzen Cab
10,779
490
110
5
0
401,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role