Player Matchup

Erlang Shen
Erlang Shen
Dogwhisperer468
Erlang Shen
Level 160
God Stats
13W - 9L
1,663 SR
Queue Stats
591W - 598L
1,453 Elo+
Solo
Thanatos
Thanatos
HoudiniAJ
Thanatos
Level 127
God Stats
2W - 4L
1,478 SR
Queue Stats
208W - 200L
1,512 Elo+
Solo
Chaac
Chaac
LMP_AndiReid
Chaac
Level 76
God Stats
0W - 1L
1,503 SR
Queue Stats
71W - 61L
1,550 Elo+
Solo
Odin
Odin
Xx5Romeo2xX
Odin
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 75L
1,541 Elo+
Solo
Bacchus
Bacchus
zombeekiller4u
Bacchus
Level 124
God Stats
0W - 2L
1,459 SR
Queue Stats
38W - 35L
1,539 Elo+
Solo
Team Averages
Level 118
1,521 SR
1,519 Elo+

VS

Team Averages
Level 137
1,499 SR
1,487 Elo+
Charybdis
Charybdis
Jhov4nny
Charybdis
Level 116
God Stats
4W - 3L
1,400 SR
Queue Stats
445W - 460L
1,499 Elo+
Solo
Sobek
Sobek
MajorTrouble89
Sobek
Level 159
God Stats
7W - 3L
1,577 SR
Queue Stats
248W - 254L
1,512 Elo+
Party 1
Ah Puch
Ah Puch
Trakusmaximus
Ah Puch
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 117L
1,493 Elo+
Party 2
Neith
Neith
nikeplayir
Neith
Level 141
God Stats
6W - 4L
1,326 SR
Queue Stats
145W - 157L
1,476 Elo+
Party 2
Bacchus
Bacchus
xOnDeathRoWx
Bacchus
Level 148
God Stats
9W - 4L
1,690 SR
Queue Stats
222W - 217L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dogwhisperer468
Erlang Shen
17
1 / 7 / 9
11,162
657
13,347
25,995
25,737
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Thanatos
HoudiniAJ
Thanatos
19
8 / 7 / 4
11,915
701
16,685
18,965
11,390
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

19
2 / 7 / 6
11,280
664
16,984
31,802
43,669
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

16
1 / 8 / 9
10,172
598
13,047
24,529
19,905
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 9 / 4
10,412
612
16,562
24,223
18,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jhov4nny
Charybdis
18
8 / 3 / 20
12,330
725
18,090
16,404
9,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

20
10 / 3 / 24
14,412
848
31,318
32,129
36,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
20
9 / 4 / 16
13,156
774
17,742
13,130
7,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
20
8 / 3 / 21
12,714
748
30,626
15,650
9,261
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
xOnDeathRoWx
Bacchus
20
3 / 3 / 31
12,049
709
13,748
20,839
41,885
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
150
15
Kills
38
38
Deaths
16
32
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Dogwhisperer468
Erlang Shen
1
7
9
0.79
L
Thanatos
HoudiniAJ
Thanatos
8
7
4
1.43
W
Charybdis
Jhov4nny
Charybdis
8
3
20
6
L
2
7
6
0.71
W
10
3
24
7.33
W
Ah Puch
9
4
16
4.25
L
1
8
9
0.69
W
Neith
8
3
21
6.17
W
Bacchus
xOnDeathRoWx
Bacchus
3
3
31
6.17
L
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,625
Damage
111,524
125,514
Taken
98,152
118,980
Mitigated
104,766
36,418
Healing
38,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Dogwhisperer468
Erlang Shen
13,347
5,346
2,381
7,263
25,995
25,737
513
11,173
14,822
0
29,644
L
Thanatos
HoudiniAJ
Thanatos
16,685
4,011
744
7,975
18,965
11,390
381
9,474
9,491
0
26,712
W
Charybdis
Jhov4nny
Charybdis
18,090
10,142
1,473
4,319
16,404
9,458
3,245
2,354
14,050
0
33,193
L
16,984
2,426
2,082
9,784
31,802
43,669
39
13,115
18,687
0
40,419
W
31,318
2,512
2,628
15,793
32,129
36,800
1,208
3,728
28,401
53,991
0
W
Ah Puch
17,742
417
467
2,622
13,130
7,362
1,231
4,170
8,960
39,399
0
L
13,047
3,626
1,383
1,600
24,529
19,905
522
14,327
10,202
0
22,448
W
Neith
30,626
15,182
675
2,714
15,650
9,261
2,708
2,881
12,769
0
48,018
W
Bacchus
xOnDeathRoWx
Bacchus
13,748
1,579
3,407
4,075
20,839
41,885
421
3,429
17,410
23,701
0
L
16,562
1,221
784
2,422
24,223
18,279
189
14,719
9,504
25,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,941
Gold Earned
64,661
147
Minions Killed
175
0
Camps Cleared
0
1,403,949
Distance Traveled
1,491,010
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,162
657
29
2
0
296,658
0
L
Thanatos
11,915
701
25
1
0
269,884
1
W
Charybdis
12,330
725
21
1
0
261,734
0
L
Chaac
11,280
664
54
3
0
282,497
0
W
Sobek
14,412
848
40
2
0
332,285
0
W
Ah Puch
13,156
774
54
3
0
284,827
0
L
Odin
10,172
598
19
1
0
283,509
0
W
Neith
12,714
748
42
2
0
264,904
0
W
Bacchus
12,049
709
18
1
0
347,260
1
L
Bacchus
10,412
612
20
1
0
271,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role