Player Matchup

Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
 
Xbalanque
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
 
Lancelot
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Peajee
King Arthur
Level 108
God Stats
42W - 26L
1,726 SR
Queue Stats
410W - 343L
1,496 Elo+
Party 2
Yemoja
Yemoja
TheBigCh1ef
Yemoja
Level 154
God Stats
4W - 6L
1,366 SR
Queue Stats
125W - 140L
1,485 Elo+
Party 1
Team Averages
Level 126
1,518 SR
1,496 Elo+

VS

Team Averages
Level 120
1,539 SR
1,519 Elo+
Horus
Horus
ImTrulyUneek
Horus
Level 139
God Stats
25W - 32L
1,533 SR
Queue Stats
363W - 387L
1,479 Elo+
Party 4
Tyr
Tyr
NatoJoker
Tyr
Level 68
God Stats
2W - 7L
1,421 SR
Queue Stats
261W - 264L
1,472 Elo+
Party 3
Discordia
Discordia
Saphistired
Discordia
Level 128
God Stats
5W - 2L
1,157 SR
Queue Stats
145W - 129L
1,532 Elo+
Party 4
Heimdallr
Heimdallr
devinthehunk
Heimdallr
Level 156
God Stats
6W - 3L
1,939 SR
Queue Stats
212W - 207L
1,548 Elo+
Party 3
Artio
Artio
lightingviper
Artio
Level 109
God Stats
35W - 29L
1,643 SR
Queue Stats
521W - 527L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 0 / 2
6,243
624
3,953
5,255
2,669
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
 
Xbalanque
11
1 / 1 / 1
6,043
604
3,946
7,255
2,148
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
 
Lancelot
10
2 / 2 / 1
5,659
566
4,024
8,185
3,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Peajee
King Arthur
11
6 / 0 / 1
7,280
728
7,546
7,163
6,842
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yemoja
8
1 / 0 / 1
5,555
556
1,672
5,269
2,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,187
519
1,893
7,039
2,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 7 / 0
4,697
470
2,126
9,600
5,992
Discordia
Saphistired
Discordia
9
1 / 2 / 0
5,310
531
3,563
4,234
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
devinthehunk
Heimdallr
9
2 / 1 / 0
5,593
559
6,553
5,997
2,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 0 / 2
4,906
491
2,517
6,682
3,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
11
Kills
3
3
Deaths
11
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
0
2
2
W
Xbalanque
 
Xbalanque
1
1
1
1.5
W
Lancelot
 
Lancelot
2
2
1
1.25
L
0
1
0
0
L
0
7
0
0
W
King Arthur
Peajee
King Arthur
6
0
1
6.5
L
Discordia
Saphistired
Discordia
1
2
0
0.5
W
Yemoja
1
0
1
1.5
L
Heimdallr
devinthehunk
Heimdallr
2
1
0
2
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,141
Damage
16,652
33,127
Taken
33,552
17,543
Mitigated
15,664
12,980
Healing
11,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,953
328
0
3,401
5,255
2,669
0
1,840
3,133
48,397
0
W
Xbalanque
 
Xbalanque
3,946
2,097
0
2,683
7,255
2,148
408
903
6,352
0
43,986
W
Lancelot
 
Lancelot
4,024
886
0
2,944
8,185
3,130
0
902
7,138
0
33,221
L
1,893
986
159
3,815
7,039
2,854
0
1,692
5,347
0
32,947
L
2,126
594
0
813
9,600
5,992
0
0
9,600
0
19,823
W
King Arthur
Peajee
King Arthur
7,546
1,154
0
574
7,163
6,842
204
485
6,666
0
45,041
L
Discordia
Saphistired
Discordia
3,563
247
0
921
4,234
1,242
0
1,219
3,015
33,946
0
W
Yemoja
1,672
374
1,576
1,802
5,269
2,754
46
1,372
3,753
13,867
0
L
Heimdallr
devinthehunk
Heimdallr
6,553
3,578
0
2,785
5,997
2,148
0
1,171
4,826
0
41,732
L
2,517
283
621
2,028
6,682
3,428
0
1,543
5,139
12,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,780
Gold Earned
25,693
350
Minions Killed
267
0
Camps Cleared
0
1,088,049
Distance Traveled
967,367
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,243
624
103
10
0
194,466
3
W
Xbalanque
6,043
604
85
9
0
197,999
3
W
Lancelot
5,659
566
57
6
0
303,914
2
L
Horus
5,187
519
77
8
0
237,243
2
L
Tyr
4,697
470
39
4
0
142,814
2
W
King Arthur
7,280
728
81
8
0
220,903
3
L
Discordia
5,310
531
65
7
0
196,647
3
W
Yemoja
5,555
556
24
2
0
170,767
2
L
Heimdallr
5,593
559
69
7
0
183,339
0
L
Artio
4,906
491
17
2
0
207,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role