Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
RESØX
Olorun
Level 59
God Stats
13W - 9L
1,597 SR
Queue Stats
83W - 97L
1,382 Elo+
Party 2
Achilles
Achilles
araphobe
Achilles
Level 26
God Stats
6W - 3L
1,459 SR
Queue Stats
73W - 82L
1,383 Elo+
Party 2
Team Averages
Level 90
1,511 SR
1,453 Elo+

VS

Team Averages
Level 51
1,402 SR
1,376 Elo+
Hel
Hel
 
Hel
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DominguezZz
Cerberus
Level 7
God Stats
0W - 3L
1,329 SR
Queue Stats
4W - 12L
1,246 Elo+
Party 1
Apollo
Apollo
Gelo24_
Apollo
Level 58
God Stats
1W - 7L
1,226 SR
Queue Stats
72W - 106L
1,320 Elo+
Party 1
Thanatos
Thanatos
HeroshadXD
Thanatos
Level 19
God Stats
1W - 3L
1,393 SR
Queue Stats
16W - 20L
1,394 Elo+
Party 1
Merlin
Merlin
Yevgeney
Merlin
Level 87
God Stats
1W - 1L
1,562 SR
Queue Stats
82W - 79L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
9 / 0 / 4
9,061
647
12,416
14,297
5,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Pele
 
Pele
13
7 / 3 / 3
8,334
595
5,558
11,338
3,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
 
Artemis
10
0 / 1 / 5
6,191
442
5,496
4,826
1,845
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
RESØX
Olorun
12
1 / 1 / 3
7,336
524
5,718
11,786
4,777
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
araphobe
Achilles
12
6 / 0 / 0
7,340
524
6,756
7,431
6,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
0 / 8 / 0
6,375
455
5,955
10,818
4,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
DominguezZz
Cerberus
9
0 / 3 / 3
6,118
437
4,098
11,031
7,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Gelo24_
Apollo
11
2 / 3 / 1
6,648
475
4,700
8,475
2,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
HeroshadXD
Thanatos
10
0 / 3 / 2
6,295
450
4,433
10,483
4,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Merlin
Yevgeney
Merlin
10
3 / 6 / 1
6,833
488
7,459
8,457
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
23
Kills
5
5
Deaths
23
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
9
0
4
11
W
Pele
 
Pele
7
3
3
2.83
W
Artemis
 
Artemis
0
1
5
2.5
L
Hel
 
Hel
0
8
0
0
L
Cerberus
DominguezZz
Cerberus
0
3
3
0.5
L
Apollo
Gelo24_
Apollo
2
3
1
0.83
L
Thanatos
HeroshadXD
Thanatos
0
3
2
0.33
W
Olorun
RESØX
Olorun
1
1
3
2.5
L
Merlin
Yevgeney
Merlin
3
6
1
0.58
W
Achilles
araphobe
Achilles
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,944
Damage
26,645
49,678
Taken
49,264
23,172
Mitigated
22,885
23,338
Healing
16,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
12,416
2,082
347
7,967
14,297
5,746
780
7,145
6,638
64,079
0
W
Pele
 
Pele
5,558
720
0
4,520
11,338
3,924
0
2,456
8,864
0
58,041
W
Artemis
 
Artemis
5,496
3,119
0
2,132
4,826
1,845
707
1,463
3,363
0
27,403
L
Hel
 
Hel
5,955
1,358
199
1,784
10,818
4,238
155
7,641
3,177
36,634
0
L
Cerberus
DominguezZz
Cerberus
4,098
382
0
2,416
11,031
7,761
0
1,943
8,930
14,424
0
L
Apollo
Gelo24_
Apollo
4,700
2,309
0
2,052
8,475
2,612
1,264
1,484
6,792
0
36,891
L
Thanatos
HeroshadXD
Thanatos
4,433
1,505
0
8,285
10,483
4,867
418
3,454
7,029
0
48,491
W
Olorun
RESØX
Olorun
5,718
3,062
0
6,104
11,786
4,777
1,900
3,645
8,141
52,491
0
L
Merlin
Yevgeney
Merlin
7,459
895
0
1,296
8,457
3,407
456
3,612
4,717
38,936
0
W
Achilles
araphobe
Achilles
6,756
1,647
0
2,268
7,431
6,880
330
2,271
5,160
0
38,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,262
Gold Earned
32,269
394
Minions Killed
306
0
Camps Cleared
0
1,253,760
Distance Traveled
1,243,991
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,061
647
107
8
0
273,541
4
W
Pele
8,334
595
108
8
0
248,875
3
W
Artemis
6,191
442
41
3
0
234,677
1
L
Hel
6,375
455
67
5
0
217,966
0
L
Cerberus
6,118
437
41
3
0
261,691
1
L
Apollo
6,648
475
54
4
0
230,056
2
L
Thanatos
6,295
450
83
6
0
314,937
2
W
Olorun
7,336
524
84
6
0
223,540
4
L
Merlin
6,833
488
61
4
0
219,341
4
W
Achilles
7,340
524
54
4
0
273,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role