Player Matchup

Xing Tian
Xing Tian
Bambi_321
Xing Tian
Level 53
God Stats
1W - 4L
1,246 SR
Queue Stats
32W - 30L
1,426 Elo+
Solo
Cthulhu
Cthulhu
Justinien2677
Cthulhu
Level 84
God Stats
2W - 7L
1,373 SR
Queue Stats
106W - 138L
1,410 Elo+
Party 1
Izanami
Izanami
Kaneki 578623
Izanami
Level 73
God Stats
6W - 3L
1,754 SR
Queue Stats
91W - 106L
1,418 Elo+
Party 1
Nu Wa
Nu Wa
Plashher
Nu Wa
Level 112
God Stats
63W - 51L
1,456 SR
Queue Stats
386W - 417L
1,383 Elo+
Solo
Thanatos
Thanatos
SvelteBugle4867
Thanatos
Level 84
God Stats
3W - 5L
1,266 SR
Queue Stats
119W - 135L
1,422 Elo+
Party 1
Team Averages
Level 81
1,419 SR
1,412 Elo+

VS

Team Averages
Level 107
1,599 SR
1,499 Elo+
Chang'e
Chang'e
ConnorCannibal
Chang'e
Level 129
God Stats
8W - 10L
1,423 SR
Queue Stats
436W - 508L
1,460 Elo+
Solo
Chernobog
Chernobog
FIREPUNCH9
Chernobog
Level 99
God Stats
6W - 1L
1,536 SR
Queue Stats
16W - 14L
1,669 Elo+
Party 2
Loki
Loki
Kiqu__
Loki
Level 97
God Stats
4W - 0L
1,896 SR
Queue Stats
7W - 3L
1,669 Elo+
Party 2
Sol
Sol
elSonant8
Sol
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,228 Elo+
Solo
Hades
Hades
seanhyams
Hades
Level 127
God Stats
48W - 26L
1,641 SR
Queue Stats
185W - 182L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bambi_321
Xing Tian
12
0 / 1 / 0
6,723
560
3,861
7,648
4,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
9
0 / 1 / 1
6,056
505
6,066
10,255
8,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Izanami
9
0 / 5 / 0
5,618
468
2,133
8,297
2,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Plashher
Nu Wa
10
1 / 5 / 1
6,089
507
4,046
7,567
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
9
1 / 3 / 1
5,905
492
4,423
7,936
3,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 0
7,252
604
4,678
9,301
3,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
FIREPUNCH9
Chernobog
11
3 / 0 / 3
6,582
549
6,305
5,362
1,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
Kiqu__
Loki
11
3 / 1 / 5
7,075
590
5,436
8,217
2,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
5 / 2 / 3
7,376
615
5,809
9,584
3,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hades
seanhyams
Hades
11
3 / 0 / 3
6,807
567
6,513
7,095
3,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
15
15
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Bambi_321
Xing Tian
0
1
0
0
W
1
0
0
1
W
Chernobog
FIREPUNCH9
Chernobog
3
0
3
4.5
L
Cthulhu
0
1
1
0.5
L
Izanami
0
5
0
0
W
Loki
Kiqu__
Loki
3
1
5
5.5
L
Nu Wa
Plashher
Nu Wa
1
5
1
0.3
L
Thanatos
1
3
1
0.5
W
5
2
3
3.25
W
Hades
seanhyams
Hades
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,529
Damage
28,741
41,703
Taken
39,559
20,710
Mitigated
15,030
10,410
Healing
24,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Bambi_321
Xing Tian
3,861
132
0
480
7,648
4,234
132
4,598
3,050
43,490
0
W
4,678
207
0
5,890
9,301
3,441
0
3,586
5,329
51,170
0
W
Chernobog
FIREPUNCH9
Chernobog
6,305
3,854
0
2,662
5,362
1,848
639
1,493
3,853
0
42,648
L
Cthulhu
6,066
775
62
3,107
10,255
8,044
0
4,643
5,612
28,465
0
L
Izanami
2,133
1,471
0
1,403
8,297
2,590
291
1,142
7,155
0
41,578
W
Loki
Kiqu__
Loki
5,436
1,989
0
4,910
8,217
2,896
0
1,548
6,603
0
45,561
L
Nu Wa
Plashher
Nu Wa
4,046
1,277
0
1,080
7,567
2,614
520
3,555
4,012
35,626
0
L
Thanatos
4,423
1,116
0
4,278
7,936
3,228
0
3,062
4,874
0
32,325
W
5,809
3,015
55
5,446
9,584
3,275
2,076
3,368
6,068
49,944
0
W
Hades
seanhyams
Hades
6,513
811
383
4,815
7,095
3,570
0
3,340
3,733
37,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,391
Gold Earned
35,092
347
Minions Killed
412
0
Camps Cleared
0
1,175,772
Distance Traveled
1,180,562
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,723
560
91
8
0
232,282
0
W
Chang'e
7,252
604
117
10
0
216,119
0
W
Chernobog
6,582
549
65
5
0
230,165
2
L
Cthulhu
6,056
505
40
3
0
245,316
1
L
Izanami
5,618
468
76
6
0
210,263
1
W
Loki
7,075
590
76
6
0
289,691
5
L
Nu Wa
6,089
507
81
7
0
222,406
5
L
Thanatos
5,905
492
59
5
0
265,505
1
W
Sol
7,376
615
98
8
0
234,168
3
W
Hades
6,807
567
56
5
0
210,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role