Player Matchup

Izanami
Izanami
ARRO-GUNZ
Izanami
Level 125
God Stats
0W - 2L
1,603 SR
Queue Stats
13W - 13L
1,460 Elo+
Party 1
Cthulhu
Cthulhu
Diggigin
Cthulhu
Level 63
God Stats
0W - 1L
1,229 SR
Queue Stats
10W - 8L
1,475 Elo+
Party 1
Neith
Neith
xSiiMiTx
Neith
Level 68
God Stats
0W - 2L
1,485 SR
Queue Stats
4W - 7L
1,364 Elo+
Party 1
Team Averages
Level 85
1,439 SR
1,433 Elo+

VS

Team Averages
Level 86
1,527 SR
1,427 Elo+
Thanatos
Thanatos
KILLERBOSSg661
Thanatos
Level 66
God Stats
6W - 3L
1,390 SR
Queue Stats
95W - 132L
1,325 Elo+
Solo
Tyr
Tyr
Kutasek21
Tyr
Level 65
God Stats
28W - 30L
1,575 SR
Queue Stats
143W - 171L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
miniwilson221
Baron Samedi
Level 126
God Stats
15W - 10L
1,616 SR
Queue Stats
220W - 213L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ARRO-GUNZ
Izanami
10
1 / 8 / 2
6,953
695
5,642
12,347
4,733
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Diggigin
Cthulhu
10
0 / 4 / 2
6,790
679
5,803
9,620
9,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
xSiiMiTx
Neith
10
2 / 6 / 1
6,685
669
4,640
9,715
3,778
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
7 / 2 / 8
8,573
857
7,269
10,090
5,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 2 / 9
8,236
824
9,984
10,379
7,996
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
miniwilson221
Baron Samedi
14
6 / 0 / 11
8,867
887
12,482
9,340
5,303
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
3
Kills
18
18
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Izanami
ARRO-GUNZ
Izanami
1
8
2
0.25
L
Cthulhu
Diggigin
Cthulhu
0
4
2
0.25
W
Thanatos
7
2
8
5.5
W
5
2
9
4.75
W
Baron Samedi
miniwilson221
Baron Samedi
6
0
11
11.5
L
Neith
xSiiMiTx
Neith
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,085
Damage
29,735
31,682
Taken
29,809
18,048
Mitigated
18,373
3,794
Healing
17,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ARRO-GUNZ
Izanami
5,642
3,969
0
1,216
12,347
4,733
0
4,488
7,859
0
23,758
L
Cthulhu
Diggigin
Cthulhu
5,803
834
0
1,212
9,620
9,537
0
4,051
5,569
12,869
0
W
Thanatos
7,269
648
286
7,711
10,090
5,074
166
2,598
7,492
0
16,474
W
9,984
693
0
1,660
10,379
7,996
153
1,889
8,490
0
18,736
W
Baron Samedi
miniwilson221
Baron Samedi
12,482
1,482
1,970
6,330
9,340
5,303
602
2,130
7,210
40,294
0
L
Neith
xSiiMiTx
Neith
4,640
2,139
0
1,366
9,715
3,778
0
4,021
5,694
0
12,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,428
Gold Earned
25,676
84
Minions Killed
103
2
Camps Cleared
7
503,089
Distance Traveled
610,303
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,953
695
43
4
0
147,822
3
L
Cthulhu
6,790
679
27
3
1
190,882
2
W
Thanatos
8,573
857
26
3
3
211,051
3
W
Tyr
8,236
824
24
2
1
210,848
3
W
Baron Samedi
8,867
887
53
5
3
188,404
1
L
Neith
6,685
669
14
1
1
164,385
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role