Player Matchup

Baron Samedi
Baron Samedi
ElTiburoncin97
Baron Samedi
Level 103
God Stats
1W - 2L
1,812 SR
Queue Stats
30W - 25L
1,640 Elo+
Solo
Freya
Freya
Frostfighter
Freya
Level 128
God Stats
23W - 15L
1,685 SR
Queue Stats
73W - 85L
1,399 Elo+
Solo
Jormungandr
Jormungandr
IManuelC
Jormungandr
Level 129
God Stats
0W - 2L
1,428 SR
Queue Stats
20W - 19L
1,498 Elo+
Solo
Pele
Pele
LavenderDart596
Pele
Level 93
God Stats
20W - 20L
1,581 SR
Queue Stats
141W - 154L
1,468 Elo+
Solo
Artemis
Artemis
zivziko888
Artemis
Level 129
God Stats
0W - 1L
1,289 SR
Queue Stats
7W - 6L
1,495 Elo+
Solo
Team Averages
Level 116
1,559 SR
1,500 Elo+

VS

Team Averages
Level 109
1,625 SR
1,628 Elo+
Chaac
Chaac
AVA_R10vita
Chaac
Level 104
God Stats
11W - 6L
1,875 SR
Queue Stats
71W - 87L
1,492 Elo+
Solo
Geb
Geb
AllSeer
Geb
Level 160
God Stats
1W - 0L
1,575 SR
Queue Stats
692W - 280L
1,788 Elo+
Party 1
Ra
Ra
ChristinaXLove
Ra
Level 46
God Stats
2W - 0L
1,801 SR
Queue Stats
124W - 35L
1,799 Elo+
Party 1
Hachiman
Hachiman
MIRCO0828
Hachiman
Level 126
God Stats
12W - 22L
1,434 SR
Queue Stats
125W - 148L
1,404 Elo+
Solo
Mercury
Mercury
McJoshyJoshJosh
Mercury
Level 109
God Stats
3W - 1L
1,441 SR
Queue Stats
52W - 38L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ElTiburoncin97
Baron Samedi
16
1 / 3 / 4
10,304
468
8,070
15,825
20,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 7 / 5
9,412
428
14,727
20,737
10,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
IManuelC
Jormungandr
15
1 / 4 / 6
10,265
467
14,418
18,204
15,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
5 / 8 / 0
11,551
525
13,497
22,100
10,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
zivziko888
Artemis
14
2 / 7 / 1
8,670
394
13,235
19,587
7,765
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 2
11,199
509
11,803
22,049
19,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Geb
19
3 / 2 / 5
11,906
541
13,776
24,794
9,478
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
7 / 1 / 6
13,702
623
15,442
15,125
7,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
MIRCO0828
Hachiman
17
4 / 4 / 5
10,462
476
9,119
15,393
5,861
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
13 / 3 / 5
14,091
641
24,264
22,285
10,155
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
52
12
Kills
29
29
Deaths
12
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
W
Geb
3
2
5
2.75
W
7
1
6
10
L
Baron Samedi
ElTiburoncin97
Baron Samedi
1
3
4
1
L
3
7
5
0.79
L
Jormungandr
IManuelC
Jormungandr
1
4
6
1
L
5
8
0
0.63
W
Hachiman
MIRCO0828
Hachiman
4
4
5
1.63
W
13
3
5
5.17
L
Artemis
zivziko888
Artemis
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,947
Damage
74,404
96,453
Taken
99,646
65,152
Mitigated
53,162
25,982
Healing
37,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,803
2,115
0
13,562
22,049
19,687
2,296
12,668
8,699
0
73,161
W
Geb
13,776
4,602
0
7,366
24,794
9,478
684
4,162
20,632
102,224
0
W
15,442
1,371
2,048
8,569
15,125
7,981
2,170
7,036
8,089
127,176
0
L
Baron Samedi
ElTiburoncin97
Baron Samedi
8,070
890
1,489
4,106
15,825
20,742
240
7,370
8,411
58,380
0
L
14,727
4,174
0
6,803
20,737
10,735
658
5,217
15,391
53,398
0
L
Jormungandr
IManuelC
Jormungandr
14,418
6,190
0
846
18,204
15,300
0
1,992
15,472
65,681
0
L
13,497
3,070
0
5,683
22,100
10,610
0
4,802
17,198
0
83,314
W
Hachiman
MIRCO0828
Hachiman
9,119
5,347
0
3,767
15,393
5,861
3,300
3,798
11,573
0
55,609
W
24,264
13,778
0
2,651
22,285
10,155
30
9,382
12,697
0
144,950
L
Artemis
zivziko888
Artemis
13,235
8,916
0
7,055
19,587
7,765
0
10,728
8,816
0
66,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,202
Gold Earned
61,360
496
Minions Killed
734
0
Camps Cleared
0
1,817,891
Distance Traveled
2,119,116
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,199
509
121
6
0
393,157
3
W
Geb
11,906
541
144
7
0
445,351
0
W
Ra
13,702
623
216
10
0
447,416
6
L
Baron Samedi
10,304
468
76
3
0
360,833
3
L
Freya
9,412
428
69
3
0
365,347
1
L
Jormungandr
10,265
467
117
5
0
368,582
4
L
Pele
11,551
525
126
6
0
372,572
1
W
Hachiman
10,462
476
73
3
0
362,279
5
W
Mercury
14,091
641
180
8
0
470,913
2
L
Artemis
8,670
394
108
5
0
350,557
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role