Player Matchup

Hun Batz
Hun Batz
Jslothking
Hun Batz
Level 66
God Stats
0W - 2L
1,304 SR
Queue Stats
113W - 135L
1,435 Elo+
Solo
Gilgamesh
Gilgamesh
LaVidaLoca_3322
Gilgamesh
Level 49
God Stats
2W - 3L
1,496 SR
Queue Stats
27W - 25L
1,415 Elo+
Party 1
Jing Wei
Jing Wei
PRpummi
Jing Wei
Level 17
God Stats
2W - 4L
1,449 SR
Queue Stats
27W - 22L
1,450 Elo+
Party 2
Sobek
Sobek
WH_ApsiDeisi
Sobek
Level 108
God Stats
0W - 3L
1,550 SR
Queue Stats
29W - 30L
1,439 Elo+
Party 2
Poseidon
Poseidon
xLeGenD-CoD_
Poseidon
Level 102
God Stats
0W - 1L
1,296 SR
Queue Stats
68W - 56L
1,467 Elo+
Party 1
Team Averages
Level 68
1,419 SR
1,441 Elo+

VS

Team Averages
Level 87
1,491 SR
1,388 Elo+
Cthulhu
Cthulhu
CLAYMORE_VII
Cthulhu
Level 129
God Stats
13W - 6L
1,597 SR
Queue Stats
235W - 246L
1,405 Elo+
Party 4
Achilles
Achilles
RealiZeMystic
Achilles
Level 68
God Stats
9W - 10L
1,475 SR
Queue Stats
125W - 117L
1,410 Elo+
Party 3
Artemis
Artemis
UNDAUNTED4825
Artemis
Level 49
God Stats
14W - 6L
1,543 SR
Queue Stats
92W - 101L
1,345 Elo+
Party 4
Lancelot
Lancelot
phoenixfires_
Lancelot
Level 160
God Stats
27W - 36L
1,459 SR
Queue Stats
943W - 986L
1,392 Elo+
Solo
Chang'e
Chang'e
zKxomii
Chang'e
Level 30
God Stats
4W - 5L
1,384 SR
Queue Stats
97W - 108L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Jslothking
Hun Batz
15
1 / 2 / 3
9,462
411
12,682
22,956
10,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
LaVidaLoca_3322
Gilgamesh
16
1 / 4 / 0
9,642
419
9,270
17,607
11,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
PRpummi
Jing Wei
14
1 / 6 / 1
8,736
380
8,573
16,958
6,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 2 / 6
8,349
363
7,489
22,277
23,404
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Poseidon
xLeGenD-CoD_
Poseidon
17
3 / 5 / 1
10,827
471
11,868
15,979
7,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CLAYMORE_VII
Cthulhu
17
2 / 1 / 8
11,509
500
14,253
15,743
16,076
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Achilles
RealiZeMystic
Achilles
18
4 / 1 / 2
10,950
476
5,628
18,492
22,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
16
6 / 3 / 2
10,545
458
18,548
18,287
8,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
phoenixfires_
Lancelot
19
5 / 1 / 2
12,507
544
25,124
27,652
28,634
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
zKxomii
Chang'e
20
2 / 0 / 5
11,963
520
10,407
12,804
6,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
6
Kills
19
19
Deaths
6
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CLAYMORE_VII
Cthulhu
2
1
8
6
L
Hun Batz
Jslothking
Hun Batz
1
2
3
1.25
L
Gilgamesh
LaVidaLoca_3322
Gilgamesh
1
4
0
0.25
L
Jing Wei
PRpummi
Jing Wei
1
6
1
0.25
W
Achilles
RealiZeMystic
Achilles
4
1
2
5
W
Artemis
6
3
2
2.33
L
0
2
6
1.5
W
Lancelot
phoenixfires_
Lancelot
5
1
2
6
L
Poseidon
xLeGenD-CoD_
Poseidon
3
5
1
0.7
W
Chang'e
zKxomii
Chang'e
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,882
Damage
73,960
95,777
Taken
92,978
59,299
Mitigated
81,937
22,082
Healing
46,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CLAYMORE_VII
Cthulhu
14,253
851
3,566
3,016
15,743
16,076
128
4,846
10,897
64,996
0
L
Hun Batz
Jslothking
Hun Batz
12,682
4,051
0
6,108
22,956
10,693
0
2,845
19,973
0
77,806
L
Gilgamesh
LaVidaLoca_3322
Gilgamesh
9,270
2,894
0
5,051
17,607
11,191
261
665
16,896
0
49,763
L
Jing Wei
PRpummi
Jing Wei
8,573
6,733
0
4,087
16,958
6,553
0
6,415
10,543
0
68,715
W
Achilles
RealiZeMystic
Achilles
5,628
1,430
0
10,608
18,492
22,528
0
1,722
16,770
0
83,364
W
Artemis
18,548
9,102
0
6,964
18,287
8,311
3,982
4,820
13,467
0
76,940
L
7,489
417
290
3,836
22,277
23,404
0
6,206
16,005
24,962
0
W
Lancelot
phoenixfires_
Lancelot
25,124
5,914
0
14,391
27,652
28,634
694
3,511
24,141
0
110,520
L
Poseidon
xLeGenD-CoD_
Poseidon
11,868
1,630
83
2,627
15,979
7,458
1,044
7,825
7,700
102,273
0
W
Chang'e
zKxomii
Chang'e
10,407
1,417
1,176
7,038
12,804
6,388
1,170
4,458
8,346
106,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,016
Gold Earned
57,474
461
Minions Killed
664
0
Camps Cleared
0
2,131,864
Distance Traveled
2,126,369
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,509
500
90
4
0
463,709
3
L
Hun Batz
9,462
411
104
5
0
465,557
2
L
Gilgamesh
9,642
419
80
3
0
412,813
2
L
Jing Wei
8,736
380
97
4
0
399,727
2
W
Achilles
10,950
476
130
6
0
416,330
3
W
Artemis
10,545
458
103
4
0
356,699
0
L
Sobek
8,349
363
21
1
0
437,424
7
W
Lancelot
12,507
544
161
7
0
495,680
3
L
Poseidon
10,827
471
159
7
0
416,343
0
W
Chang'e
11,963
520
180
8
0
393,951
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role