Player Matchup

Mulan
Mulan
BaRiVaNoXyS
Mulan
Level 108
God Stats
12W - 9L
1,684 SR
Queue Stats
142W - 112L
1,528 Elo+
Party 1
Merlin
Merlin
Sm4rTeK
Merlin
Level 126
God Stats
5W - 3L
1,427 SR
Queue Stats
266W - 176L
1,572 Elo+
Party 1
Kuzenbo
Kuzenbo
ħãčħìķð
Kuzenbo
Level 152
God Stats
19W - 9L
1,476 SR
Queue Stats
202W - 188L
1,516 Elo+
Party 1
Team Averages
Level 129
1,529 SR
1,539 Elo+

VS

Team Averages
Level 64
1,547 SR
1,544 Elo+
Anhur
Anhur
Shaiiiz
Anhur
Level 148
God Stats
1W - 1L
1,619 SR
Queue Stats
8W - 9L
1,558 Elo+
Party 2
Aphrodite
Aphrodite
liviosem1899
Aphrodite
Level 15
God Stats
1W - 2L
1,522 SR
Queue Stats
5W - 3L
1,572 Elo+
Party 2
Odin
Odin
rookeen70122
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 4
9,576
684
8,108
12,918
8,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
Sm4rTeK
Merlin
16
6 / 0 / 3
10,888
778
22,790
8,670
4,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 0 / 7
10,506
750
8,207
20,019
27,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Shaiiiz
Anhur
12
0 / 5 / 2
8,202
586
11,126
18,910
8,249
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
liviosem1899
Aphrodite
12
1 / 1 / 0
8,285
592
4,228
10,687
5,821
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
1 / 3 / 0
8,369
598
7,018
14,897
14,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
9
Kills
2
2
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
L
Anhur
Shaiiiz
Anhur
0
5
2
0.2
W
Merlin
Sm4rTeK
Merlin
6
0
3
7.5
L
Aphrodite
liviosem1899
Aphrodite
1
1
0
1
L
1
3
0
0.33
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,105
Damage
22,372
41,607
Taken
44,494
40,813
Mitigated
28,312
14,626
Healing
13,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,108
411
721
4,137
12,918
8,863
525
1,506
10,136
0
36,858
L
Anhur
Shaiiiz
Anhur
11,126
4,254
0
2,727
18,910
8,249
0
12,785
5,841
0
38,098
W
Merlin
Sm4rTeK
Merlin
22,790
450
1,686
3,265
8,670
4,159
1,226
1,533
6,988
66,581
0
L
Aphrodite
liviosem1899
Aphrodite
4,228
250
4,077
4,864
10,687
5,821
0
9,169
1,462
23,175
0
L
7,018
641
447
1,181
14,897
14,242
0
9,645
5,018
4,728
14,995
W
8,207
3,170
0
4,817
20,019
27,791
544
3,081
16,551
22,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,970
Gold Earned
24,856
174
Minions Killed
139
10
Camps Cleared
3
839,096
Distance Traveled
722,739
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,576
684
49
4
9
280,994
4
L
Anhur
8,202
586
58
4
1
256,691
3
W
Merlin
10,888
778
101
7
1
255,829
2
L
Aphrodite
8,285
592
55
4
1
207,290
4
L
Odin
8,369
598
26
2
1
258,758
1
W
Kuzenbo
10,506
750
24
2
0
302,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role